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Add decoration option to multi-window test
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parent
3b2e96e0b1
commit
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@ -34,7 +34,7 @@ add_executable(sharing WIN32 MACOSX_BUNDLE sharing.c ${GLAD})
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add_executable(tearing WIN32 MACOSX_BUNDLE tearing.c ${GETOPT} ${GLAD})
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add_executable(threads WIN32 MACOSX_BUNDLE threads.c ${TINYCTHREAD} ${GLAD})
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add_executable(title WIN32 MACOSX_BUNDLE title.c ${GLAD})
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add_executable(windows WIN32 MACOSX_BUNDLE windows.c ${GLAD})
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add_executable(windows WIN32 MACOSX_BUNDLE windows.c ${GETOPT} ${GLAD})
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target_link_libraries(empty "${CMAKE_THREAD_LIBS_INIT}" "${RT_LIBRARY}")
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target_link_libraries(threads "${CMAKE_THREAD_LIBS_INIT}" "${RT_LIBRARY}")
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@ -33,6 +33,8 @@
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#include <stdio.h>
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#include <stdlib.h>
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#include "getopt.h"
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static const char* titles[] =
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{
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"Red",
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@ -52,6 +54,14 @@ static const struct
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{ 0.98f, 0.74f, 0.04f }
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};
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static void usage(void)
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{
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printf("Usage: windows [-h] [-b]\n");
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printf("Options:\n");
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printf(" -b create decorated windows\n");
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printf(" -h show this help\n");
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}
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static void error_callback(int error, const char* description)
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{
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fprintf(stderr, "Error: %s\n", description);
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@ -80,16 +90,33 @@ static void key_callback(GLFWwindow* window, int key, int scancode, int action,
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int main(int argc, char** argv)
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{
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int i;
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int i, ch;
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int decorated = GLFW_FALSE;
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int running = GLFW_TRUE;
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GLFWwindow* windows[4];
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while ((ch = getopt(argc, argv, "bh")) != -1)
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{
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switch (ch)
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{
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case 'b':
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decorated = GLFW_TRUE;
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break;
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case 'h':
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usage();
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exit(EXIT_SUCCESS);
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default:
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usage();
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exit(EXIT_FAILURE);
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}
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}
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glfwSetErrorCallback(error_callback);
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if (!glfwInit())
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exit(EXIT_FAILURE);
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glfwWindowHint(GLFW_DECORATED, GLFW_FALSE);
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glfwWindowHint(GLFW_DECORATED, decorated);
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glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE);
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for (i = 0; i < 4; i++)
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