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https://github.com/glfw/glfw.git
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Merge branch 'master' of github.com:elmindreda/glfw
This commit is contained in:
commit
970269cf3a
@ -228,6 +228,7 @@ int _glfwPlatformInit(void)
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// Save the original gamma ramp
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_glfwLibrary.originalRampSize = CGDisplayGammaTableCapacity(CGMainDisplayID());
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_glfwPlatformGetGammaRamp(&_glfwLibrary.originalRamp);
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_glfwLibrary.currentRamp = _glfwLibrary.originalRamp;
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return GL_TRUE;
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}
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@ -59,6 +59,10 @@
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#include "config.h"
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#include "../include/GL/glfw3.h"
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// This path may need to be changed if you build GLFW using your own setup
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// We ship and use our own copy of glext.h since GLFW uses fairly new
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// extensions and not all operating systems come with an up-to-date version
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#include "../support/GL/glext.h"
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#if defined(_GLFW_COCOA_NSGL)
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@ -163,6 +163,7 @@ int _glfwPlatformInit(void)
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// Save the original gamma ramp
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_glfwLibrary.originalRampSize = 256;
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_glfwPlatformGetGammaRamp(&_glfwLibrary.originalRamp);
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_glfwLibrary.currentRamp = _glfwLibrary.originalRamp;
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_glfwInitTimer();
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@ -43,6 +43,9 @@
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#include <windows.h>
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#include <mmsystem.h>
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// This path may need to be changed if you build GLFW using your own setup
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// We ship and use our own copy of wglext.h since GLFW uses fairly new
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// extensions and not all operating systems come with an up-to-date version
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#include "../support/GL/wglext.h"
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@ -45,21 +45,16 @@
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int _glfwGetClosestVideoMode(int screen, int* width, int* height, int* rate)
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{
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int i, match, bestmatch;
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#if defined(_GLFW_HAS_XRANDR)
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int sizecount, bestsize;
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int ratecount, bestrate;
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short* ratelist;
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XRRScreenConfiguration* sc;
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XRRScreenSize* sizelist;
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#endif /*_GLFW_HAS_XRANDR*/
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#if defined(_GLFW_HAS_XF86VIDMODE)
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XF86VidModeModeInfo** modelist;
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int bestmode, modecount;
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#endif /*_GLFW_HAS_XF86VIDMODE*/
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if (_glfwLibrary.X11.RandR.available)
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{
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#if defined(_GLFW_HAS_XRANDR)
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int sizecount, bestsize;
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int ratecount, bestrate;
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short* ratelist;
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XRRScreenConfiguration* sc;
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XRRScreenSize* sizelist;
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sc = XRRGetScreenInfo(_glfwLibrary.X11.display,
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RootWindow(_glfwLibrary.X11.display, screen));
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@ -108,7 +103,6 @@ int _glfwGetClosestVideoMode(int screen, int* width, int* height, int* rate)
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}
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}
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// Free modelist
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XRRFreeScreenConfigInfo(sc);
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if (bestsize != -1)
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@ -118,6 +112,9 @@ int _glfwGetClosestVideoMode(int screen, int* width, int* height, int* rate)
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else if (_glfwLibrary.X11.VidMode.available)
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{
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#if defined(_GLFW_HAS_XF86VIDMODE)
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XF86VidModeModeInfo** modelist;
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int bestmode, modecount;
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// Get a list of all available display modes
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XF86VidModeGetAllModeLines(_glfwLibrary.X11.display, screen,
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&modecount, &modelist);
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@ -145,7 +142,6 @@ int _glfwGetClosestVideoMode(int screen, int* width, int* height, int* rate)
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*height = modelist[bestmode]->vdisplay;
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}
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// Free modelist
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XFree(modelist);
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if (bestmode != -1)
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@ -167,18 +163,12 @@ int _glfwGetClosestVideoMode(int screen, int* width, int* height, int* rate)
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void _glfwSetVideoModeMODE(int screen, int mode, int rate)
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{
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#if defined(_GLFW_HAS_XRANDR)
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XRRScreenConfiguration* sc;
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Window root;
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#endif /*_GLFW_HAS_XRANDR*/
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#if defined(_GLFW_HAS_XF86VIDMODE)
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XF86VidModeModeInfo **modelist;
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int modecount;
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#endif /*_GLFW_HAS_XF86VIDMODE*/
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if (_glfwLibrary.X11.RandR.available)
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{
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#if defined(_GLFW_HAS_XRANDR)
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XRRScreenConfiguration* sc;
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Window root;
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root = RootWindow(_glfwLibrary.X11.display, screen);
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sc = XRRGetScreenInfo(_glfwLibrary.X11.display, root);
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@ -220,6 +210,9 @@ void _glfwSetVideoModeMODE(int screen, int mode, int rate)
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else if (_glfwLibrary.X11.VidMode.available)
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{
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#if defined(_GLFW_HAS_XF86VIDMODE)
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XF86VidModeModeInfo **modelist;
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int modecount;
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// Get a list of all available display modes
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XF86VidModeGetAllModeLines(_glfwLibrary.X11.display, screen,
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&modecount, &modelist);
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@ -229,8 +222,7 @@ void _glfwSetVideoModeMODE(int screen, int mode, int rate)
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XF86VidModeLockModeSwitch(_glfwLibrary.X11.display, screen, 0);
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// Change the video mode to the desired mode
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XF86VidModeSwitchToMode(_glfwLibrary.X11.display, screen,
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modelist[mode]);
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XF86VidModeSwitchToMode(_glfwLibrary.X11.display, screen, modelist[mode]);
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// Set viewport to upper left corner (where our window will be)
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XF86VidModeSetViewPort(_glfwLibrary.X11.display, screen, 0, 0);
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@ -245,7 +237,6 @@ void _glfwSetVideoModeMODE(int screen, int mode, int rate)
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_glfwLibrary.X11.FS.modeChanged = GL_TRUE;
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}
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// Free mode list
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XFree(modelist);
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#endif /*_GLFW_HAS_XF86VIDMODE*/
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}
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@ -338,21 +329,13 @@ int _glfwPlatformGetVideoModes(GLFWvidmode* list, int maxcount)
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int viscount, rgbcount, rescount;
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int* rgbarray;
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struct _glfwResolution* resarray;
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#if defined(_GLFW_HAS_XRANDR)
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XRRScreenConfiguration* sc;
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XRRScreenSize* sizelist;
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int sizecount;
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#endif /*_GLFW_HAS_XRANDR*/
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#if defined(_GLFW_HAS_XF86VIDMODE)
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XF86VidModeModeInfo** modelist;
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int modecount, width, height;
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#endif /*_GLFW_HAS_XF86VIDMODE*/
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// Get list of visuals
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vislist = XGetVisualInfo(_glfwLibrary.X11.display, 0, &dummy, &viscount);
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if (vislist == NULL)
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{
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// TODO: Figure out which error this is
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_glfwSetError(GLFW_PLATFORM_ERROR,
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"X11/GLX: Failed to retrieve the available visuals");
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return 0;
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}
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@ -397,6 +380,10 @@ int _glfwPlatformGetVideoModes(GLFWvidmode* list, int maxcount)
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if (_glfwLibrary.X11.RandR.available)
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{
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#if defined(_GLFW_HAS_XRANDR)
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XRRScreenConfiguration* sc;
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XRRScreenSize* sizelist;
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int sizecount;
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sc = XRRGetScreenInfo(_glfwLibrary.X11.display, _glfwLibrary.X11.root);
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sizelist = XRRConfigSizes(sc, &sizecount);
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@ -415,6 +402,9 @@ int _glfwPlatformGetVideoModes(GLFWvidmode* list, int maxcount)
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else if (_glfwLibrary.X11.VidMode.available)
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{
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#if defined(_GLFW_HAS_XF86VIDMODE)
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XF86VidModeModeInfo** modelist;
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int modecount, width, height;
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XF86VidModeGetAllModeLines(_glfwLibrary.X11.display, screen, &modecount, &modelist);
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resarray = (struct _glfwResolution*) _glfwMalloc(sizeof(struct _glfwResolution) * modecount);
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@ -467,7 +457,6 @@ int _glfwPlatformGetVideoModes(GLFWvidmode* list, int maxcount)
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}
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}
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// Free visuals list
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XFree(vislist);
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_glfwFree(resarray);
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@ -484,15 +473,9 @@ int _glfwPlatformGetVideoModes(GLFWvidmode* list, int maxcount)
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void _glfwPlatformGetDesktopMode(GLFWvidmode* mode)
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{
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int bpp;
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#if defined(_GLFW_HAS_XF86VIDMODE)
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XF86VidModeModeInfo** modelist;
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int modecount;
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#endif /*_GLFW_HAS_XF86VIDMODE*/
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// Get display depth
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// Get and split display depth
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bpp = DefaultDepth(_glfwLibrary.X11.display, _glfwLibrary.X11.screen);
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// Convert BPP to RGB bits
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_glfwSplitBPP(bpp, &mode->redBits, &mode->greenBits, &mode->blueBits);
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if (_glfwLibrary.X11.FS.modeChanged)
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@ -502,6 +502,7 @@ static void initGammaRamp(void)
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// Save the original gamma ramp
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_glfwPlatformGetGammaRamp(&_glfwLibrary.originalRamp);
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_glfwLibrary.currentRamp = _glfwLibrary.originalRamp;
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}
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@ -41,6 +41,9 @@
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#define GLX_GLXEXT_LEGACY
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#include <GL/glx.h>
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// This path may need to be changed if you build GLFW using your own setup
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// We ship and use our own copy of glxext.h since GLFW uses fairly new
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// extensions and not all operating systems come with an up-to-date version
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#include "../support/GL/glxext.h"
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