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Removed double mode for cursor mode.
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@ -269,7 +269,7 @@ systems, where it uses the [soname](https://en.wikipedia.org/wiki/soname)
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| `GLFW_FSAA_SAMPLES` | `GLFW_SAMPLES` | Renamed to match the OpenGL API |
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| `GLFW_ACTIVE` | `GLFW_FOCUSED` | Renamed to match the window focus callback |
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| `GLFW_WINDOW_NO_RESIZE` | `GLFW_RESIZABLE` | The default has been inverted |
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| `GLFW_MOUSE_CURSOR` | `GLFW_CURSOR_MODE` | Used with @ref glfwSetInputMode |
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| `GLFW_MOUSE_CURSOR` | `GLFW_CURSOR` | Used with @ref glfwSetInputMode |
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| `GLFW_KEY_ESC` | `GLFW_KEY_ESCAPE` | |
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| `GLFW_KEY_DEL` | `GLFW_KEY_DELETE` | |
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| `GLFW_KEY_PAGEUP` | `GLFW_KEY_PAGE_UP` | |
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@ -320,13 +320,13 @@ void mouse_button_callback(GLFWwindow* window, int button, int action, int mods)
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if (action == GLFW_PRESS)
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{
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glfwSetInputMode(window, GLFW_CURSOR_MODE, GLFW_CURSOR_CAPTURED);
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glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_CAPTURED);
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locked = GL_TRUE;
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}
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else
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{
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locked = GL_FALSE;
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glfwSetInputMode(window, GLFW_CURSOR_MODE, GLFW_CURSOR_NORMAL);
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glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_NORMAL);
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}
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}
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@ -537,7 +537,7 @@ extern "C" {
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#define GLFW_OPENGL_CORE_PROFILE 0x00000001
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#define GLFW_OPENGL_COMPAT_PROFILE 0x00000002
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#define GLFW_CURSOR_MODE 0x00030001
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#define GLFW_CURSOR 0x00030001
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#define GLFW_STICKY_KEYS 0x00030002
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#define GLFW_STICKY_MOUSE_BUTTONS 0x00030003
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@ -1684,7 +1684,7 @@ GLFWAPI void glfwWaitEvents(void);
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/*! @brief Returns the value of an input option for the specified window.
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*
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* @param[in] window The window to query.
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* @param[in] mode One of `GLFW_CURSOR_MODE`, `GLFW_STICKY_KEYS` or
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* @param[in] mode One of `GLFW_CURSOR`, `GLFW_STICKY_KEYS` or
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* `GLFW_STICKY_MOUSE_BUTTONS`.
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*
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* @sa glfwSetInputMode
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@ -1695,11 +1695,11 @@ GLFWAPI int glfwGetInputMode(GLFWwindow* window, int mode);
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/*! @brief Sets an input option for the specified window.
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* @param[in] window The window whose input mode to set.
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* @param[in] mode One of `GLFW_CURSOR_MODE`, `GLFW_STICKY_KEYS` or
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* @param[in] mode One of `GLFW_CURSOR`, `GLFW_STICKY_KEYS` or
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* `GLFW_STICKY_MOUSE_BUTTONS`.
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* @param[in] value The new value of the specified input mode.
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*
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* If `mode` is `GLFW_CURSOR_MODE`, the value must be one of the supported input
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* If `mode` is `GLFW_CURSOR`, the value must be one of the supported input
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* modes:
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* - `GLFW_CURSOR_NORMAL` makes the cursor visible and behaving normally.
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* - `GLFW_CURSOR_HIDDEN` makes the cursor invisible when it is over the client
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@ -223,7 +223,7 @@ GLFWAPI int glfwGetInputMode(GLFWwindow* handle, int mode)
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switch (mode)
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{
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case GLFW_CURSOR_MODE:
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case GLFW_CURSOR:
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return window->cursorMode;
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case GLFW_STICKY_KEYS:
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return window->stickyKeys;
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@ -243,7 +243,7 @@ GLFWAPI void glfwSetInputMode(GLFWwindow* handle, int mode, int value)
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switch (mode)
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{
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case GLFW_CURSOR_MODE:
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case GLFW_CURSOR:
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setCursorMode(window, value);
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break;
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case GLFW_STICKY_KEYS:
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@ -41,15 +41,15 @@ static double cursor_y;
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static void toggle_cursor(GLFWwindow* window)
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{
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if (glfwGetInputMode(window, GLFW_CURSOR_MODE) == GLFW_CURSOR_CAPTURED)
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if (glfwGetInputMode(window, GLFW_CURSOR) == GLFW_CURSOR_CAPTURED)
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{
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printf("Released cursor\n");
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glfwSetInputMode(window, GLFW_CURSOR_MODE, GLFW_CURSOR_NORMAL);
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glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_NORMAL);
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}
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else
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{
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printf("Captured cursor\n");
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glfwSetInputMode(window, GLFW_CURSOR_MODE, GLFW_CURSOR_CAPTURED);
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glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_CAPTURED);
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}
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}
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