mirror of
https://github.com/glfw/glfw.git
synced 2024-11-25 19:42:00 +00:00
Add debug extension support to sharing test
This commit is contained in:
parent
38aae024cd
commit
9017eaee08
@ -31,7 +31,7 @@ add_executable(cursor cursor.c ${GLAD})
|
||||
|
||||
add_executable(empty WIN32 MACOSX_BUNDLE empty.c ${TINYCTHREAD} ${GLAD})
|
||||
add_executable(icon WIN32 MACOSX_BUNDLE icon.c ${GLAD})
|
||||
add_executable(sharing WIN32 MACOSX_BUNDLE sharing.c ${GLAD})
|
||||
add_executable(sharing WIN32 MACOSX_BUNDLE sharing.c ${GETOPT} ${GLAD})
|
||||
add_executable(tearing WIN32 MACOSX_BUNDLE tearing.c ${GETOPT} ${GLAD})
|
||||
add_executable(threads WIN32 MACOSX_BUNDLE threads.c ${TINYCTHREAD} ${GLAD})
|
||||
add_executable(timeout WIN32 MACOSX_BUNDLE timeout.c ${GLAD})
|
||||
|
@ -34,6 +34,7 @@
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "getopt.h"
|
||||
#include "linmath.h"
|
||||
|
||||
static const char* vertex_shader_text =
|
||||
@ -68,6 +69,17 @@ static void error_callback(int error, const char* description)
|
||||
fprintf(stderr, "Error: %s\n", description);
|
||||
}
|
||||
|
||||
void APIENTRY debug_callback(GLenum source,
|
||||
GLenum type,
|
||||
GLuint id,
|
||||
GLenum severity,
|
||||
GLsizei length,
|
||||
const GLchar* message,
|
||||
const void* user)
|
||||
{
|
||||
fprintf(stderr, "Error: %s\n", message);
|
||||
}
|
||||
|
||||
static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
|
||||
{
|
||||
if (action == GLFW_PRESS && key == GLFW_KEY_ESCAPE)
|
||||
@ -76,6 +88,7 @@ static void key_callback(GLFWwindow* window, int key, int scancode, int action,
|
||||
|
||||
int main(int argc, char** argv)
|
||||
{
|
||||
int ch;
|
||||
GLFWwindow* windows[2];
|
||||
GLuint texture, program, vertex_buffer;
|
||||
GLint mvp_location, vpos_location, color_location, texture_location;
|
||||
@ -87,6 +100,16 @@ int main(int argc, char** argv)
|
||||
if (!glfwInit())
|
||||
exit(EXIT_FAILURE);
|
||||
|
||||
while ((ch = getopt(argc, argv, "d")) != -1)
|
||||
{
|
||||
switch (ch)
|
||||
{
|
||||
case 'd':
|
||||
glfwWindowHint(GLFW_OPENGL_DEBUG_CONTEXT, GLFW_TRUE);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0);
|
||||
|
||||
@ -109,6 +132,12 @@ int main(int argc, char** argv)
|
||||
// pointers should be re-usable between them
|
||||
gladLoadGLLoader((GLADloadproc) glfwGetProcAddress);
|
||||
|
||||
if (GLAD_GL_ARB_debug_output)
|
||||
{
|
||||
glDebugMessageCallbackARB(debug_callback, NULL);
|
||||
glDebugMessageControlARB(GL_DONT_CARE, GL_DONT_CARE, GL_DONT_CARE, 0, NULL, GL_TRUE);
|
||||
}
|
||||
|
||||
// Create the OpenGL objects inside the first context, created above
|
||||
// All objects will be shared with the second context, created below
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user