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Fixed missing include in glfw3native.h for Cocoa
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@ -73,6 +73,7 @@ extern "C" {
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#if defined(GLFW_EXPOSE_NATIVE_WIN32)
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#include <windows.h>
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#elif defined(GLFW_EXPOSE_NATIVE_COCOA)
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#include <ApplicationServices/ApplicationServices.h>
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#if defined(__OBJC__)
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#import <Cocoa/Cocoa.h>
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#else
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