Fix build, give _glfwInputChar the right arguments

This commit is contained in:
Ricardo Vieira 2014-06-29 23:09:51 +01:00
parent 896d040c68
commit 93e2db0237

View File

@ -404,8 +404,10 @@ static void keyboardHandleKey(void* data,
if (num_syms == 1)
{
sym = _glfwKeySym2Unicode(syms[0]);
if (sym != -1)
_glfwInputChar(window, sym);
if (sym != -1){
const int plain = !(_glfw.wl.xkb.modifiers & (GLFW_MOD_CONTROL | GLFW_MOD_ALT));
_glfwInputChar(window, sym, _glfw.wl.xkb.modifiers, plain);
}
}
}