mirror of
https://github.com/glfw/glfw.git
synced 2024-11-22 10:05:10 +00:00
Expanded cursor mode descriptions.
This commit is contained in:
parent
5668eb0732
commit
a18b187494
@ -1765,9 +1765,12 @@ GLFWAPI int glfwGetInputMode(GLFWwindow* window, int mode);
|
||||
* modes:
|
||||
* - `GLFW_CURSOR_NORMAL` makes the cursor visible and behaving normally.
|
||||
* - `GLFW_CURSOR_HIDDEN` makes the cursor invisible when it is over the client
|
||||
* area of the window.
|
||||
* - `GLFW_CURSOR_DISABLED` disables the cursor and removes any limitations on
|
||||
* cursor movement.
|
||||
* area of the window but does not restrict the cursor from leaving. This is
|
||||
* useful if you wish to render your own cursor or have no visible cursor at
|
||||
* all.
|
||||
* - `GLFW_CURSOR_DISABLED` hides and grabs the cursor, providing virtual
|
||||
* and unlimited cursor movement. This is useful for implementing for
|
||||
* example 3D camera controls.
|
||||
*
|
||||
* If `mode` is `GLFW_STICKY_KEYS`, the value must be either `GL_TRUE` to
|
||||
* enable sticky keys, or `GL_FALSE` to disable it. If sticky keys are
|
||||
|
Loading…
Reference in New Issue
Block a user