Wayland: Add transparency support

Closes #788.
This commit is contained in:
Emmanuel Gil Peyrot 2017-10-01 01:38:00 +01:00
parent 5aeb37d1b8
commit 95e282d5a0
2 changed files with 8 additions and 6 deletions

View File

@ -76,6 +76,7 @@ typedef struct _GLFWwindowWayland
int width, height; int width, height;
GLFWbool visible; GLFWbool visible;
GLFWbool maximized; GLFWbool maximized;
GLFWbool transparent;
struct wl_surface* surface; struct wl_surface* surface;
struct wl_egl_window* native; struct wl_egl_window* native;
struct wl_shell_surface* shellSurface; struct wl_shell_surface* shellSurface;

View File

@ -212,7 +212,7 @@ static GLFWbool createSurface(_GLFWwindow* window,
window->wl.height = wndconfig->height; window->wl.height = wndconfig->height;
window->wl.scale = 1; window->wl.scale = 1;
// TODO: make this optional once issue #197 is fixed. if (!window->wl.transparent)
setOpaqueRegion(window); setOpaqueRegion(window);
return GLFW_TRUE; return GLFW_TRUE;
@ -390,6 +390,8 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
const _GLFWctxconfig* ctxconfig, const _GLFWctxconfig* ctxconfig,
const _GLFWfbconfig* fbconfig) const _GLFWfbconfig* fbconfig)
{ {
window->wl.transparent = fbconfig->transparent;
if (!createSurface(window, wndconfig)) if (!createSurface(window, wndconfig))
return GLFW_FALSE; return GLFW_FALSE;
@ -514,6 +516,7 @@ void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height)
window->wl.width = width; window->wl.width = width;
window->wl.height = height; window->wl.height = height;
wl_egl_window_resize(window->wl.native, scaledWidth, scaledHeight, 0, 0); wl_egl_window_resize(window->wl.native, scaledWidth, scaledHeight, 0, 0);
if (!window->wl.transparent)
setOpaqueRegion(window); setOpaqueRegion(window);
_glfwInputFramebufferSize(window, scaledWidth, scaledHeight); _glfwInputFramebufferSize(window, scaledWidth, scaledHeight);
} }
@ -656,9 +659,7 @@ int _glfwPlatformWindowMaximized(_GLFWwindow* window)
int _glfwPlatformFramebufferTransparent(_GLFWwindow* window) int _glfwPlatformFramebufferTransparent(_GLFWwindow* window)
{ {
_glfwInputError(GLFW_PLATFORM_ERROR, return window->wl.transparent;
"Wayland: Framebuffer transparency attribute not implemented yet");
return GLFW_FALSE;
} }
void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled) void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled)