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Documentation work
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@ -148,14 +148,14 @@ information on what to include when reporting a bug.
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- Added `glfwGetJoystickHats` function for querying joystick hats
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- Added `glfwGetJoystickHats` function for querying joystick hats
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(#889,#906,#934)
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(#889,#906,#934)
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- Added `glfwInitHint` and `glfwInitHintString` for setting initialization hints
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- Added `glfwInitHint` and `glfwInitHintString` for setting initialization hints
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- Added `glfwGetWindowOpacity` and `glfwSetWindowOpacity` for controlling whole
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window transparency (#1089)
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- Added `glfwGetX11SelectionString` and `glfwSetX11SelectionString`
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- Added `glfwGetX11SelectionString` and `glfwSetX11SelectionString`
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functions for accessing X11 primary selection (#894,#1056)
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functions for accessing X11 primary selection (#894,#1056)
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- Added headless [OSMesa](http://mesa3d.org/osmesa.html) backend (#850)
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- Added headless [OSMesa](http://mesa3d.org/osmesa.html) backend (#850)
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- Added definition of `GLAPIENTRY` to public header
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- Added definition of `GLAPIENTRY` to public header
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- Added `GLFW_TRANSPARENT_FRAMEBUFFER` window hint and attribute for controlling
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- Added `GLFW_TRANSPARENT_FRAMEBUFFER` window hint and attribute for controlling
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per-pixel framebuffer transparency (#197,#663,#715,#723,#1078)
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per-pixel framebuffer transparency (#197,#663,#715,#723,#1078)
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- Added `glfwGetWindowOpacity` and `glfwSetWindowOpacity` for controlling whole
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window transparency (#1089)
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- Added `GLFW_CENTER_CURSOR` window hint for controlling cursor centering
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- Added `GLFW_CENTER_CURSOR` window hint for controlling cursor centering
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(#749,#842)
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(#749,#842)
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- Added `GLFW_JOYSTICK_HAT_BUTTONS` init hint (#889)
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- Added `GLFW_JOYSTICK_HAT_BUTTONS` init hint (#889)
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