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https://github.com/glfw/glfw.git
synced 2024-12-03 15:27:11 +00:00
Removed VidMode mode setting code path.
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7e225281af
commit
9f26500f32
@ -107,43 +107,6 @@ static _GLFWvidsize* getResolutions(_GLFWmonitor* monitor, int* found)
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XRRFreeScreenResources(sr);
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#endif /*_GLFW_HAS_XRANDR*/
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}
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else if (_glfwLibrary.X11.VidMode.available)
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{
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#if defined(_GLFW_HAS_XF86VIDMODE)
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XF86VidModeModeInfo** modes;
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int i, j, modeCount;
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XF86VidModeGetAllModeLines(_glfwLibrary.X11.display,
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_glfwLibrary.X11.screen,
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&modeCount, &modes);
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result = (_GLFWvidsize*) malloc(sizeof(_GLFWvidsize) * modeCount);
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for (i = 0; i < modeCount; i++)
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{
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_GLFWvidsize size;
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size.width = modes[i]->hdisplay;
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size.height = modes[i]->vdisplay;
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for (j = 0; j < *found; j++)
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{
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if (memcmp(result + j, &size, sizeof(_GLFWvidsize)) == 0)
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break;
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}
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if (j < *found)
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{
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// This size is a duplicate, so skip it
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continue;
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}
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result[*found] = size;
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(*found)++;
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}
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XFree(modes);
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#endif /*_GLFW_HAS_XF86VIDMODE*/
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}
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if (result == NULL)
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{
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@ -235,46 +198,6 @@ int _glfwGetClosestVideoMode(int* width, int* height, int* rate)
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return bestsize;
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#endif /*_GLFW_HAS_XRANDR*/
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}
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else if (_glfwLibrary.X11.VidMode.available)
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{
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#if defined(_GLFW_HAS_XF86VIDMODE)
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XF86VidModeModeInfo** modelist;
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int bestmode, modecount;
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// Get a list of all available display modes
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XF86VidModeGetAllModeLines(_glfwLibrary.X11.display,
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_glfwLibrary.X11.screen,
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&modecount, &modelist);
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// Find the best matching mode
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bestmode = -1;
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bestmatch = INT_MAX;
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for (i = 0; i < modecount; i++)
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{
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match = (*width - modelist[i]->hdisplay) *
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(*width - modelist[i]->hdisplay) +
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(*height - modelist[i]->vdisplay) *
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(*height - modelist[i]->vdisplay);
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if (match < bestmatch)
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{
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bestmatch = match;
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bestmode = i;
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}
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}
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if (bestmode != -1)
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{
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// Report width & height of best matching mode
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*width = modelist[bestmode]->hdisplay;
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*height = modelist[bestmode]->vdisplay;
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}
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XFree(modelist);
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if (bestmode != -1)
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return bestmode;
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#endif /*_GLFW_HAS_XF86VIDMODE*/
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}
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// Default: Simply use the screen resolution
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*width = DisplayWidth(_glfwLibrary.X11.display, _glfwLibrary.X11.screen);
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@ -336,50 +259,6 @@ void _glfwSetVideoModeMODE(int mode, int rate)
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XRRFreeScreenConfigInfo(sc);
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#endif /*_GLFW_HAS_XRANDR*/
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}
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else if (_glfwLibrary.X11.VidMode.available)
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{
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#if defined(_GLFW_HAS_XF86VIDMODE)
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XF86VidModeModeInfo **modelist;
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int modecount;
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// Get a list of all available display modes
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XF86VidModeGetAllModeLines(_glfwLibrary.X11.display,
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_glfwLibrary.X11.screen,
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&modecount, &modelist);
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// Unlock mode switch if necessary
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if (_glfwLibrary.X11.FS.modeChanged)
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{
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XF86VidModeLockModeSwitch(_glfwLibrary.X11.display,
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_glfwLibrary.X11.screen,
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0);
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}
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// Change the video mode to the desired mode
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XF86VidModeSwitchToMode(_glfwLibrary.X11.display,
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_glfwLibrary.X11.screen,
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modelist[mode]);
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// Set viewport to upper left corner (where our window will be)
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XF86VidModeSetViewPort(_glfwLibrary.X11.display,
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_glfwLibrary.X11.screen,
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0, 0);
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// Lock mode switch
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XF86VidModeLockModeSwitch(_glfwLibrary.X11.display,
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_glfwLibrary.X11.screen,
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1);
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// Remember old mode and flag that we have changed the mode
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if (!_glfwLibrary.X11.FS.modeChanged)
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{
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_glfwLibrary.X11.FS.oldMode = *modelist[0];
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_glfwLibrary.X11.FS.modeChanged = GL_TRUE;
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}
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XFree(modelist);
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#endif /*_GLFW_HAS_XF86VIDMODE*/
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}
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}
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@ -428,20 +307,6 @@ void _glfwRestoreVideoMode(void)
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}
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#endif /*_GLFW_HAS_XRANDR*/
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}
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else if (_glfwLibrary.X11.VidMode.available)
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{
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#if defined(_GLFW_HAS_XF86VIDMODE)
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// Unlock mode switch
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XF86VidModeLockModeSwitch(_glfwLibrary.X11.display,
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_glfwLibrary.X11.screen,
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0);
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// Change the video mode back to the old mode
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XF86VidModeSwitchToMode(_glfwLibrary.X11.display,
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_glfwLibrary.X11.screen,
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&_glfwLibrary.X11.FS.oldMode);
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#endif /*_GLFW_HAS_XF86VIDMODE*/
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}
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_glfwLibrary.X11.FS.modeChanged = GL_FALSE;
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}
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@ -1100,22 +1100,6 @@ void _glfwPlatformRefreshWindowParams(_GLFWwindow* window)
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window->refreshRate = XRRConfigCurrentRate(sc);
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XRRFreeScreenConfigInfo(sc);
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#endif /*_GLFW_HAS_XRANDR*/
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}
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else if (_glfwLibrary.X11.VidMode.available)
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{
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#if defined(_GLFW_HAS_XF86VIDMODE)
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XF86VidModeModeLine modeline;
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int dotclock;
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float pixels_per_second, pixels_per_frame;
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// Use the XF86VidMode extension to get current video mode
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XF86VidModeGetModeLine(_glfwLibrary.X11.display,
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_glfwLibrary.X11.screen,
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&dotclock, &modeline);
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pixels_per_second = 1000.0f * (float) dotclock;
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pixels_per_frame = (float) modeline.htotal * modeline.vtotal;
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window->refreshRate = (int) (pixels_per_second / pixels_per_frame + 0.5);
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#endif /*_GLFW_HAS_XF86VIDMODE*/
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}
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else
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{
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