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Cocoa: Replace display link with IOKit query
This removes the final dependency on CoreVideo, using a display link to
get the refresh rate of monitors where Core Graphics report a refresh
rate of zero. Instead we now query the I/O registry directly, similarly
to what the display link does at creation.
Thanks to @OneSadCookie for pointers to this solution.
(cherry picked from commit 4ec7daf3e9
)
This commit is contained in:
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@ -282,11 +282,10 @@ if (_GLFW_COCOA)
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list(APPEND glfw_LIBRARIES
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list(APPEND glfw_LIBRARIES
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"-framework Cocoa"
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"-framework Cocoa"
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"-framework IOKit"
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"-framework IOKit"
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"-framework CoreFoundation"
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"-framework CoreFoundation")
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"-framework CoreVideo")
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set(glfw_PKG_DEPS "")
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set(glfw_PKG_DEPS "")
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set(glfw_PKG_LIBS "-framework Cocoa -framework IOKit -framework CoreFoundation -framework CoreVideo")
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set(glfw_PKG_LIBS "-framework Cocoa -framework IOKit -framework CoreFoundation")
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endif()
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endif()
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#--------------------------------------------------------------------
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#--------------------------------------------------------------------
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@ -128,6 +128,7 @@ information on what to include when reporting a bug.
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event (#1490)
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event (#1490)
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- [Win32] Bugfix: The window hint `GLFW_MAXIMIZED` did not move or resize the
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- [Win32] Bugfix: The window hint `GLFW_MAXIMIZED` did not move or resize the
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window (#1499)
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window (#1499)
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- [Cocoa] Removed dependency on the CoreVideo framework
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- [Cocoa] Bugfix: `glfwSetWindowSize` used a bottom-left anchor point (#1553)
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- [Cocoa] Bugfix: `glfwSetWindowSize` used a bottom-left anchor point (#1553)
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- [Cocoa] Bugfix: Window remained on screen after destruction until event poll
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- [Cocoa] Bugfix: Window remained on screen after destruction until event poll
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(#1412)
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(#1412)
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@ -354,8 +354,8 @@ If you are using the dynamic library version of GLFW, add it to the project
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dependencies.
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dependencies.
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If you are using the static library version of GLFW, add it and the Cocoa,
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If you are using the static library version of GLFW, add it and the Cocoa,
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OpenGL, IOKit and CoreVideo frameworks to the project as dependencies. They can
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OpenGL and IOKit frameworks to the project as dependencies. They can all be
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all be found in `/System/Library/Frameworks`.
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found in `/System/Library/Frameworks`.
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@subsection build_link_osx With command-line on macOS
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@subsection build_link_osx With command-line on macOS
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@ -369,7 +369,7 @@ the `-l` and `-framework` switches.
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If you are using the dynamic GLFW library, which is named `libglfw.3.dylib`, do:
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If you are using the dynamic GLFW library, which is named `libglfw.3.dylib`, do:
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@code{.sh}
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@code{.sh}
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cc -o myprog myprog.c -lglfw -framework Cocoa -framework OpenGL -framework IOKit -framework CoreVideo
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cc -o myprog myprog.c -lglfw -framework Cocoa -framework OpenGL -framework IOKit
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@endcode
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@endcode
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If you are using the static library, named `libglfw3.a`, substitute `-lglfw3`
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If you are using the static library, named `libglfw3.a`, substitute `-lglfw3`
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@ -234,26 +234,65 @@ static GLFWbool refreshMonitorScreen(_GLFWmonitor* monitor)
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return GLFW_FALSE;
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return GLFW_FALSE;
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}
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}
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// Returns a fallback refresh rate for when Core Graphics says it is zero
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// Returns the display refresh rate queried from the I/O registry
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//
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//
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static double getFallbackRefreshRate(_GLFWmonitor* monitor)
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static double getFallbackRefreshRate(CGDirectDisplayID displayID)
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{
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{
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CGDisplayModeRef mode = CGDisplayCopyDisplayMode(monitor->ns.displayID);
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double refreshRate = 60.0;
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double refreshRate = CGDisplayModeGetRefreshRate(mode);
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CGDisplayModeRelease(mode);
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if (refreshRate == 0.0)
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io_iterator_t it;
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io_service_t service;
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if (IOServiceGetMatchingServices(kIOMasterPortDefault,
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IOServiceMatching("IOFramebuffer"),
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&it) != 0)
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{
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{
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CVDisplayLinkRef link = NULL;
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return refreshRate;
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CVDisplayLinkCreateWithCGDisplay(monitor->ns.displayID, &link);
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const CVTime time = CVDisplayLinkGetNominalOutputVideoRefreshPeriod(link);
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if (!(time.flags & kCVTimeIsIndefinite))
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refreshRate = (int) (time.timeScale / (double) time.timeValue);
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CVDisplayLinkRelease(link);
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}
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}
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while ((service = IOIteratorNext(it)) != 0)
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{
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const CFNumberRef indexRef =
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IORegistryEntryCreateCFProperty(service,
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CFSTR("IOFramebufferOpenGLIndex"),
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kCFAllocatorDefault,
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kNilOptions);
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if (!indexRef)
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continue;
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uint32_t index = 0;
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CFNumberGetValue(indexRef, kCFNumberIntType, &index);
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CFRelease(indexRef);
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if (CGOpenGLDisplayMaskToDisplayID(1 << index) != displayID)
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continue;
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const CFNumberRef clockRef =
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IORegistryEntryCreateCFProperty(service,
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CFSTR("IOFBCurrentPixelClock"),
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kCFAllocatorDefault,
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kNilOptions);
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const CFNumberRef countRef =
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IORegistryEntryCreateCFProperty(service,
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CFSTR("IOFBCurrentPixelCount"),
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kCFAllocatorDefault,
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kNilOptions);
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if (!clockRef || !countRef)
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break;
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uint32_t clock = 0, count = 0;
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CFNumberGetValue(clockRef, kCFNumberIntType, &clock);
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CFNumberGetValue(countRef, kCFNumberIntType, &count);
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CFRelease(clockRef);
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CFRelease(countRef);
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if (clock > 0 && count > 0)
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refreshRate = clock / (double) count;
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break;
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}
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IOObjectRelease(it);
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return refreshRate;
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return refreshRate;
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}
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}
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@ -310,10 +349,14 @@ void _glfwPollMonitorsNS(void)
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_GLFWmonitor* monitor = _glfwAllocMonitor(name, size.width, size.height);
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_GLFWmonitor* monitor = _glfwAllocMonitor(name, size.width, size.height);
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monitor->ns.displayID = displays[i];
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monitor->ns.displayID = displays[i];
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monitor->ns.unitNumber = unitNumber;
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monitor->ns.unitNumber = unitNumber;
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monitor->ns.fallbackRefreshRate = getFallbackRefreshRate(monitor);
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free(name);
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free(name);
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CGDisplayModeRef mode = CGDisplayCopyDisplayMode(displays[i]);
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if (CGDisplayModeGetRefreshRate(mode) == 0.0)
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monitor->ns.fallbackRefreshRate = getFallbackRefreshRate(displays[i]);
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CGDisplayModeRelease(mode);
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_glfwInputMonitor(monitor, GLFW_CONNECTED, _GLFW_INSERT_LAST);
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_glfwInputMonitor(monitor, GLFW_CONNECTED, _GLFW_INSERT_LAST);
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}
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}
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@ -28,8 +28,6 @@
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#include <dlfcn.h>
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#include <dlfcn.h>
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#include <Carbon/Carbon.h>
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#include <Carbon/Carbon.h>
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#include <CoreVideo/CVBase.h>
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#include <CoreVideo/CVDisplayLink.h>
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// NOTE: All of NSGL was deprecated in the 10.14 SDK
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// NOTE: All of NSGL was deprecated in the 10.14 SDK
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// This disables the pointless warnings for every symbol we use
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// This disables the pointless warnings for every symbol we use
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