Added preproccessor directive to build Vulkan DLL

Added #if to detect if vulkan.h is included to internal.h
This commit is contained in:
rhynodegreat 2016-08-04 16:26:37 -05:00
parent 00b91a07cb
commit 9a37337a03

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@ -94,6 +94,7 @@ typedef const GLubyte* (APIENTRY * PFNGLGETSTRINGPROC)(GLenum);
typedef void (APIENTRY * PFNGLGETINTEGERVPROC)(GLenum,GLint*);
typedef const GLubyte* (APIENTRY * PFNGLGETSTRINGIPROC)(GLenum,GLuint);
#if !defined(VULKAN_H_)
#define VK_NULL_HANDLE 0
typedef void* VkInstance;
@ -155,6 +156,8 @@ typedef VkResult (APIENTRY * PFN_vkEnumerateInstanceExtensionProperties)(const c
#define vkEnumerateInstanceExtensionProperties _glfw.vk.EnumerateInstanceExtensionProperties
#define vkGetInstanceProcAddr _glfw.vk.GetInstanceProcAddr
#endif //VULKAN_H_
#if defined(_GLFW_COCOA)
#include "cocoa_platform.h"
#elif defined(_GLFW_WIN32)