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Re-word docs for OPENGL_DEBUG_CONTEXT hint
Re-worded documentation for the `GLFW_OPENGL_DEBUG_CONTEXT` window hint
to avoid implying that it only applies to OpenGL contexts. Added a link
to the relevant Khronos extension description.
Closes #1720.
(cherry picked from commit 8a69a0d7e5
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@ -408,10 +408,14 @@ Forward-compatibility is described in detail in the
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[OpenGL Reference Manual](https://www.opengl.org/registry/).
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@anchor GLFW_OPENGL_DEBUG_CONTEXT_hint
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__GLFW_OPENGL_DEBUG_CONTEXT__ specifies whether to create a debug OpenGL
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context, which may have additional error and performance issue reporting
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functionality. Possible values are `GLFW_TRUE` and `GLFW_FALSE`. If OpenGL ES
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is requested, this hint is ignored.
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__GLFW_OPENGL_DEBUG_CONTEXT__ specifies whether the context should be created
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in debug mode, which may provide additional error and diagnostic reporting
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functionality. Possible values are `GLFW_TRUE` and `GLFW_FALSE`.
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@par
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Debug contexts for OpenGL and OpenGL ES are described in detail by the
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[GL_KHR_debug](https://www.khronos.org/registry/OpenGL/extensions/KHR/KHR_debug.txt)
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extension.
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@anchor GLFW_OPENGL_PROFILE_hint
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__GLFW_OPENGL_PROFILE__ specifies which OpenGL profile to create the context
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