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@ -65,6 +65,7 @@ GLFW bundles a number of dependencies in the `deps/` directory.
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- Bugfix: Initialization failed on headless systems
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- Bugfix: The cached current context could get out of sync
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- [Cocoa] Bugfix: The cached `NSScreen` for a monitor could get out of sync
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- [Cocoa] Bugfix: The `GLFW_AUTO_ICONIFY` window hint was ignored
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## Contact
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@ -212,7 +212,7 @@ static NSRect convertRectToBacking(_GLFWwindow* window, NSRect contentRect)
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- (void)windowDidBecomeKey:(NSNotification *)notification
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{
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if (window->monitor)
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if (window->monitor && window->autoIconify)
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enterFullscreenMode(window);
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if (_glfw.focusedWindow == window &&
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@ -227,7 +227,7 @@ static NSRect convertRectToBacking(_GLFWwindow* window, NSRect contentRect)
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- (void)windowDidResignKey:(NSNotification *)notification
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{
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if (window->monitor)
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if (window->monitor && window->autoIconify)
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leaveFullscreenMode(window);
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_glfwInputWindowFocus(window, GL_FALSE);
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@ -882,7 +882,9 @@ static GLboolean createWindow(_GLFWwindow* window,
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if (wndconfig->monitor)
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{
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[window->ns.object setLevel:NSMainMenuWindowLevel + 1];
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[window->ns.object setHidesOnDeactivate:YES];
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if (window->autoIconify)
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[window->ns.object setHidesOnDeactivate:YES];
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}
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else
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{
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