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@ -98,7 +98,7 @@ GLboolean _glfwIsValidContextConfig(_GLFWwndconfig* wndconfig)
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if (wndconfig->clientAPI == GLFW_OPENGL_API)
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if (wndconfig->clientAPI == GLFW_OPENGL_API)
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{
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{
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if (wndconfig->glMajor < 1 || wndconfig->glMinor < 0 ||
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if ((wndconfig->glMajor < 1 || wndconfig->glMinor < 0) ||
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(wndconfig->glMajor == 1 && wndconfig->glMinor > 5) ||
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(wndconfig->glMajor == 1 && wndconfig->glMinor > 5) ||
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(wndconfig->glMajor == 2 && wndconfig->glMinor > 1) ||
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(wndconfig->glMajor == 2 && wndconfig->glMinor > 1) ||
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(wndconfig->glMajor == 3 && wndconfig->glMinor > 3))
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(wndconfig->glMajor == 3 && wndconfig->glMinor > 3))
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@ -213,10 +213,10 @@ GLFWAPI GLFWwindow* glfwCreateWindow(int width, int height,
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window->videoMode.refreshRate = Max(_glfw.hints.refreshRate, 0);
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window->videoMode.refreshRate = Max(_glfw.hints.refreshRate, 0);
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}
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}
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window->monitor = wndconfig.monitor;
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window->monitor = wndconfig.monitor;
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window->resizable = wndconfig.resizable;
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window->resizable = wndconfig.resizable;
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window->decorated = wndconfig.decorated;
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window->decorated = wndconfig.decorated;
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window->cursorMode = GLFW_CURSOR_NORMAL;
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window->cursorMode = GLFW_CURSOR_NORMAL;
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// Save the currently current context so it can be restored later
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// Save the currently current context so it can be restored later
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previous = (_GLFWwindow*) glfwGetCurrentContext();
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previous = (_GLFWwindow*) glfwGetCurrentContext();
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