From a3d1633e1d48c2283da139116d70d5223642a804 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Camilla=20L=C3=B6wy?= Date: Mon, 27 Dec 2021 18:10:52 +0100 Subject: [PATCH] Wayland: Move surface creation function This needs to be after createXdgSurface, which it will soon be calling. --- src/wl_window.c | 58 ++++++++++++++++++++++++------------------------- 1 file changed, 29 insertions(+), 29 deletions(-) diff --git a/src/wl_window.c b/src/wl_window.c index 26200363..e1fd96cb 100644 --- a/src/wl_window.c +++ b/src/wl_window.c @@ -432,35 +432,6 @@ static void setIdleInhibitor(_GLFWwindow* window, GLFWbool enable) } } -static GLFWbool createSurface(_GLFWwindow* window, - const _GLFWwndconfig* wndconfig) -{ - window->wl.surface = wl_compositor_create_surface(_glfw.wl.compositor); - if (!window->wl.surface) - return GLFW_FALSE; - - wl_surface_add_listener(window->wl.surface, - &surfaceListener, - window); - - wl_surface_set_user_data(window->wl.surface, window); - - window->wl.native = wl_egl_window_create(window->wl.surface, - wndconfig->width, - wndconfig->height); - if (!window->wl.native) - return GLFW_FALSE; - - window->wl.width = wndconfig->width; - window->wl.height = wndconfig->height; - window->wl.scale = 1; - - if (!window->wl.transparent) - setOpaqueRegion(window); - - return GLFW_TRUE; -} - static void setFullscreen(_GLFWwindow* window, _GLFWmonitor* monitor, int refreshRate) { @@ -644,6 +615,35 @@ static GLFWbool createXdgSurface(_GLFWwindow* window) return GLFW_TRUE; } +static GLFWbool createSurface(_GLFWwindow* window, + const _GLFWwndconfig* wndconfig) +{ + window->wl.surface = wl_compositor_create_surface(_glfw.wl.compositor); + if (!window->wl.surface) + return GLFW_FALSE; + + wl_surface_add_listener(window->wl.surface, + &surfaceListener, + window); + + wl_surface_set_user_data(window->wl.surface, window); + + window->wl.native = wl_egl_window_create(window->wl.surface, + wndconfig->width, + wndconfig->height); + if (!window->wl.native) + return GLFW_FALSE; + + window->wl.width = wndconfig->width; + window->wl.height = wndconfig->height; + window->wl.scale = 1; + + if (!window->wl.transparent) + setOpaqueRegion(window); + + return GLFW_TRUE; +} + static void setCursorImage(_GLFWwindow* window, _GLFWcursorWayland* cursorWayland) {