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				@ -98,7 +98,7 @@ GLboolean _glfwIsValidContextConfig(_GLFWwndconfig* wndconfig)
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    if (wndconfig->clientAPI == GLFW_OPENGL_API)
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					    if (wndconfig->clientAPI == GLFW_OPENGL_API)
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    {
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					    {
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        if (wndconfig->glMajor < 1 || wndconfig->glMinor < 0 ||
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					        if ((wndconfig->glMajor < 1 || wndconfig->glMinor < 0) ||
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            (wndconfig->glMajor == 1 && wndconfig->glMinor > 5) ||
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					            (wndconfig->glMajor == 1 && wndconfig->glMinor > 5) ||
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            (wndconfig->glMajor == 2 && wndconfig->glMinor > 1) ||
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					            (wndconfig->glMajor == 2 && wndconfig->glMinor > 1) ||
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            (wndconfig->glMajor == 3 && wndconfig->glMinor > 3))
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					            (wndconfig->glMajor == 3 && wndconfig->glMinor > 3))
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@ -213,10 +213,10 @@ GLFWAPI GLFWwindow* glfwCreateWindow(int width, int height,
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        window->videoMode.refreshRate = Max(_glfw.hints.refreshRate, 0);
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					        window->videoMode.refreshRate = Max(_glfw.hints.refreshRate, 0);
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    }
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					    }
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    window->monitor     = wndconfig.monitor;
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					    window->monitor    = wndconfig.monitor;
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    window->resizable   = wndconfig.resizable;
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					    window->resizable  = wndconfig.resizable;
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    window->decorated   = wndconfig.decorated;
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					    window->decorated  = wndconfig.decorated;
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    window->cursorMode  = GLFW_CURSOR_NORMAL;
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					    window->cursorMode = GLFW_CURSOR_NORMAL;
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    // Save the currently current context so it can be restored later
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					    // Save the currently current context so it can be restored later
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    previous = (_GLFWwindow*) glfwGetCurrentContext();
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					    previous = (_GLFWwindow*) glfwGetCurrentContext();
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