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ZWLR layer shell support
merge Missing stuff
This commit is contained in:
parent
e1bbdd4f5f
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@ -120,6 +120,7 @@ information on what to include when reporting a bug.
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## Changelog since 3.4
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## Changelog since 3.4
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- [Wayland] Feature: Added wlr layer shell support for widgets creation
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- Added `GLFW_UNLIMITED_MOUSE_BUTTONS` input mode that allows mouse buttons beyond
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- Added `GLFW_UNLIMITED_MOUSE_BUTTONS` input mode that allows mouse buttons beyond
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the limit of the mouse button tokens to be reported (#2423)
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the limit of the mouse button tokens to be reported (#2423)
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- Added `glfwGetEGLConfig` function to query the `EGLConfig` of a window (#2045)
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- Added `glfwGetEGLConfig` function to query the `EGLConfig` of a window (#2045)
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391
deps/wayland/wlr-layer-shell-unstable-v1.xml
vendored
Normal file
391
deps/wayland/wlr-layer-shell-unstable-v1.xml
vendored
Normal file
@ -0,0 +1,391 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<protocol name="wlr_layer_shell_unstable_v1">
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<copyright>
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Copyright © 2017 Drew DeVault
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Permission to use, copy, modify, distribute, and sell this
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software and its documentation for any purpose is hereby granted
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without fee, provided that the above copyright notice appear in
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all copies and that both that copyright notice and this permission
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notice appear in supporting documentation, and that the name of
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the copyright holders not be used in advertising or publicity
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pertaining to distribution of the software without specific,
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written prior permission. The copyright holders make no
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representations about the suitability of this software for any
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purpose. It is provided "as is" without express or implied
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warranty.
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THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
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SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
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FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
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SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN
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AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
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ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF
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THIS SOFTWARE.
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</copyright>
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<interface name="zwlr_layer_shell_v1" version="4">
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<description summary="create surfaces that are layers of the desktop">
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Clients can use this interface to assign the surface_layer role to
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wl_surfaces. Such surfaces are assigned to a "layer" of the output and
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rendered with a defined z-depth respective to each other. They may also be
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anchored to the edges and corners of a screen and specify input handling
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semantics. This interface should be suitable for the implementation of
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many desktop shell components, and a broad number of other applications
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that interact with the desktop.
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</description>
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<request name="get_layer_surface">
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<description summary="create a layer_surface from a surface">
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Create a layer surface for an existing surface. This assigns the role of
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layer_surface, or raises a protocol error if another role is already
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assigned.
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Creating a layer surface from a wl_surface which has a buffer attached
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or committed is a client error, and any attempts by a client to attach
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or manipulate a buffer prior to the first layer_surface.configure call
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must also be treated as errors.
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After creating a layer_surface object and setting it up, the client
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must perform an initial commit without any buffer attached.
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The compositor will reply with a layer_surface.configure event.
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The client must acknowledge it and is then allowed to attach a buffer
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to map the surface.
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You may pass NULL for output to allow the compositor to decide which
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output to use. Generally this will be the one that the user most
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recently interacted with.
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Clients can specify a namespace that defines the purpose of the layer
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surface.
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</description>
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<arg name="id" type="new_id" interface="zwlr_layer_surface_v1"/>
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<arg name="surface" type="object" interface="wl_surface"/>
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<arg name="output" type="object" interface="wl_output" allow-null="true"/>
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<arg name="layer" type="uint" enum="layer" summary="layer to add this surface to"/>
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<arg name="useOfCXXKeywordsIsForFuckingMorons" type="string" summary="namespace for the layer surface"/>
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</request>
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<enum name="error">
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<entry name="role" value="0" summary="wl_surface has another role"/>
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<entry name="invalid_layer" value="1" summary="layer value is invalid"/>
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<entry name="already_constructed" value="2" summary="wl_surface has a buffer attached or committed"/>
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</enum>
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<enum name="layer">
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<description summary="available layers for surfaces">
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These values indicate which layers a surface can be rendered in. They
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are ordered by z depth, bottom-most first. Traditional shell surfaces
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will typically be rendered between the bottom and top layers.
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Fullscreen shell surfaces are typically rendered at the top layer.
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Multiple surfaces can share a single layer, and ordering within a
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single layer is undefined.
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</description>
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<entry name="background" value="0"/>
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<entry name="bottom" value="1"/>
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<entry name="top" value="2"/>
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<entry name="overlay" value="3"/>
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</enum>
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<!-- Version 3 additions -->
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<request name="destroy" type="destructor" since="3">
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<description summary="destroy the layer_shell object">
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This request indicates that the client will not use the layer_shell
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object any more. Objects that have been created through this instance
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are not affected.
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</description>
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</request>
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</interface>
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<interface name="zwlr_layer_surface_v1" version="4">
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<description summary="layer metadata interface">
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An interface that may be implemented by a wl_surface, for surfaces that
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are designed to be rendered as a layer of a stacked desktop-like
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environment.
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Layer surface state (layer, size, anchor, exclusive zone,
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margin, interactivity) is double-buffered, and will be applied at the
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time wl_surface.commit of the corresponding wl_surface is called.
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Attaching a null buffer to a layer surface unmaps it.
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Unmapping a layer_surface means that the surface cannot be shown by the
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compositor until it is explicitly mapped again. The layer_surface
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returns to the state it had right after layer_shell.get_layer_surface.
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The client can re-map the surface by performing a commit without any
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buffer attached, waiting for a configure event and handling it as usual.
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</description>
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<request name="set_size">
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<description summary="sets the size of the surface">
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Sets the size of the surface in surface-local coordinates. The
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compositor will display the surface centered with respect to its
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anchors.
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If you pass 0 for either value, the compositor will assign it and
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inform you of the assignment in the configure event. You must set your
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anchor to opposite edges in the dimensions you omit; not doing so is a
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protocol error. Both values are 0 by default.
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Size is double-buffered, see wl_surface.commit.
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</description>
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<arg name="width" type="uint"/>
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<arg name="height" type="uint"/>
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</request>
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<request name="set_anchor">
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<description summary="configures the anchor point of the surface">
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Requests that the compositor anchor the surface to the specified edges
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and corners. If two orthogonal edges are specified (e.g. 'top' and
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'left'), then the anchor point will be the intersection of the edges
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(e.g. the top left corner of the output); otherwise the anchor point
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will be centered on that edge, or in the center if none is specified.
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Anchor is double-buffered, see wl_surface.commit.
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</description>
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<arg name="anchor" type="uint" enum="anchor"/>
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</request>
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<request name="set_exclusive_zone">
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<description summary="configures the exclusive geometry of this surface">
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Requests that the compositor avoids occluding an area with other
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surfaces. The compositor's use of this information is
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implementation-dependent - do not assume that this region will not
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actually be occluded.
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A positive value is only meaningful if the surface is anchored to one
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edge or an edge and both perpendicular edges. If the surface is not
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anchored, anchored to only two perpendicular edges (a corner), anchored
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to only two parallel edges or anchored to all edges, a positive value
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will be treated the same as zero.
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A positive zone is the distance from the edge in surface-local
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coordinates to consider exclusive.
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Surfaces that do not wish to have an exclusive zone may instead specify
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how they should interact with surfaces that do. If set to zero, the
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surface indicates that it would like to be moved to avoid occluding
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surfaces with a positive exclusive zone. If set to -1, the surface
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indicates that it would not like to be moved to accommodate for other
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surfaces, and the compositor should extend it all the way to the edges
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it is anchored to.
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For example, a panel might set its exclusive zone to 10, so that
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maximized shell surfaces are not shown on top of it. A notification
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might set its exclusive zone to 0, so that it is moved to avoid
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occluding the panel, but shell surfaces are shown underneath it. A
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wallpaper or lock screen might set their exclusive zone to -1, so that
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they stretch below or over the panel.
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The default value is 0.
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Exclusive zone is double-buffered, see wl_surface.commit.
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</description>
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<arg name="zone" type="int"/>
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</request>
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<request name="set_margin">
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<description summary="sets a margin from the anchor point">
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Requests that the surface be placed some distance away from the anchor
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point on the output, in surface-local coordinates. Setting this value
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for edges you are not anchored to has no effect.
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The exclusive zone includes the margin.
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Margin is double-buffered, see wl_surface.commit.
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</description>
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<arg name="top" type="int"/>
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<arg name="right" type="int"/>
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<arg name="bottom" type="int"/>
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<arg name="left" type="int"/>
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</request>
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<enum name="keyboard_interactivity">
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<description summary="types of keyboard interaction possible for a layer shell surface">
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Types of keyboard interaction possible for layer shell surfaces. The
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rationale for this is twofold: (1) some applications are not interested
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in keyboard events and not allowing them to be focused can improve the
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desktop experience; (2) some applications will want to take exclusive
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keyboard focus.
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</description>
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<entry name="none" value="0">
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<description summary="no keyboard focus is possible">
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This value indicates that this surface is not interested in keyboard
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events and the compositor should never assign it the keyboard focus.
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This is the default value, set for newly created layer shell surfaces.
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This is useful for e.g. desktop widgets that display information or
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only have interaction with non-keyboard input devices.
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</description>
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</entry>
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<entry name="exclusive" value="1">
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<description summary="request exclusive keyboard focus">
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Request exclusive keyboard focus if this surface is above the shell surface layer.
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For the top and overlay layers, the seat will always give
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exclusive keyboard focus to the top-most layer which has keyboard
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interactivity set to exclusive. If this layer contains multiple
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surfaces with keyboard interactivity set to exclusive, the compositor
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determines the one receiving keyboard events in an implementation-
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defined manner. In this case, no guarantee is made when this surface
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will receive keyboard focus (if ever).
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For the bottom and background layers, the compositor is allowed to use
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normal focus semantics.
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This setting is mainly intended for applications that need to ensure
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they receive all keyboard events, such as a lock screen or a password
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prompt.
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</description>
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</entry>
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<entry name="on_demand" value="2" since="4">
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<description summary="request regular keyboard focus semantics">
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This requests the compositor to allow this surface to be focused and
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unfocused by the user in an implementation-defined manner. The user
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should be able to unfocus this surface even regardless of the layer
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it is on.
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Typically, the compositor will want to use its normal mechanism to
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manage keyboard focus between layer shell surfaces with this setting
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and regular toplevels on the desktop layer (e.g. click to focus).
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Nevertheless, it is possible for a compositor to require a special
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interaction to focus or unfocus layer shell surfaces (e.g. requiring
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a click even if focus follows the mouse normally, or providing a
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keybinding to switch focus between layers).
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This setting is mainly intended for desktop shell components (e.g.
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panels) that allow keyboard interaction. Using this option can allow
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implementing a desktop shell that can be fully usable without the
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mouse.
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</description>
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</entry>
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</enum>
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<request name="set_keyboard_interactivity">
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<description summary="requests keyboard events">
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Set how keyboard events are delivered to this surface. By default,
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layer shell surfaces do not receive keyboard events; this request can
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be used to change this.
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This setting is inherited by child surfaces set by the get_popup
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request.
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Layer surfaces receive pointer, touch, and tablet events normally. If
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you do not want to receive them, set the input region on your surface
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to an empty region.
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Keyboard interactivity is double-buffered, see wl_surface.commit.
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</description>
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<arg name="keyboard_interactivity" type="uint" enum="keyboard_interactivity"/>
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</request>
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<request name="get_popup">
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<description summary="assign this layer_surface as an xdg_popup parent">
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This assigns an xdg_popup's parent to this layer_surface. This popup
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should have been created via xdg_surface::get_popup with the parent set
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to NULL, and this request must be invoked before committing the popup's
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initial state.
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See the documentation of xdg_popup for more details about what an
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xdg_popup is and how it is used.
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</description>
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<arg name="popup" type="object" interface="xdg_popup"/>
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</request>
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<request name="ack_configure">
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<description summary="ack a configure event">
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When a configure event is received, if a client commits the
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surface in response to the configure event, then the client
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must make an ack_configure request sometime before the commit
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request, passing along the serial of the configure event.
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If the client receives multiple configure events before it
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can respond to one, it only has to ack the last configure event.
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A client is not required to commit immediately after sending
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an ack_configure request - it may even ack_configure several times
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before its next surface commit.
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A client may send multiple ack_configure requests before committing, but
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only the last request sent before a commit indicates which configure
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event the client really is responding to.
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</description>
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<arg name="serial" type="uint" summary="the serial from the configure event"/>
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</request>
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<request name="destroy" type="destructor">
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<description summary="destroy the layer_surface">
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This request destroys the layer surface.
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</description>
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</request>
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<event name="configure">
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<description summary="suggest a surface change">
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The configure event asks the client to resize its surface.
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Clients should arrange their surface for the new states, and then send
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an ack_configure request with the serial sent in this configure event at
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some point before committing the new surface.
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The client is free to dismiss all but the last configure event it
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received.
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The width and height arguments specify the size of the window in
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surface-local coordinates.
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The size is a hint, in the sense that the client is free to ignore it if
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it doesn't resize, pick a smaller size (to satisfy aspect ratio or
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resize in steps of NxM pixels). If the client picks a smaller size and
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is anchored to two opposite anchors (e.g. 'top' and 'bottom'), the
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surface will be centered on this axis.
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If the width or height arguments are zero, it means the client should
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decide its own window dimension.
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</description>
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<arg name="serial" type="uint"/>
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<arg name="width" type="uint"/>
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<arg name="height" type="uint"/>
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</event>
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<event name="closed">
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<description summary="surface should be closed">
|
||||||
|
The closed event is sent by the compositor when the surface will no
|
||||||
|
longer be shown. The output may have been destroyed or the user may
|
||||||
|
have asked for it to be removed. Further changes to the surface will be
|
||||||
|
ignored. The client should destroy the resource after receiving this
|
||||||
|
event, and create a new surface if they so choose.
|
||||||
|
</description>
|
||||||
|
</event>
|
||||||
|
|
||||||
|
<enum name="error">
|
||||||
|
<entry name="invalid_surface_state" value="0" summary="provided surface state is invalid"/>
|
||||||
|
<entry name="invalid_size" value="1" summary="size is invalid"/>
|
||||||
|
<entry name="invalid_anchor" value="2" summary="anchor bitfield is invalid"/>
|
||||||
|
<entry name="invalid_keyboard_interactivity" value="3" summary="keyboard interactivity is invalid"/>
|
||||||
|
</enum>
|
||||||
|
|
||||||
|
<enum name="anchor" bitfield="true">
|
||||||
|
<entry name="top" value="1" summary="the top edge of the anchor rectangle"/>
|
||||||
|
<entry name="bottom" value="2" summary="the bottom edge of the anchor rectangle"/>
|
||||||
|
<entry name="left" value="4" summary="the left edge of the anchor rectangle"/>
|
||||||
|
<entry name="right" value="8" summary="the right edge of the anchor rectangle"/>
|
||||||
|
</enum>
|
||||||
|
|
||||||
|
<!-- Version 2 additions -->
|
||||||
|
|
||||||
|
<request name="set_layer" since="2">
|
||||||
|
<description summary="change the layer of the surface">
|
||||||
|
Change the layer that the surface is rendered on.
|
||||||
|
|
||||||
|
Layer is double-buffered, see wl_surface.commit.
|
||||||
|
</description>
|
||||||
|
<arg name="layer" type="uint" enum="zwlr_layer_shell_v1.layer" summary="layer to move this surface to"/>
|
||||||
|
</request>
|
||||||
|
</interface>
|
||||||
|
</protocol>
|
||||||
|
|
10
docs/news.md
10
docs/news.md
@ -5,6 +5,16 @@
|
|||||||
|
|
||||||
## New features {#features}
|
## New features {#features}
|
||||||
|
|
||||||
|
### [ZWLR Layer Shell support for Wayland](https://wayland.app/protocols/wlr-layer-shell-unstable-v1)
|
||||||
|
|
||||||
|
Create surfaces that are layers of the desktop
|
||||||
|
|
||||||
|
Such surfaces are assigned to a "layer" of the output and rendered with
|
||||||
|
a defined z-depth respective to each other. They may also be anchored to the
|
||||||
|
edges and corners of a screen and specify input handling semantics.
|
||||||
|
This interface should be suitable for the implementation of many desktop shell
|
||||||
|
components, and a broad number of other applications that interact with the desktop.
|
||||||
|
|
||||||
### Unlimited mouse buttons {#unlimited_mouse_buttons}
|
### Unlimited mouse buttons {#unlimited_mouse_buttons}
|
||||||
|
|
||||||
GLFW now has an input mode which allows an unlimited number of mouse buttons to
|
GLFW now has an input mode which allows an unlimited number of mouse buttons to
|
||||||
|
@ -518,6 +518,14 @@ __GLFW_WAYLAND_APP_ID__ specifies the Wayland app_id for a window, used
|
|||||||
by window managers to identify types of windows. This is set with
|
by window managers to identify types of windows. This is set with
|
||||||
@ref glfwWindowHintString.
|
@ref glfwWindowHintString.
|
||||||
|
|
||||||
|
@anchor GLFW_WAYLAND_USE_ZWLR_hint
|
||||||
|
__GLFW_WAYLAND_USE_ZWLR__ Try to utilize
|
||||||
|
[wlr layers system](https://wayland.app/protocols/wlr-layer-shell-unstable-v1)
|
||||||
|
from your compositor.
|
||||||
|
This is set by @ref glfwWindowHint with [special init layer](@ref GLFW_WAYLAND_USE_ZWLR).
|
||||||
|
If success, you can control layer behavior with
|
||||||
|
[<GLFW/glfw3native.h>](@ref glfwWaylandZwlrSetLayer) api.
|
||||||
|
Example available [here](https://github.com/glfw/glfw/blob/master/examples/wayland-widget.c).
|
||||||
|
|
||||||
#### X11 specific window hints {#window_hints_x11}
|
#### X11 specific window hints {#window_hints_x11}
|
||||||
|
|
||||||
@ -577,10 +585,10 @@ GLFW_WIN32_KEYBOARD_MENU | `GLFW_FALSE` | `GLFW_TRUE` or `GL
|
|||||||
GLFW_WIN32_SHOWDEFAULT | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
|
GLFW_WIN32_SHOWDEFAULT | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||||
GLFW_COCOA_FRAME_NAME | `""` | A UTF-8 encoded frame autosave name
|
GLFW_COCOA_FRAME_NAME | `""` | A UTF-8 encoded frame autosave name
|
||||||
GLFW_COCOA_GRAPHICS_SWITCHING | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
|
GLFW_COCOA_GRAPHICS_SWITCHING | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||||
GLFW_WAYLAND_APP_ID | `""` | An ASCII encoded Wayland `app_id` name
|
|
||||||
GLFW_X11_CLASS_NAME | `""` | An ASCII encoded `WM_CLASS` class name
|
GLFW_X11_CLASS_NAME | `""` | An ASCII encoded `WM_CLASS` class name
|
||||||
GLFW_X11_INSTANCE_NAME | `""` | An ASCII encoded `WM_CLASS` instance name
|
GLFW_X11_INSTANCE_NAME | `""` | An ASCII encoded `WM_CLASS` instance name
|
||||||
|
GLFW_WAYLAND_APP_ID | `""` | An ASCII encoded Wayland `app_id` name
|
||||||
|
GLFW_WAYLAND_USE_ZWLR | 0 | `GLFW_WAYLAND_ZWLR_LAYER_BACKGROUD`, `GLFW_WAYLAND_ZWLR_LAYER_BOTTOM`, `GLFW_WAYLAND_ZWLR_LAYER_TOP` or `GLFW_WAYLAND_ZWLR_LAYER_OVERLAY`
|
||||||
|
|
||||||
## Window event processing {#window_events}
|
## Window event processing {#window_events}
|
||||||
|
|
||||||
|
@ -36,6 +36,10 @@ add_executable(triangle-opengl WIN32 MACOSX_BUNDLE triangle-opengl.c ${ICON} ${G
|
|||||||
add_executable(triangle-opengles WIN32 MACOSX_BUNDLE triangle-opengles.c ${ICON} ${GLAD_GLES2})
|
add_executable(triangle-opengles WIN32 MACOSX_BUNDLE triangle-opengles.c ${ICON} ${GLAD_GLES2})
|
||||||
add_executable(wave WIN32 MACOSX_BUNDLE wave.c ${ICON} ${GLAD_GL})
|
add_executable(wave WIN32 MACOSX_BUNDLE wave.c ${ICON} ${GLAD_GL})
|
||||||
add_executable(windows WIN32 MACOSX_BUNDLE windows.c ${ICON} ${GLAD_GL})
|
add_executable(windows WIN32 MACOSX_BUNDLE windows.c ${ICON} ${GLAD_GL})
|
||||||
|
if (Wayland_FOUND)
|
||||||
|
add_executable(wayland-widget wayland-widget.c ${ICON} ${GLAD_GL})
|
||||||
|
endif()
|
||||||
|
|
||||||
|
|
||||||
target_link_libraries(particles Threads::Threads)
|
target_link_libraries(particles Threads::Threads)
|
||||||
if (RT_LIBRARY)
|
if (RT_LIBRARY)
|
||||||
|
128
examples/wayland-widget.c
Normal file
128
examples/wayland-widget.c
Normal file
@ -0,0 +1,128 @@
|
|||||||
|
|
||||||
|
#define GLAD_GL_IMPLEMENTATION
|
||||||
|
#include <glad/gl.h>
|
||||||
|
|
||||||
|
#define GLFW_INCLUDE_NONE
|
||||||
|
#define GLFW_EXPOSE_NATIVE_WAYLAND
|
||||||
|
#include <GLFW/glfw3.h>
|
||||||
|
#include <GLFW/glfw3native.h>
|
||||||
|
|
||||||
|
|
||||||
|
#include <stdio.h>
|
||||||
|
#include <stdlib.h>
|
||||||
|
#include <stdbool.h>
|
||||||
|
|
||||||
|
|
||||||
|
#define WIN_HEIGHT 150
|
||||||
|
|
||||||
|
|
||||||
|
static void GLFW_DebugCallback(int err_code, const char* description)
|
||||||
|
{
|
||||||
|
printf("GLFW error: %s\n", description);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
|
||||||
|
{
|
||||||
|
static bool onTopLayer = true;
|
||||||
|
static bool onTopAnchor = true;
|
||||||
|
|
||||||
|
if (action == GLFW_PRESS)
|
||||||
|
{
|
||||||
|
printf("Grabbing...\n");
|
||||||
|
switch (key)
|
||||||
|
{
|
||||||
|
case GLFW_KEY_RIGHT:
|
||||||
|
case GLFW_KEY_LEFT :
|
||||||
|
{
|
||||||
|
onTopLayer = !onTopLayer;
|
||||||
|
|
||||||
|
if (onTopLayer)
|
||||||
|
{
|
||||||
|
printf("Send to top\n");
|
||||||
|
glfwWaylandZwlrSetLayer(window, GLFW_WAYLAND_ZWLR_LAYER_TOP);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
printf("Send to bottom\n");
|
||||||
|
glfwWaylandZwlrSetLayer(window, GLFW_WAYLAND_ZWLR_LAYER_BOTTOM);
|
||||||
|
}
|
||||||
|
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
case GLFW_KEY_UP:
|
||||||
|
case GLFW_KEY_DOWN:
|
||||||
|
{
|
||||||
|
onTopAnchor = !onTopAnchor;
|
||||||
|
|
||||||
|
if (onTopAnchor)
|
||||||
|
{
|
||||||
|
printf("Stick to top\n");
|
||||||
|
glfwWaylandZwlrSetAnchor(window, GLFW_WAYLAND_ZWLR_ANCHOR_TOP);
|
||||||
|
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
printf("Stick to bottom\n");
|
||||||
|
glfwWaylandZwlrSetAnchor(window, GLFW_WAYLAND_ZWLR_ANCHOR_BOTTOM);
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
void mouse_button_callback(GLFWwindow* window, int button, int action, int mods)
|
||||||
|
{
|
||||||
|
if (action == GLFW_RELEASE)
|
||||||
|
printf("click\n");
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
int main(int argc, char** argv)
|
||||||
|
{
|
||||||
|
glfwSetErrorCallback(GLFW_DebugCallback);
|
||||||
|
|
||||||
|
if (!glfwInit()) return 1;
|
||||||
|
|
||||||
|
glfwWindowHint(GLFW_WAYLAND_USE_ZWLR, GLFW_WAYLAND_ZWLR_LAYER_TOP);
|
||||||
|
|
||||||
|
int monitorX_pos, monitorY_pos;
|
||||||
|
int monitorWidth, monitorHeight;
|
||||||
|
GLFWmonitor* primary_monitor = glfwGetPrimaryMonitor();
|
||||||
|
glfwGetMonitorWorkarea(primary_monitor, &monitorX_pos, &monitorY_pos, &monitorWidth, &monitorHeight);
|
||||||
|
|
||||||
|
// v-- 0 not allowed by glfw api, for avoiding mess with internal api, you are forced..
|
||||||
|
// v ..to request monitor size and manually handle window size
|
||||||
|
GLFWwindow* window = glfwCreateWindow(300, WIN_HEIGHT, "Don't Care", NULL, NULL);
|
||||||
|
if (!window) return 1;
|
||||||
|
|
||||||
|
glfwSetWindowSize(window, monitorWidth, WIN_HEIGHT); // just testing
|
||||||
|
//glfwWaylandZwlrSetExclusiveZone(window, WIN_HEIGHT + 50); // try to play with
|
||||||
|
//glfwWaylandZwlrSetMargin(window, 10, 10, 10, 10);
|
||||||
|
|
||||||
|
glfwMakeContextCurrent (window);
|
||||||
|
gladLoadGL(glfwGetProcAddress);
|
||||||
|
glfwSetMouseButtonCallback(window, mouse_button_callback );
|
||||||
|
//glfwSetCursorPosCallback (window, cursor_position_callback);
|
||||||
|
glfwSetKeyCallback (window, key_callback );
|
||||||
|
//glfwSetWindowFocusCallback(window, window_focus_callback) ;
|
||||||
|
|
||||||
|
|
||||||
|
glClearColor(0.3f, 0.2f, 0.3f, 1.0f);
|
||||||
|
|
||||||
|
while (!glfwWindowShouldClose(window))
|
||||||
|
{
|
||||||
|
glfwSwapBuffers(window);
|
||||||
|
glfwPollEvents();
|
||||||
|
|
||||||
|
glClear(GL_COLOR_BUFFER_BIT);
|
||||||
|
}
|
||||||
|
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
@ -1135,6 +1135,27 @@ extern "C" {
|
|||||||
* Allows specification of the Wayland app_id.
|
* Allows specification of the Wayland app_id.
|
||||||
*/
|
*/
|
||||||
#define GLFW_WAYLAND_APP_ID 0x00026001
|
#define GLFW_WAYLAND_APP_ID 0x00026001
|
||||||
|
|
||||||
|
#define GLFW_WAYLAND_ZWLR_LAYER_BACKGROUD 0x00026002
|
||||||
|
#define GLFW_WAYLAND_ZWLR_LAYER_BOTTOM 0x00026003
|
||||||
|
#define GLFW_WAYLAND_ZWLR_LAYER_TOP 0x00026004
|
||||||
|
#define GLFW_WAYLAND_ZWLR_LAYER_OVERLAY 0x00026005
|
||||||
|
|
||||||
|
#define GLFW_WAYLAND_ZWLR_ANCHOR_TOP 0x1
|
||||||
|
#define GLFW_WAYLAND_ZWLR_ANCHOR_BOTTOM 0x2
|
||||||
|
#define GLFW_WAYLAND_ZWLR_ANCHOR_LEFT 0x4
|
||||||
|
#define GLFW_WAYLAND_ZWLR_ANCHOR_RIGHT 0x8
|
||||||
|
/*! @brief Wayland specific
|
||||||
|
* [window hint](@ref GLFW_WAYLAND_USE_ZWLR_hint).
|
||||||
|
*
|
||||||
|
* Available options are:
|
||||||
|
* - GLFW_WAYLAND_ZWLR_BACKGROUD
|
||||||
|
* - GLFW_WAYLAND_ZWLR_BOTTOM
|
||||||
|
* - GLFW_WAYLAND_ZWLR_TOP
|
||||||
|
* - GLFW_WAYLAND_ZWLR_OVERLAY
|
||||||
|
*/
|
||||||
|
#define GLFW_WAYLAND_USE_ZWLR 0x00026010
|
||||||
|
|
||||||
/*! @} */
|
/*! @} */
|
||||||
|
|
||||||
#define GLFW_NO_API 0
|
#define GLFW_NO_API 0
|
||||||
|
@ -554,6 +554,81 @@ GLFWAPI struct wl_output* glfwGetWaylandMonitor(GLFWmonitor* monitor);
|
|||||||
* @ingroup native
|
* @ingroup native
|
||||||
*/
|
*/
|
||||||
GLFWAPI struct wl_surface* glfwGetWaylandWindow(GLFWwindow* window);
|
GLFWAPI struct wl_surface* glfwGetWaylandWindow(GLFWwindow* window);
|
||||||
|
|
||||||
|
/*! @brief Change the layer that the surface is rendered on.
|
||||||
|
*
|
||||||
|
* @errors Possible errors include @ref GLFW_FEATURE_UNAVAILABLE and @ref
|
||||||
|
* GLFW_PLATFORM_UNAVAILABLE and @ref GLFW_INVALID_ENUM.
|
||||||
|
*
|
||||||
|
* @param[in] layer GLFW_WAYLAND_ZWLR_LAYER_BACKGROUD,
|
||||||
|
* GLFW_WAYLAND_ZWLR_LAYER_BOTTOM,
|
||||||
|
* GLFW_WAYLAND_ZWLR_LAYER_TOP,
|
||||||
|
* GLFW_WAYLAND_ZWLR_LAYER_OVERLAY.
|
||||||
|
|
||||||
|
* @thread_safety This function should be called from main thread.
|
||||||
|
*
|
||||||
|
* @since Added in version 3.5.
|
||||||
|
*
|
||||||
|
* @ingroup native
|
||||||
|
*/
|
||||||
|
GLFWAPI void glfwWaylandZwlrSetLayer(GLFWwindow* window, int layer);
|
||||||
|
|
||||||
|
/*! @brief Configures the anchor point of the surface.
|
||||||
|
*
|
||||||
|
* Requests that the compositor anchor the surface to the specified
|
||||||
|
* edges and corners. If two orthogonal edges are specified
|
||||||
|
* (e.g. 'top' and 'left'), then the anchor point will be the
|
||||||
|
* intersection of the edges (e.g. the top left corner of the output);
|
||||||
|
* otherwise the anchor point will be centered on that edge,
|
||||||
|
* or in the center if none is specified.
|
||||||
|
*
|
||||||
|
* @param[in] anchor GLFW_WAYLAND_ZWLR_ANCHOR_TOP |
|
||||||
|
* GLFW_WAYLAND_ZWLR_ANCHOR_BOTTOM |
|
||||||
|
* GLFW_WAYLAND_ZWLR_ANCHOR_LEFT |
|
||||||
|
* GLFW_WAYLAND_ZWLR_ANCHOR_RIGHT
|
||||||
|
*
|
||||||
|
* @errors Possible errors include @ref GLFW_FEATURE_UNAVAILABLE and @ref
|
||||||
|
* GLFW_PLATFORM_UNAVAILABLE. Viewport is centered if you send incorrect anchor.
|
||||||
|
*
|
||||||
|
* @thread_safety This function should be called from main thread.
|
||||||
|
*
|
||||||
|
* @since Added in version 3.5.
|
||||||
|
*
|
||||||
|
* @ingroup native
|
||||||
|
*/
|
||||||
|
GLFWAPI void glfwWaylandZwlrSetAnchor(GLFWwindow* window, int anchor);
|
||||||
|
|
||||||
|
/*! @brief Requests that the compositor avoids occluding an area with other surfaces.
|
||||||
|
*
|
||||||
|
* @note The compositor's use of this information is implementation-dependent.
|
||||||
|
* Do not assume that this region will not actually be occluded.
|
||||||
|
*
|
||||||
|
* @errors Possible errors include @ref GLFW_FEATURE_UNAVAILABLE and @ref
|
||||||
|
* GLFW_PLATFORM_UNAVAILABLE.
|
||||||
|
*
|
||||||
|
* @thread_safety This function should be called from main thread.
|
||||||
|
*
|
||||||
|
* @since Added in version 3.5.
|
||||||
|
*
|
||||||
|
* @ingroup native
|
||||||
|
*/
|
||||||
|
GLFWAPI void glfwWaylandZwlrSetExclusiveZone(GLFWwindow* window, int zone);
|
||||||
|
|
||||||
|
/*! @brief Requests that the surface be placed some distance away from the
|
||||||
|
* anchor point on the output, in surface-local coordinates. Setting this
|
||||||
|
* value for edges you are not anchored to has no effect.
|
||||||
|
* The exclusive zone includes the margin.
|
||||||
|
*
|
||||||
|
* @errors Possible errors include @ref GLFW_FEATURE_UNAVAILABLE and @ref
|
||||||
|
* GLFW_PLATFORM_UNAVAILABLE.
|
||||||
|
*
|
||||||
|
* @thread_safety This function should be called from main thread.
|
||||||
|
*
|
||||||
|
* @since Added in version 3.5.
|
||||||
|
*
|
||||||
|
* @ingroup native
|
||||||
|
*/
|
||||||
|
GLFWAPI void glfwWaylandZwlrSetMargin(GLFWwindow* window, int top, int right, int bottom, int left);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#if defined(GLFW_EXPOSE_NATIVE_EGL)
|
#if defined(GLFW_EXPOSE_NATIVE_EGL)
|
||||||
|
@ -105,6 +105,7 @@ if (GLFW_BUILD_WAYLAND)
|
|||||||
generate_wayland_protocol("fractional-scale-v1.xml")
|
generate_wayland_protocol("fractional-scale-v1.xml")
|
||||||
generate_wayland_protocol("xdg-activation-v1.xml")
|
generate_wayland_protocol("xdg-activation-v1.xml")
|
||||||
generate_wayland_protocol("xdg-decoration-unstable-v1.xml")
|
generate_wayland_protocol("xdg-decoration-unstable-v1.xml")
|
||||||
|
generate_wayland_protocol("wlr-layer-shell-unstable-v1.xml")
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
if (WIN32 AND GLFW_BUILD_SHARED_LIBRARY)
|
if (WIN32 AND GLFW_BUILD_SHARED_LIBRARY)
|
||||||
|
@ -33,7 +33,6 @@
|
|||||||
#include <stdarg.h>
|
#include <stdarg.h>
|
||||||
#include <assert.h>
|
#include <assert.h>
|
||||||
|
|
||||||
|
|
||||||
// NOTE: The global variables below comprise all mutable global data in GLFW
|
// NOTE: The global variables below comprise all mutable global data in GLFW
|
||||||
// Any other mutable global variable is a bug
|
// Any other mutable global variable is a bug
|
||||||
|
|
||||||
|
@ -427,6 +427,7 @@ struct _GLFWwndconfig
|
|||||||
} win32;
|
} win32;
|
||||||
struct {
|
struct {
|
||||||
char appId[256];
|
char appId[256];
|
||||||
|
GLFWbool useZWLR;
|
||||||
} wl;
|
} wl;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -381,6 +381,9 @@ GLFWAPI void glfwWindowHint(int hint, int value)
|
|||||||
case GLFW_COCOA_GRAPHICS_SWITCHING:
|
case GLFW_COCOA_GRAPHICS_SWITCHING:
|
||||||
_glfw.hints.context.nsgl.offline = value ? GLFW_TRUE : GLFW_FALSE;
|
_glfw.hints.context.nsgl.offline = value ? GLFW_TRUE : GLFW_FALSE;
|
||||||
return;
|
return;
|
||||||
|
case GLFW_WAYLAND_USE_ZWLR:
|
||||||
|
_glfw.hints.window.wl.useZWLR = value;
|
||||||
|
return;
|
||||||
case GLFW_SCALE_TO_MONITOR:
|
case GLFW_SCALE_TO_MONITOR:
|
||||||
_glfw.hints.window.scaleToMonitor = value ? GLFW_TRUE : GLFW_FALSE;
|
_glfw.hints.window.scaleToMonitor = value ? GLFW_TRUE : GLFW_FALSE;
|
||||||
return;
|
return;
|
||||||
|
@ -49,6 +49,7 @@
|
|||||||
#include "fractional-scale-v1-client-protocol.h"
|
#include "fractional-scale-v1-client-protocol.h"
|
||||||
#include "xdg-activation-v1-client-protocol.h"
|
#include "xdg-activation-v1-client-protocol.h"
|
||||||
#include "idle-inhibit-unstable-v1-client-protocol.h"
|
#include "idle-inhibit-unstable-v1-client-protocol.h"
|
||||||
|
#include "wlr-layer-shell-unstable-v1-client-protocol.h"
|
||||||
|
|
||||||
// NOTE: Versions of wayland-scanner prior to 1.17.91 named every global array of
|
// NOTE: Versions of wayland-scanner prior to 1.17.91 named every global array of
|
||||||
// wl_interface pointers 'types', making it impossible to combine several unmodified
|
// wl_interface pointers 'types', making it impossible to combine several unmodified
|
||||||
@ -91,6 +92,11 @@
|
|||||||
#include "idle-inhibit-unstable-v1-client-protocol-code.h"
|
#include "idle-inhibit-unstable-v1-client-protocol-code.h"
|
||||||
#undef types
|
#undef types
|
||||||
|
|
||||||
|
#define types _glfw_zwlr_layer_shell_types
|
||||||
|
#include "wlr-layer-shell-unstable-v1-client-protocol-code.h"
|
||||||
|
#undef types
|
||||||
|
|
||||||
|
|
||||||
static void wmBaseHandlePing(void* userData,
|
static void wmBaseHandlePing(void* userData,
|
||||||
struct xdg_wm_base* wmBase,
|
struct xdg_wm_base* wmBase,
|
||||||
uint32_t serial)
|
uint32_t serial)
|
||||||
@ -208,6 +214,13 @@ static void registryHandleGlobal(void* userData,
|
|||||||
&wp_fractional_scale_manager_v1_interface,
|
&wp_fractional_scale_manager_v1_interface,
|
||||||
1);
|
1);
|
||||||
}
|
}
|
||||||
|
else if (strcmp(interface, "zwlr_layer_shell_v1") == 0)
|
||||||
|
{
|
||||||
|
_glfw.wl.zwlrLayerShell =
|
||||||
|
wl_registry_bind(registry, name,
|
||||||
|
&zwlr_layer_shell_v1_interface,
|
||||||
|
5); // use the latest version, because why not? (since 2017)
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
static void registryHandleGlobalRemove(void* userData,
|
static void registryHandleGlobalRemove(void* userData,
|
||||||
@ -395,6 +408,8 @@ static void createKeyTables(void)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
static GLFWbool loadCursorTheme(void)
|
static GLFWbool loadCursorTheme(void)
|
||||||
{
|
{
|
||||||
int cursorSize = 16;
|
int cursorSize = 16;
|
||||||
@ -424,6 +439,7 @@ static GLFWbool loadCursorTheme(void)
|
|||||||
|
|
||||||
_glfw.wl.cursorSurface = wl_compositor_create_surface(_glfw.wl.compositor);
|
_glfw.wl.cursorSurface = wl_compositor_create_surface(_glfw.wl.compositor);
|
||||||
_glfw.wl.cursorTimerfd = timerfd_create(CLOCK_MONOTONIC, TFD_CLOEXEC | TFD_NONBLOCK);
|
_glfw.wl.cursorTimerfd = timerfd_create(CLOCK_MONOTONIC, TFD_CLOEXEC | TFD_NONBLOCK);
|
||||||
|
|
||||||
return GLFW_TRUE;
|
return GLFW_TRUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -948,6 +964,8 @@ void _glfwTerminateWayland(void)
|
|||||||
|
|
||||||
_glfw_free(_glfw.wl.offers);
|
_glfw_free(_glfw.wl.offers);
|
||||||
|
|
||||||
|
if(_glfw.wl.zwlrLayerShell)
|
||||||
|
zwlr_layer_shell_v1_destroy(_glfw.wl.zwlrLayerShell);
|
||||||
if (_glfw.wl.cursorSurface)
|
if (_glfw.wl.cursorSurface)
|
||||||
wl_surface_destroy(_glfw.wl.cursorSurface);
|
wl_surface_destroy(_glfw.wl.cursorSurface);
|
||||||
if (_glfw.wl.subcompositor)
|
if (_glfw.wl.subcompositor)
|
||||||
|
@ -130,6 +130,7 @@ struct wl_output;
|
|||||||
#define xdg_activation_token_v1_interface _glfw_xdg_activation_token_v1_interface
|
#define xdg_activation_token_v1_interface _glfw_xdg_activation_token_v1_interface
|
||||||
#define wl_surface_interface _glfw_wl_surface_interface
|
#define wl_surface_interface _glfw_wl_surface_interface
|
||||||
#define wp_fractional_scale_v1_interface _glfw_wp_fractional_scale_v1_interface
|
#define wp_fractional_scale_v1_interface _glfw_wp_fractional_scale_v1_interface
|
||||||
|
#define zwlr_layer_shell_v1_interface _glfw_zwlr_layer_shell_v1
|
||||||
|
|
||||||
#define GLFW_WAYLAND_WINDOW_STATE _GLFWwindowWayland wl;
|
#define GLFW_WAYLAND_WINDOW_STATE _GLFWwindowWayland wl;
|
||||||
#define GLFW_WAYLAND_LIBRARY_WINDOW_STATE _GLFWlibraryWayland wl;
|
#define GLFW_WAYLAND_LIBRARY_WINDOW_STATE _GLFWlibraryWayland wl;
|
||||||
@ -381,6 +382,11 @@ typedef struct _GLFWwindowWayland
|
|||||||
uint32_t decorationMode;
|
uint32_t decorationMode;
|
||||||
} xdg;
|
} xdg;
|
||||||
|
|
||||||
|
struct {
|
||||||
|
struct zwlr_layer_surface_v1* surface;
|
||||||
|
} zwlr;
|
||||||
|
|
||||||
|
|
||||||
struct {
|
struct {
|
||||||
struct libdecor_frame* frame;
|
struct libdecor_frame* frame;
|
||||||
} libdecor;
|
} libdecor;
|
||||||
@ -440,6 +446,7 @@ typedef struct _GLFWlibraryWayland
|
|||||||
struct zwp_idle_inhibit_manager_v1* idleInhibitManager;
|
struct zwp_idle_inhibit_manager_v1* idleInhibitManager;
|
||||||
struct xdg_activation_v1* activationManager;
|
struct xdg_activation_v1* activationManager;
|
||||||
struct wp_fractional_scale_manager_v1* fractionalScaleManager;
|
struct wp_fractional_scale_manager_v1* fractionalScaleManager;
|
||||||
|
struct zwlr_layer_shell_v1* zwlrLayerShell;
|
||||||
|
|
||||||
_GLFWofferWayland* offers;
|
_GLFWofferWayland* offers;
|
||||||
unsigned int offerCount;
|
unsigned int offerCount;
|
||||||
|
196
src/wl_window.c
196
src/wl_window.c
@ -51,6 +51,7 @@
|
|||||||
#include "xdg-activation-v1-client-protocol.h"
|
#include "xdg-activation-v1-client-protocol.h"
|
||||||
#include "idle-inhibit-unstable-v1-client-protocol.h"
|
#include "idle-inhibit-unstable-v1-client-protocol.h"
|
||||||
#include "fractional-scale-v1-client-protocol.h"
|
#include "fractional-scale-v1-client-protocol.h"
|
||||||
|
#include "wlr-layer-shell-unstable-v1-client-protocol.h"
|
||||||
|
|
||||||
#define GLFW_BORDER_SIZE 4
|
#define GLFW_BORDER_SIZE 4
|
||||||
#define GLFW_CAPTION_HEIGHT 24
|
#define GLFW_CAPTION_HEIGHT 24
|
||||||
@ -495,6 +496,9 @@ static GLFWbool resizeWindow(_GLFWwindow* window, int width, int height)
|
|||||||
window->wl.width = width;
|
window->wl.width = width;
|
||||||
window->wl.height = height;
|
window->wl.height = height;
|
||||||
|
|
||||||
|
if (window->wl.zwlr.surface)
|
||||||
|
zwlr_layer_surface_v1_set_size(window->wl.zwlr.surface, width, height);
|
||||||
|
|
||||||
resizeFramebuffer(window);
|
resizeFramebuffer(window);
|
||||||
|
|
||||||
if (window->wl.scalingViewport)
|
if (window->wl.scalingViewport)
|
||||||
@ -1130,8 +1134,76 @@ static GLFWbool createXdgShellObjects(_GLFWwindow* window)
|
|||||||
return GLFW_TRUE;
|
return GLFW_TRUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static void zwlrSurfaceConfigure(void *data,
|
||||||
|
struct zwlr_layer_surface_v1 *zwlr_layer_surface_v1,
|
||||||
|
uint32_t serial,
|
||||||
|
uint32_t width,
|
||||||
|
uint32_t height)
|
||||||
|
{
|
||||||
|
_GLFWwindow* window = data;
|
||||||
|
|
||||||
|
window->wl.visible = GLFW_TRUE; // I'm not sure this belong here, but window not visible without
|
||||||
|
resizeWindow(window, width, height);
|
||||||
|
|
||||||
|
zwlr_layer_surface_v1_ack_configure(zwlr_layer_surface_v1, serial);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void zwlrSurfaceClose(void *userData,
|
||||||
|
struct zwlr_layer_surface_v1 *zwlr_layer_surface_v1)
|
||||||
|
{
|
||||||
|
_GLFWwindow* window = userData;
|
||||||
|
_glfwInputWindowCloseRequest(window);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
static const struct zwlr_layer_surface_v1_listener zwlrSurfaceListener =
|
||||||
|
{
|
||||||
|
.configure = zwlrSurfaceConfigure,
|
||||||
|
.closed = zwlrSurfaceClose
|
||||||
|
};
|
||||||
|
|
||||||
|
static bool createZwlrShellObjects(_GLFWwindow* window)
|
||||||
|
{
|
||||||
|
if (!_glfw.wl.zwlrLayerShell)
|
||||||
|
{
|
||||||
|
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||||
|
"Wayland: zwlr protocol not supported on this system");
|
||||||
|
return GLFW_FALSE;
|
||||||
|
}
|
||||||
|
|
||||||
|
window->wl.zwlr.surface = zwlr_layer_shell_v1_get_layer_surface(_glfw.wl.zwlrLayerShell,
|
||||||
|
window->wl.surface, NULL, ZWLR_LAYER_SHELL_V1_LAYER_TOP, window->title);
|
||||||
|
|
||||||
|
if (!window->wl.zwlr.surface)
|
||||||
|
{
|
||||||
|
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||||
|
"Wayland: Failed to create layer surface for window");
|
||||||
|
return GLFW_FALSE;
|
||||||
|
}
|
||||||
|
zwlr_layer_surface_v1_add_listener(window->wl.zwlr.surface, &zwlrSurfaceListener,
|
||||||
|
window);
|
||||||
|
|
||||||
|
|
||||||
|
zwlr_layer_surface_v1_set_anchor(window->wl.zwlr.surface, 0); // center
|
||||||
|
zwlr_layer_surface_v1_set_size(window->wl.zwlr.surface,
|
||||||
|
window->wl.fbWidth, window->wl.fbHeight);
|
||||||
|
|
||||||
|
glfwWaylandZwlrSetLayer((GLFWwindow*)window, _glfw.hints.window.wl.useZWLR);
|
||||||
|
|
||||||
|
wl_surface_commit(window->wl.surface);
|
||||||
|
wl_display_roundtrip(_glfw.wl.display);
|
||||||
|
|
||||||
|
return GLFW_TRUE;
|
||||||
|
}
|
||||||
|
|
||||||
static GLFWbool createShellObjects(_GLFWwindow* window)
|
static GLFWbool createShellObjects(_GLFWwindow* window)
|
||||||
{
|
{
|
||||||
|
if (_glfw.hints.window.wl.useZWLR)
|
||||||
|
{
|
||||||
|
if (createZwlrShellObjects(window))
|
||||||
|
return GLFW_TRUE;
|
||||||
|
}
|
||||||
|
|
||||||
if (_glfw.wl.libdecor.context)
|
if (_glfw.wl.libdecor.context)
|
||||||
{
|
{
|
||||||
if (createLibdecorFrame(window))
|
if (createLibdecorFrame(window))
|
||||||
@ -1157,6 +1229,9 @@ static void destroyShellObjects(_GLFWwindow* window)
|
|||||||
if (window->wl.xdg.surface)
|
if (window->wl.xdg.surface)
|
||||||
xdg_surface_destroy(window->wl.xdg.surface);
|
xdg_surface_destroy(window->wl.xdg.surface);
|
||||||
|
|
||||||
|
if (window->wl.zwlr.surface)
|
||||||
|
zwlr_layer_surface_v1_destroy(window->wl.zwlr.surface);
|
||||||
|
|
||||||
window->wl.libdecor.frame = NULL;
|
window->wl.libdecor.frame = NULL;
|
||||||
window->wl.xdg.decoration = NULL;
|
window->wl.xdg.decoration = NULL;
|
||||||
window->wl.xdg.decorationMode = 0;
|
window->wl.xdg.decorationMode = 0;
|
||||||
@ -1545,6 +1620,13 @@ static void pointerHandleEnter(void* userData,
|
|||||||
window->wl.cursorPosY = wl_fixed_to_double(sy);
|
window->wl.cursorPosY = wl_fixed_to_double(sy);
|
||||||
_glfwInputCursorPos(window, window->wl.cursorPosX, window->wl.cursorPosY);
|
_glfwInputCursorPos(window, window->wl.cursorPosX, window->wl.cursorPosY);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (window->wl.zwlr.surface)
|
||||||
|
{
|
||||||
|
// mf don't receive keyboard events by default
|
||||||
|
zwlr_layer_surface_v1_set_keyboard_interactivity(window->wl.zwlr.surface,
|
||||||
|
ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_ON_DEMAND);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@ -1574,6 +1656,12 @@ static void pointerHandleLeave(void* userData,
|
|||||||
_glfw.wl.serial = serial;
|
_glfw.wl.serial = serial;
|
||||||
_glfw.wl.pointerFocus = NULL;
|
_glfw.wl.pointerFocus = NULL;
|
||||||
|
|
||||||
|
if (window->wl.zwlr.surface) // TODO: find out why wl.hovered not fired
|
||||||
|
{
|
||||||
|
zwlr_layer_surface_v1_set_keyboard_interactivity(window->wl.zwlr.surface,
|
||||||
|
ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_NONE);
|
||||||
|
}
|
||||||
|
|
||||||
if (window->wl.hovered)
|
if (window->wl.hovered)
|
||||||
{
|
{
|
||||||
window->wl.hovered = GLFW_FALSE;
|
window->wl.hovered = GLFW_FALSE;
|
||||||
@ -2653,7 +2741,7 @@ void _glfwSetWindowDecoratedWayland(_GLFWwindow* window, GLFWbool enabled)
|
|||||||
void _glfwSetWindowFloatingWayland(_GLFWwindow* window, GLFWbool enabled)
|
void _glfwSetWindowFloatingWayland(_GLFWwindow* window, GLFWbool enabled)
|
||||||
{
|
{
|
||||||
_glfwInputError(GLFW_FEATURE_UNAVAILABLE,
|
_glfwInputError(GLFW_FEATURE_UNAVAILABLE,
|
||||||
"Wayland: Platform does not support making a window floating");
|
"Wayland: hint GLFW_WAYLAND_USE_ZWLR for layer support");
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwSetWindowMousePassthroughWayland(_GLFWwindow* window, GLFWbool enabled)
|
void _glfwSetWindowMousePassthroughWayland(_GLFWwindow* window, GLFWbool enabled)
|
||||||
@ -3360,5 +3448,111 @@ GLFWAPI struct wl_surface* glfwGetWaylandWindow(GLFWwindow* handle)
|
|||||||
return window->wl.surface;
|
return window->wl.surface;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
GLFWAPI void glfwWaylandZwlrSetLayer(GLFWwindow* handle, int layer)
|
||||||
|
{
|
||||||
|
_GLFW_REQUIRE_INIT();
|
||||||
|
|
||||||
|
if (_glfw.platform.platformID != GLFW_PLATFORM_WAYLAND)
|
||||||
|
{
|
||||||
|
_glfwInputError(GLFW_PLATFORM_UNAVAILABLE,
|
||||||
|
"Wayland: Platform not initialized");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||||
|
if (!(window->wl.zwlr.surface))
|
||||||
|
{
|
||||||
|
_glfwInputError(GLFW_FEATURE_UNAVAILABLE,
|
||||||
|
"Wayland: zwlr not supported or wasn't requested");
|
||||||
|
return;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
switch (layer)
|
||||||
|
{
|
||||||
|
case GLFW_WAYLAND_ZWLR_LAYER_BACKGROUD: layer = ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND; break;
|
||||||
|
case GLFW_WAYLAND_ZWLR_LAYER_BOTTOM: layer = ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM; break;
|
||||||
|
case GLFW_WAYLAND_ZWLR_LAYER_TOP: layer = ZWLR_LAYER_SHELL_V1_LAYER_TOP; break;
|
||||||
|
case GLFW_WAYLAND_ZWLR_LAYER_OVERLAY: layer = ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY; break;
|
||||||
|
default:
|
||||||
|
{
|
||||||
|
_glfwInputError(GLFW_INVALID_ENUM,
|
||||||
|
"Wayland: invalid zwlr layer received");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
zwlr_layer_surface_v1_set_layer(window->wl.zwlr.surface, layer);
|
||||||
|
if (layer == ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM || layer == ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND)
|
||||||
|
zwlr_layer_surface_v1_set_keyboard_interactivity(window->wl.zwlr.surface,
|
||||||
|
ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_NONE);
|
||||||
|
}
|
||||||
|
|
||||||
|
GLFWAPI void glfwWaylandZwlrSetAnchor(GLFWwindow* handle, int anchor)
|
||||||
|
{
|
||||||
|
_GLFW_REQUIRE_INIT();
|
||||||
|
|
||||||
|
if (_glfw.platform.platformID != GLFW_PLATFORM_WAYLAND)
|
||||||
|
{
|
||||||
|
_glfwInputError(GLFW_PLATFORM_UNAVAILABLE,
|
||||||
|
"Wayland: Platform not initialized");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||||
|
if (!(window->wl.zwlr.surface))
|
||||||
|
{
|
||||||
|
_glfwInputError(GLFW_FEATURE_UNAVAILABLE,
|
||||||
|
"Wayland: zwlr not supported or wasn't requested");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
zwlr_layer_surface_v1_set_anchor(window->wl.zwlr.surface, anchor);
|
||||||
|
}
|
||||||
|
|
||||||
|
GLFWAPI void glfwWaylandZwlrSetExclusiveZone(GLFWwindow* handle, int zone)
|
||||||
|
{
|
||||||
|
_GLFW_REQUIRE_INIT();
|
||||||
|
|
||||||
|
if (_glfw.platform.platformID != GLFW_PLATFORM_WAYLAND)
|
||||||
|
{
|
||||||
|
_glfwInputError(GLFW_PLATFORM_UNAVAILABLE,
|
||||||
|
"Wayland: Platform not initialized");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||||
|
if (!(window->wl.zwlr.surface))
|
||||||
|
{
|
||||||
|
_glfwInputError(GLFW_FEATURE_UNAVAILABLE,
|
||||||
|
"Wayland: zwlr not supported or wasn't requested");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
zwlr_layer_surface_v1_set_exclusive_zone(window->wl.zwlr.surface, zone);
|
||||||
|
}
|
||||||
|
|
||||||
|
GLFWAPI void glfwWaylandZwlrSetMargin(GLFWwindow* handle, int top, int right, int bottom, int left)
|
||||||
|
{
|
||||||
|
_GLFW_REQUIRE_INIT();
|
||||||
|
|
||||||
|
if (_glfw.platform.platformID != GLFW_PLATFORM_WAYLAND)
|
||||||
|
{
|
||||||
|
_glfwInputError(GLFW_PLATFORM_UNAVAILABLE,
|
||||||
|
"Wayland: Platform not initialized");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||||
|
if (!(window->wl.zwlr.surface))
|
||||||
|
{
|
||||||
|
_glfwInputError(GLFW_FEATURE_UNAVAILABLE,
|
||||||
|
"Wayland: zwlr not supported or wasn't requested");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
zwlr_layer_surface_v1_set_margin(window->wl.zwlr.surface, top, right, bottom, left);
|
||||||
|
}
|
||||||
|
|
||||||
#endif // _GLFW_WAYLAND
|
#endif // _GLFW_WAYLAND
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user