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X11: Clamp w,h in glfwSetWindowSize to >= 1
- prevents BadValue error and program exit
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@ -146,12 +146,13 @@ information on what to include when reporting a bug.
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from a modal to the content area
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- [X11] Bugfix: Running without a WM could trigger an assert (#2593,#2601,#2631)
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- [X11] Bugfix: Occasional crash when an idle display awakes (#2766)
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- [X11] Bugfix: Prevent BadWindow when creating small windows with a content scale
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less than 1 (#2754)
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- [X11] Bugfix: Clamp width and height to >= 1 to prevent BadValue error and app exit
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- [Null] Added Vulkan 'window' surface creation via `VK_EXT_headless_surface`
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- [Null] Added EGL context creation on Mesa via `EGL_MESA_platform_surfaceless`
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- [EGL] Allowed native access on Wayland with `GLFW_CONTEXT_CREATION_API` set to
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`GLFW_NATIVE_CONTEXT_API` (#2518)
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- [X11] Bugfix: Prevent BadWindow when creating small windows with a content scale
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less than 1 (#2754)
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## Contact
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@ -2207,6 +2207,10 @@ void _glfwGetWindowSizeX11(_GLFWwindow* window, int* width, int* height)
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void _glfwSetWindowSizeX11(_GLFWwindow* window, int width, int height)
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{
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// The dimensions must be nonzero, or a BadValue error results.
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width = _glfw_max(1, width);
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height = _glfw_max(1, height);
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if (window->monitor)
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{
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if (window->monitor->window == window)
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