Fix issue with merge

This commit is contained in:
NarrikSynthfox 2024-04-10 13:39:35 -04:00
parent 39dec1415b
commit a4c3492a03
3 changed files with 960 additions and 1146 deletions

View File

@ -653,93 +653,80 @@ GLFWAPI void glfwSetInputMode(GLFWwindow *handle, int mode, int value)
switch (mode)
{
case GLFW_CURSOR:
{
if (value != GLFW_CURSOR_NORMAL &&
value != GLFW_CURSOR_HIDDEN &&
value != GLFW_CURSOR_DISABLED &&
value != GLFW_CURSOR_CAPTURED)
case GLFW_CURSOR:
{
_glfwInputError(GLFW_INVALID_ENUM,
"Invalid cursor mode 0x%08X",
value);
return;
}
if (window->cursorMode == value)
return;
window->cursorMode = value;
_glfw.platform.getCursorPos(window,
&window->virtualCursorPosX,
&window->virtualCursorPosY);
_glfw.platform.setCursorMode(window, value);
return;
}
case GLFW_STICKY_KEYS:
{
value = value ? GLFW_TRUE : GLFW_FALSE;
if (window->stickyKeys == value)
return;
if (!value)
{
int i;
// Release all sticky keys
for (i = 0; i <= GLFW_KEY_LAST; i++)
if (value != GLFW_CURSOR_NORMAL &&
value != GLFW_CURSOR_HIDDEN &&
value != GLFW_CURSOR_DISABLED &&
value != GLFW_CURSOR_CAPTURED)
{
if (window->keys[i] == _GLFW_STICK)
window->keys[i] = GLFW_RELEASE;
_glfwInputError(GLFW_INVALID_ENUM,
"Invalid cursor mode 0x%08X",
value);
return;
}
if (window->cursorMode == value)
return;
window->cursorMode = value;
_glfw.platform.getCursorPos(window,
&window->virtualCursorPosX,
&window->virtualCursorPosY);
_glfw.platform.setCursorMode(window, value);
return;
}
window->stickyKeys = value;
return;
}
case GLFW_STICKY_MOUSE_BUTTONS:
{
value = value ? GLFW_TRUE : GLFW_FALSE;
if (window->stickyMouseButtons == value)
return;
if (!value)
case GLFW_STICKY_KEYS:
{
int i;
value = value ? GLFW_TRUE : GLFW_FALSE;
if (window->stickyKeys == value)
return;
// Release all sticky mouse buttons
for (i = 0; i <= GLFW_MOUSE_BUTTON_LAST; i++)
if (!value)
{
if (window->mouseButtons[i] == _GLFW_STICK)
window->mouseButtons[i] = GLFW_RELEASE;
int i;
// Release all sticky keys
for (i = 0; i <= GLFW_KEY_LAST; i++)
{
if (window->keys[i] == _GLFW_STICK)
window->keys[i] = GLFW_RELEASE;
}
}
window->stickyKeys = value;
return;
}
window->stickyMouseButtons = value;
return;
}
case GLFW_LOCK_KEY_MODS:
{
window->lockKeyMods = value ? GLFW_TRUE : GLFW_FALSE;
return;
}
case GLFW_RAW_MOUSE_MOTION:
{
if (!_glfw.platform.rawMouseMotionSupported())
case GLFW_STICKY_MOUSE_BUTTONS:
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Raw mouse motion is not supported on this system");
value = value ? GLFW_TRUE : GLFW_FALSE;
if (window->stickyMouseButtons == value)
return;
if (!value)
{
int i;
// Release all sticky mouse buttons
for (i = 0; i <= GLFW_MOUSE_BUTTON_LAST; i++)
{
if (window->mouseButtons[i] == _GLFW_STICK)
window->mouseButtons[i] = GLFW_RELEASE;
}
}
window->stickyMouseButtons = value;
return;
}
value = value ? GLFW_TRUE : GLFW_FALSE;
if (window->rawMouseMotion == value)
case GLFW_LOCK_KEY_MODS:
{
window->lockKeyMods = value ? GLFW_TRUE : GLFW_FALSE;
return;
}
case GLFW_RAW_MOUSE_MOTION:
{

View File

@ -33,25 +33,26 @@
#include <stdlib.h>
#include <float.h>
//////////////////////////////////////////////////////////////////////////
////// GLFW event API //////
//////////////////////////////////////////////////////////////////////////
// Notifies shared code that a window has lost or received input focus
//
void _glfwInputWindowFocus(_GLFWwindow *window, GLFWbool focused)
void _glfwInputWindowFocus(_GLFWwindow* window, GLFWbool focused)
{
assert(window != NULL);
assert(focused == GLFW_TRUE || focused == GLFW_FALSE);
if (window->callbacks.focus)
window->callbacks.focus((GLFWwindow *)window, focused);
window->callbacks.focus((GLFWwindow*) window, focused);
if (!focused)
{
int key, button;
for (key = 0; key <= GLFW_KEY_LAST; key++)
for (key = 0; key <= GLFW_KEY_LAST; key++)
{
if (window->keys[key] == GLFW_PRESS)
{
@ -60,7 +61,7 @@ void _glfwInputWindowFocus(_GLFWwindow *window, GLFWbool focused)
}
}
for (button = 0; button <= GLFW_MOUSE_BUTTON_LAST; button++)
for (button = 0; button <= GLFW_MOUSE_BUTTON_LAST; button++)
{
if (window->mouseButtons[button] == GLFW_PRESS)
_glfwInputMouseClick(window, button, GLFW_RELEASE, 0);
@ -71,66 +72,66 @@ void _glfwInputWindowFocus(_GLFWwindow *window, GLFWbool focused)
// Notifies shared code that a window has moved
// The position is specified in content area relative screen coordinates
//
void _glfwInputWindowPos(_GLFWwindow *window, int x, int y)
void _glfwInputWindowPos(_GLFWwindow* window, int x, int y)
{
assert(window != NULL);
if (window->callbacks.pos)
window->callbacks.pos((GLFWwindow *)window, x, y);
window->callbacks.pos((GLFWwindow*) window, x, y);
}
// Notifies shared code that a window has been resized
// The size is specified in screen coordinates
//
void _glfwInputWindowSize(_GLFWwindow *window, int width, int height)
void _glfwInputWindowSize(_GLFWwindow* window, int width, int height)
{
assert(window != NULL);
assert(width >= 0);
assert(height >= 0);
if (window->callbacks.size)
window->callbacks.size((GLFWwindow *)window, width, height);
window->callbacks.size((GLFWwindow*) window, width, height);
}
// Notifies shared code that a window has been iconified or restored
//
void _glfwInputWindowIconify(_GLFWwindow *window, GLFWbool iconified)
void _glfwInputWindowIconify(_GLFWwindow* window, GLFWbool iconified)
{
assert(window != NULL);
assert(iconified == GLFW_TRUE || iconified == GLFW_FALSE);
if (window->callbacks.iconify)
window->callbacks.iconify((GLFWwindow *)window, iconified);
window->callbacks.iconify((GLFWwindow*) window, iconified);
}
// Notifies shared code that a window has been maximized or restored
//
void _glfwInputWindowMaximize(_GLFWwindow *window, GLFWbool maximized)
void _glfwInputWindowMaximize(_GLFWwindow* window, GLFWbool maximized)
{
assert(window != NULL);
assert(maximized == GLFW_TRUE || maximized == GLFW_FALSE);
if (window->callbacks.maximize)
window->callbacks.maximize((GLFWwindow *)window, maximized);
window->callbacks.maximize((GLFWwindow*) window, maximized);
}
// Notifies shared code that a window framebuffer has been resized
// The size is specified in pixels
//
void _glfwInputFramebufferSize(_GLFWwindow *window, int width, int height)
void _glfwInputFramebufferSize(_GLFWwindow* window, int width, int height)
{
assert(window != NULL);
assert(width >= 0);
assert(height >= 0);
if (window->callbacks.fbsize)
window->callbacks.fbsize((GLFWwindow *)window, width, height);
window->callbacks.fbsize((GLFWwindow*) window, width, height);
}
// Notifies shared code that a window content scale has changed
// The scale is specified as the ratio between the current and default DPI
//
void _glfwInputWindowContentScale(_GLFWwindow *window, float xscale, float yscale)
void _glfwInputWindowContentScale(_GLFWwindow* window, float xscale, float yscale)
{
assert(window != NULL);
assert(xscale > 0.f);
@ -139,34 +140,34 @@ void _glfwInputWindowContentScale(_GLFWwindow *window, float xscale, float yscal
assert(yscale < FLT_MAX);
if (window->callbacks.scale)
window->callbacks.scale((GLFWwindow *)window, xscale, yscale);
window->callbacks.scale((GLFWwindow*) window, xscale, yscale);
}
// Notifies shared code that the window contents needs updating
//
void _glfwInputWindowDamage(_GLFWwindow *window)
void _glfwInputWindowDamage(_GLFWwindow* window)
{
assert(window != NULL);
if (window->callbacks.refresh)
window->callbacks.refresh((GLFWwindow *)window);
window->callbacks.refresh((GLFWwindow*) window);
}
// Notifies shared code that the user wishes to close a window
//
void _glfwInputWindowCloseRequest(_GLFWwindow *window)
void _glfwInputWindowCloseRequest(_GLFWwindow* window)
{
assert(window != NULL);
window->shouldClose = GLFW_TRUE;
if (window->callbacks.close)
window->callbacks.close((GLFWwindow *)window);
window->callbacks.close((GLFWwindow*) window);
}
// Notifies shared code that a window has changed its desired monitor
//
void _glfwInputWindowMonitor(_GLFWwindow *window, _GLFWmonitor *monitor)
void _glfwInputWindowMonitor(_GLFWwindow* window, _GLFWmonitor* monitor)
{
assert(window != NULL);
window->monitor = monitor;
@ -176,15 +177,15 @@ void _glfwInputWindowMonitor(_GLFWwindow *window, _GLFWmonitor *monitor)
////// GLFW public API //////
//////////////////////////////////////////////////////////////////////////
GLFWAPI GLFWwindow *glfwCreateWindow(int width, int height,
const char *title,
GLFWmonitor *monitor,
GLFWwindow *share)
GLFWAPI GLFWwindow* glfwCreateWindow(int width, int height,
const char* title,
GLFWmonitor* monitor,
GLFWwindow* share)
{
_GLFWfbconfig fbconfig;
_GLFWctxconfig ctxconfig;
_GLFWwndconfig wndconfig;
_GLFWwindow *window;
_GLFWwindow* window;
assert(title != NULL);
assert(width >= 0);
@ -201,14 +202,14 @@ GLFWAPI GLFWwindow *glfwCreateWindow(int width, int height,
return NULL;
}
fbconfig = _glfw.hints.framebuffer;
fbconfig = _glfw.hints.framebuffer;
ctxconfig = _glfw.hints.context;
wndconfig = _glfw.hints.window;
wndconfig.width = width;
wndconfig.height = height;
wndconfig.title = title;
ctxconfig.share = (_GLFWwindow *)share;
wndconfig.width = width;
wndconfig.height = height;
wndconfig.title = title;
ctxconfig.share = (_GLFWwindow*) share;
if (!_glfwIsValidContextConfig(&ctxconfig))
return NULL;
@ -217,21 +218,21 @@ GLFWAPI GLFWwindow *glfwCreateWindow(int width, int height,
window->next = _glfw.windowListHead;
_glfw.windowListHead = window;
window->videoMode.width = width;
window->videoMode.height = height;
window->videoMode.redBits = fbconfig.redBits;
window->videoMode.greenBits = fbconfig.greenBits;
window->videoMode.blueBits = fbconfig.blueBits;
window->videoMode.width = width;
window->videoMode.height = height;
window->videoMode.redBits = fbconfig.redBits;
window->videoMode.greenBits = fbconfig.greenBits;
window->videoMode.blueBits = fbconfig.blueBits;
window->videoMode.refreshRate = _glfw.hints.refreshRate;
window->monitor = (_GLFWmonitor *)monitor;
window->resizable = wndconfig.resizable;
window->decorated = wndconfig.decorated;
window->autoIconify = wndconfig.autoIconify;
window->floating = wndconfig.floating;
window->focusOnShow = wndconfig.focusOnShow;
window->monitor = (_GLFWmonitor*) monitor;
window->resizable = wndconfig.resizable;
window->decorated = wndconfig.decorated;
window->autoIconify = wndconfig.autoIconify;
window->floating = wndconfig.floating;
window->focusOnShow = wndconfig.focusOnShow;
window->mousePassthrough = wndconfig.mousePassthrough;
window->cursorMode = GLFW_CURSOR_NORMAL;
window->cursorMode = GLFW_CURSOR_NORMAL;
window->doublebuffer = fbconfig.doublebuffer;
@ -245,11 +246,11 @@ GLFWAPI GLFWwindow *glfwCreateWindow(int width, int height,
if (!_glfw.platform.createWindow(window, &wndconfig, &ctxconfig, &fbconfig))
{
glfwDestroyWindow((GLFWwindow *)window);
glfwDestroyWindow((GLFWwindow*) window);
return NULL;
}
return (GLFWwindow *)window;
return (GLFWwindow*) window;
}
void glfwDefaultWindowHints(void)
@ -260,16 +261,16 @@ void glfwDefaultWindowHints(void)
memset(&_glfw.hints.context, 0, sizeof(_glfw.hints.context));
_glfw.hints.context.client = GLFW_OPENGL_API;
_glfw.hints.context.source = GLFW_NATIVE_CONTEXT_API;
_glfw.hints.context.major = 1;
_glfw.hints.context.minor = 0;
_glfw.hints.context.major = 1;
_glfw.hints.context.minor = 0;
// The default is a focused, visible, resizable window with decorations
memset(&_glfw.hints.window, 0, sizeof(_glfw.hints.window));
_glfw.hints.window.resizable = GLFW_TRUE;
_glfw.hints.window.visible = GLFW_TRUE;
_glfw.hints.window.decorated = GLFW_TRUE;
_glfw.hints.window.focused = GLFW_TRUE;
_glfw.hints.window.autoIconify = GLFW_TRUE;
_glfw.hints.window.resizable = GLFW_TRUE;
_glfw.hints.window.visible = GLFW_TRUE;
_glfw.hints.window.decorated = GLFW_TRUE;
_glfw.hints.window.focused = GLFW_TRUE;
_glfw.hints.window.autoIconify = GLFW_TRUE;
_glfw.hints.window.centerCursor = GLFW_TRUE;
_glfw.hints.window.focusOnShow = GLFW_TRUE;
_glfw.hints.window.xpos = GLFW_ANY_POSITION;
@ -279,12 +280,12 @@ void glfwDefaultWindowHints(void)
// The default is 24 bits of color, 24 bits of depth and 8 bits of stencil,
// double buffered
memset(&_glfw.hints.framebuffer, 0, sizeof(_glfw.hints.framebuffer));
_glfw.hints.framebuffer.redBits = 8;
_glfw.hints.framebuffer.greenBits = 8;
_glfw.hints.framebuffer.blueBits = 8;
_glfw.hints.framebuffer.alphaBits = 8;
_glfw.hints.framebuffer.depthBits = 24;
_glfw.hints.framebuffer.stencilBits = 8;
_glfw.hints.framebuffer.redBits = 8;
_glfw.hints.framebuffer.greenBits = 8;
_glfw.hints.framebuffer.blueBits = 8;
_glfw.hints.framebuffer.alphaBits = 8;
_glfw.hints.framebuffer.depthBits = 24;
_glfw.hints.framebuffer.stencilBits = 8;
_glfw.hints.framebuffer.doublebuffer = GLFW_TRUE;
// The default is to select the highest available refresh rate
@ -435,7 +436,7 @@ GLFWAPI void glfwWindowHint(int hint, int value)
_glfwInputError(GLFW_INVALID_ENUM, "Invalid window hint 0x%08X", hint);
}
GLFWAPI void glfwWindowHintString(int hint, const char *value)
GLFWAPI void glfwWindowHintString(int hint, const char* value)
{
assert(value != NULL);
@ -443,28 +444,28 @@ GLFWAPI void glfwWindowHintString(int hint, const char *value)
switch (hint)
{
case GLFW_COCOA_FRAME_NAME:
strncpy(_glfw.hints.window.ns.frameName, value,
sizeof(_glfw.hints.window.ns.frameName) - 1);
return;
case GLFW_X11_CLASS_NAME:
strncpy(_glfw.hints.window.x11.className, value,
sizeof(_glfw.hints.window.x11.className) - 1);
return;
case GLFW_X11_INSTANCE_NAME:
strncpy(_glfw.hints.window.x11.instanceName, value,
sizeof(_glfw.hints.window.x11.instanceName) - 1);
return;
case GLFW_WAYLAND_APP_ID:
strncpy(_glfw.hints.window.wl.appId, value,
sizeof(_glfw.hints.window.wl.appId) - 1);
return;
case GLFW_COCOA_FRAME_NAME:
strncpy(_glfw.hints.window.ns.frameName, value,
sizeof(_glfw.hints.window.ns.frameName) - 1);
return;
case GLFW_X11_CLASS_NAME:
strncpy(_glfw.hints.window.x11.className, value,
sizeof(_glfw.hints.window.x11.className) - 1);
return;
case GLFW_X11_INSTANCE_NAME:
strncpy(_glfw.hints.window.x11.instanceName, value,
sizeof(_glfw.hints.window.x11.instanceName) - 1);
return;
case GLFW_WAYLAND_APP_ID:
strncpy(_glfw.hints.window.wl.appId, value,
sizeof(_glfw.hints.window.wl.appId) - 1);
return;
}
_glfwInputError(GLFW_INVALID_ENUM, "Invalid window hint string 0x%08X", hint);
}
GLFWAPI void glfwDestroyWindow(GLFWwindow *handle)
GLFWAPI void glfwDestroyWindow(GLFWwindow* handle)
{
_GLFW_REQUIRE_INIT();
@ -486,7 +487,7 @@ GLFWAPI void glfwDestroyWindow(GLFWwindow *handle)
// Unlink window from global linked list
{
_GLFWwindow **prev = &_glfw.windowListHead;
_GLFWwindow** prev = &_glfw.windowListHead;
while (*prev != window)
prev = &((*prev)->next);
@ -498,7 +499,7 @@ GLFWAPI void glfwDestroyWindow(GLFWwindow *handle)
_glfw_free(window);
}
GLFWAPI int glfwWindowShouldClose(GLFWwindow *handle)
GLFWAPI int glfwWindowShouldClose(GLFWwindow* handle)
{
_GLFW_REQUIRE_INIT_OR_RETURN(0);
@ -508,7 +509,7 @@ GLFWAPI int glfwWindowShouldClose(GLFWwindow *handle)
return window->shouldClose;
}
GLFWAPI void glfwSetWindowShouldClose(GLFWwindow *handle, int value)
GLFWAPI void glfwSetWindowShouldClose(GLFWwindow* handle, int value)
{
_GLFW_REQUIRE_INIT();
@ -544,8 +545,8 @@ GLFWAPI void glfwSetWindowTitle(GLFWwindow* handle, const char* title)
_glfw_free(prev);
}
GLFWAPI void glfwSetWindowIcon(GLFWwindow *handle,
int count, const GLFWimage *images)
GLFWAPI void glfwSetWindowIcon(GLFWwindow* handle,
int count, const GLFWimage* images)
{
int i;
@ -578,7 +579,7 @@ GLFWAPI void glfwSetWindowIcon(GLFWwindow *handle,
_glfw.platform.setWindowIcon(window, count, images);
}
GLFWAPI void glfwGetWindowPos(GLFWwindow *handle, int *xpos, int *ypos)
GLFWAPI void glfwGetWindowPos(GLFWwindow* handle, int* xpos, int* ypos)
{
if (xpos)
*xpos = 0;
@ -593,7 +594,7 @@ GLFWAPI void glfwGetWindowPos(GLFWwindow *handle, int *xpos, int *ypos)
_glfw.platform.getWindowPos(window, xpos, ypos);
}
GLFWAPI void glfwSetWindowPos(GLFWwindow *handle, int xpos, int ypos)
GLFWAPI void glfwSetWindowPos(GLFWwindow* handle, int xpos, int ypos)
{
_GLFW_REQUIRE_INIT();
@ -606,7 +607,7 @@ GLFWAPI void glfwSetWindowPos(GLFWwindow *handle, int xpos, int ypos)
_glfw.platform.setWindowPos(window, xpos, ypos);
}
GLFWAPI void glfwGetWindowSize(GLFWwindow *handle, int *width, int *height)
GLFWAPI void glfwGetWindowSize(GLFWwindow* handle, int* width, int* height)
{
if (width)
*width = 0;
@ -621,7 +622,7 @@ GLFWAPI void glfwGetWindowSize(GLFWwindow *handle, int *width, int *height)
_glfw.platform.getWindowSize(window, width, height);
}
GLFWAPI void glfwSetWindowSize(GLFWwindow *handle, int width, int height)
GLFWAPI void glfwSetWindowSize(GLFWwindow* handle, int width, int height)
{
assert(width >= 0);
assert(height >= 0);
@ -637,7 +638,7 @@ GLFWAPI void glfwSetWindowSize(GLFWwindow *handle, int width, int height)
_glfw.platform.setWindowSize(window, width, height);
}
GLFWAPI void glfwSetWindowSizeLimits(GLFWwindow *handle,
GLFWAPI void glfwSetWindowSizeLimits(GLFWwindow* handle,
int minwidth, int minheight,
int maxwidth, int maxheight)
{
@ -669,9 +670,9 @@ GLFWAPI void glfwSetWindowSizeLimits(GLFWwindow *handle,
}
}
window->minwidth = minwidth;
window->minwidth = minwidth;
window->minheight = minheight;
window->maxwidth = maxwidth;
window->maxwidth = maxwidth;
window->maxheight = maxheight;
if (window->monitor || !window->resizable)
@ -682,7 +683,7 @@ GLFWAPI void glfwSetWindowSizeLimits(GLFWwindow *handle,
maxwidth, maxheight);
}
GLFWAPI void glfwSetWindowAspectRatio(GLFWwindow *handle, int numer, int denom)
GLFWAPI void glfwSetWindowAspectRatio(GLFWwindow* handle, int numer, int denom)
{
assert(numer != 0);
assert(denom != 0);
@ -712,7 +713,7 @@ GLFWAPI void glfwSetWindowAspectRatio(GLFWwindow *handle, int numer, int denom)
_glfw.platform.setWindowAspectRatio(window, numer, denom);
}
GLFWAPI void glfwGetFramebufferSize(GLFWwindow *handle, int *width, int *height)
GLFWAPI void glfwGetFramebufferSize(GLFWwindow* handle, int* width, int* height)
{
if (width)
*width = 0;
@ -727,9 +728,9 @@ GLFWAPI void glfwGetFramebufferSize(GLFWwindow *handle, int *width, int *height)
_glfw.platform.getFramebufferSize(window, width, height);
}
GLFWAPI void glfwGetWindowFrameSize(GLFWwindow *handle,
int *left, int *top,
int *right, int *bottom)
GLFWAPI void glfwGetWindowFrameSize(GLFWwindow* handle,
int* left, int* top,
int* right, int* bottom)
{
if (left)
*left = 0;
@ -748,8 +749,8 @@ GLFWAPI void glfwGetWindowFrameSize(GLFWwindow *handle,
_glfw.platform.getWindowFrameSize(window, left, top, right, bottom);
}
GLFWAPI void glfwGetWindowContentScale(GLFWwindow *handle,
float *xscale, float *yscale)
GLFWAPI void glfwGetWindowContentScale(GLFWwindow* handle,
float* xscale, float* yscale)
{
if (xscale)
*xscale = 0.f;
@ -764,7 +765,7 @@ GLFWAPI void glfwGetWindowContentScale(GLFWwindow *handle,
_glfw.platform.getWindowContentScale(window, xscale, yscale);
}
GLFWAPI float glfwGetWindowOpacity(GLFWwindow *handle)
GLFWAPI float glfwGetWindowOpacity(GLFWwindow* handle)
{
_GLFW_REQUIRE_INIT_OR_RETURN(0.f);
@ -774,7 +775,7 @@ GLFWAPI float glfwGetWindowOpacity(GLFWwindow *handle)
return _glfw.platform.getWindowOpacity(window);
}
GLFWAPI void glfwSetWindowOpacity(GLFWwindow *handle, float opacity)
GLFWAPI void glfwSetWindowOpacity(GLFWwindow* handle, float opacity)
{
assert(opacity == opacity);
assert(opacity >= 0.f);
@ -794,7 +795,7 @@ GLFWAPI void glfwSetWindowOpacity(GLFWwindow *handle, float opacity)
_glfw.platform.setWindowOpacity(window, opacity);
}
GLFWAPI void glfwIconifyWindow(GLFWwindow *handle)
GLFWAPI void glfwIconifyWindow(GLFWwindow* handle)
{
_GLFW_REQUIRE_INIT();
@ -804,7 +805,7 @@ GLFWAPI void glfwIconifyWindow(GLFWwindow *handle)
_glfw.platform.iconifyWindow(window);
}
GLFWAPI void glfwRestoreWindow(GLFWwindow *handle)
GLFWAPI void glfwRestoreWindow(GLFWwindow* handle)
{
_GLFW_REQUIRE_INIT();
@ -814,7 +815,7 @@ GLFWAPI void glfwRestoreWindow(GLFWwindow *handle)
_glfw.platform.restoreWindow(window);
}
GLFWAPI void glfwMaximizeWindow(GLFWwindow *handle)
GLFWAPI void glfwMaximizeWindow(GLFWwindow* handle)
{
_GLFW_REQUIRE_INIT();
@ -827,7 +828,7 @@ GLFWAPI void glfwMaximizeWindow(GLFWwindow *handle)
_glfw.platform.maximizeWindow(window);
}
GLFWAPI void glfwShowWindow(GLFWwindow *handle)
GLFWAPI void glfwShowWindow(GLFWwindow* handle)
{
_GLFW_REQUIRE_INIT();
@ -843,7 +844,7 @@ GLFWAPI void glfwShowWindow(GLFWwindow *handle)
_glfw.platform.focusWindow(window);
}
GLFWAPI void glfwRequestWindowAttention(GLFWwindow *handle)
GLFWAPI void glfwRequestWindowAttention(GLFWwindow* handle)
{
_GLFW_REQUIRE_INIT();
@ -853,7 +854,7 @@ GLFWAPI void glfwRequestWindowAttention(GLFWwindow *handle)
_glfw.platform.requestWindowAttention(window);
}
GLFWAPI void glfwHideWindow(GLFWwindow *handle)
GLFWAPI void glfwHideWindow(GLFWwindow* handle)
{
_GLFW_REQUIRE_INIT();
@ -866,7 +867,7 @@ GLFWAPI void glfwHideWindow(GLFWwindow *handle)
_glfw.platform.hideWindow(window);
}
GLFWAPI void glfwFocusWindow(GLFWwindow *handle)
GLFWAPI void glfwFocusWindow(GLFWwindow* handle)
{
_GLFW_REQUIRE_INIT();
@ -876,7 +877,7 @@ GLFWAPI void glfwFocusWindow(GLFWwindow *handle)
_glfw.platform.focusWindow(window);
}
GLFWAPI int glfwGetWindowAttrib(GLFWwindow *handle, int attrib)
GLFWAPI int glfwGetWindowAttrib(GLFWwindow* handle, int attrib)
{
_GLFW_REQUIRE_INIT_OR_RETURN(0);
@ -885,61 +886,61 @@ GLFWAPI int glfwGetWindowAttrib(GLFWwindow *handle, int attrib)
switch (attrib)
{
case GLFW_FOCUSED:
return _glfw.platform.windowFocused(window);
case GLFW_ICONIFIED:
return _glfw.platform.windowIconified(window);
case GLFW_VISIBLE:
return _glfw.platform.windowVisible(window);
case GLFW_MAXIMIZED:
return _glfw.platform.windowMaximized(window);
case GLFW_HOVERED:
return _glfw.platform.windowHovered(window);
case GLFW_FOCUS_ON_SHOW:
return window->focusOnShow;
case GLFW_MOUSE_PASSTHROUGH:
return window->mousePassthrough;
case GLFW_TRANSPARENT_FRAMEBUFFER:
return _glfw.platform.framebufferTransparent(window);
case GLFW_RESIZABLE:
return window->resizable;
case GLFW_DECORATED:
return window->decorated;
case GLFW_FLOATING:
return window->floating;
case GLFW_AUTO_ICONIFY:
return window->autoIconify;
case GLFW_DOUBLEBUFFER:
return window->doublebuffer;
case GLFW_CLIENT_API:
return window->context.client;
case GLFW_CONTEXT_CREATION_API:
return window->context.source;
case GLFW_CONTEXT_VERSION_MAJOR:
return window->context.major;
case GLFW_CONTEXT_VERSION_MINOR:
return window->context.minor;
case GLFW_CONTEXT_REVISION:
return window->context.revision;
case GLFW_CONTEXT_ROBUSTNESS:
return window->context.robustness;
case GLFW_OPENGL_FORWARD_COMPAT:
return window->context.forward;
case GLFW_CONTEXT_DEBUG:
return window->context.debug;
case GLFW_OPENGL_PROFILE:
return window->context.profile;
case GLFW_CONTEXT_RELEASE_BEHAVIOR:
return window->context.release;
case GLFW_CONTEXT_NO_ERROR:
return window->context.noerror;
case GLFW_FOCUSED:
return _glfw.platform.windowFocused(window);
case GLFW_ICONIFIED:
return _glfw.platform.windowIconified(window);
case GLFW_VISIBLE:
return _glfw.platform.windowVisible(window);
case GLFW_MAXIMIZED:
return _glfw.platform.windowMaximized(window);
case GLFW_HOVERED:
return _glfw.platform.windowHovered(window);
case GLFW_FOCUS_ON_SHOW:
return window->focusOnShow;
case GLFW_MOUSE_PASSTHROUGH:
return window->mousePassthrough;
case GLFW_TRANSPARENT_FRAMEBUFFER:
return _glfw.platform.framebufferTransparent(window);
case GLFW_RESIZABLE:
return window->resizable;
case GLFW_DECORATED:
return window->decorated;
case GLFW_FLOATING:
return window->floating;
case GLFW_AUTO_ICONIFY:
return window->autoIconify;
case GLFW_DOUBLEBUFFER:
return window->doublebuffer;
case GLFW_CLIENT_API:
return window->context.client;
case GLFW_CONTEXT_CREATION_API:
return window->context.source;
case GLFW_CONTEXT_VERSION_MAJOR:
return window->context.major;
case GLFW_CONTEXT_VERSION_MINOR:
return window->context.minor;
case GLFW_CONTEXT_REVISION:
return window->context.revision;
case GLFW_CONTEXT_ROBUSTNESS:
return window->context.robustness;
case GLFW_OPENGL_FORWARD_COMPAT:
return window->context.forward;
case GLFW_CONTEXT_DEBUG:
return window->context.debug;
case GLFW_OPENGL_PROFILE:
return window->context.profile;
case GLFW_CONTEXT_RELEASE_BEHAVIOR:
return window->context.release;
case GLFW_CONTEXT_NO_ERROR:
return window->context.noerror;
}
_glfwInputError(GLFW_INVALID_ENUM, "Invalid window attribute 0x%08X", attrib);
return 0;
}
GLFWAPI void glfwSetWindowAttrib(GLFWwindow *handle, int attrib, int value)
GLFWAPI void glfwSetWindowAttrib(GLFWwindow* handle, int attrib, int value)
{
_GLFW_REQUIRE_INIT();
@ -950,42 +951,42 @@ GLFWAPI void glfwSetWindowAttrib(GLFWwindow *handle, int attrib, int value)
switch (attrib)
{
case GLFW_AUTO_ICONIFY:
window->autoIconify = value;
return;
case GLFW_AUTO_ICONIFY:
window->autoIconify = value;
return;
case GLFW_RESIZABLE:
window->resizable = value;
if (!window->monitor)
_glfw.platform.setWindowResizable(window, value);
return;
case GLFW_RESIZABLE:
window->resizable = value;
if (!window->monitor)
_glfw.platform.setWindowResizable(window, value);
return;
case GLFW_DECORATED:
window->decorated = value;
if (!window->monitor)
_glfw.platform.setWindowDecorated(window, value);
return;
case GLFW_DECORATED:
window->decorated = value;
if (!window->monitor)
_glfw.platform.setWindowDecorated(window, value);
return;
case GLFW_FLOATING:
window->floating = value;
if (!window->monitor)
_glfw.platform.setWindowFloating(window, value);
return;
case GLFW_FLOATING:
window->floating = value;
if (!window->monitor)
_glfw.platform.setWindowFloating(window, value);
return;
case GLFW_FOCUS_ON_SHOW:
window->focusOnShow = value;
return;
case GLFW_FOCUS_ON_SHOW:
window->focusOnShow = value;
return;
case GLFW_MOUSE_PASSTHROUGH:
window->mousePassthrough = value;
_glfw.platform.setWindowMousePassthrough(window, value);
return;
case GLFW_MOUSE_PASSTHROUGH:
window->mousePassthrough = value;
_glfw.platform.setWindowMousePassthrough(window, value);
return;
}
_glfwInputError(GLFW_INVALID_ENUM, "Invalid window attribute 0x%08X", attrib);
}
GLFWAPI GLFWmonitor *glfwGetWindowMonitor(GLFWwindow *handle)
GLFWAPI GLFWmonitor* glfwGetWindowMonitor(GLFWwindow* handle)
{
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
@ -995,8 +996,8 @@ GLFWAPI GLFWmonitor *glfwGetWindowMonitor(GLFWwindow *handle)
return (GLFWmonitor*) window->monitor;
}
GLFWAPI void glfwSetWindowMonitor(GLFWwindow *wh,
GLFWmonitor *mh,
GLFWAPI void glfwSetWindowMonitor(GLFWwindow* wh,
GLFWmonitor* mh,
int xpos, int ypos,
int width, int height,
int refreshRate)
@ -1026,8 +1027,8 @@ GLFWAPI void glfwSetWindowMonitor(GLFWwindow *wh,
return;
}
window->videoMode.width = width;
window->videoMode.height = height;
window->videoMode.width = width;
window->videoMode.height = height;
window->videoMode.refreshRate = refreshRate;
_glfw.platform.setWindowMonitor(window, monitor,
@ -1035,7 +1036,7 @@ GLFWAPI void glfwSetWindowMonitor(GLFWwindow *wh,
refreshRate);
}
GLFWAPI void glfwSetWindowUserPointer(GLFWwindow *handle, void *pointer)
GLFWAPI void glfwSetWindowUserPointer(GLFWwindow* handle, void* pointer)
{
_GLFW_REQUIRE_INIT();
@ -1045,7 +1046,7 @@ GLFWAPI void glfwSetWindowUserPointer(GLFWwindow *handle, void *pointer)
window->userPointer = pointer;
}
GLFWAPI void *glfwGetWindowUserPointer(GLFWwindow *handle)
GLFWAPI void* glfwGetWindowUserPointer(GLFWwindow* handle)
{
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
@ -1055,7 +1056,7 @@ GLFWAPI void *glfwGetWindowUserPointer(GLFWwindow *handle)
return window->userPointer;
}
GLFWAPI GLFWwindowposfun glfwSetWindowPosCallback(GLFWwindow *handle,
GLFWAPI GLFWwindowposfun glfwSetWindowPosCallback(GLFWwindow* handle,
GLFWwindowposfun cbfun)
{
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
@ -1067,7 +1068,7 @@ GLFWAPI GLFWwindowposfun glfwSetWindowPosCallback(GLFWwindow *handle,
return cbfun;
}
GLFWAPI GLFWwindowsizefun glfwSetWindowSizeCallback(GLFWwindow *handle,
GLFWAPI GLFWwindowsizefun glfwSetWindowSizeCallback(GLFWwindow* handle,
GLFWwindowsizefun cbfun)
{
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
@ -1079,7 +1080,7 @@ GLFWAPI GLFWwindowsizefun glfwSetWindowSizeCallback(GLFWwindow *handle,
return cbfun;
}
GLFWAPI GLFWwindowclosefun glfwSetWindowCloseCallback(GLFWwindow *handle,
GLFWAPI GLFWwindowclosefun glfwSetWindowCloseCallback(GLFWwindow* handle,
GLFWwindowclosefun cbfun)
{
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
@ -1091,7 +1092,7 @@ GLFWAPI GLFWwindowclosefun glfwSetWindowCloseCallback(GLFWwindow *handle,
return cbfun;
}
GLFWAPI GLFWwindowrefreshfun glfwSetWindowRefreshCallback(GLFWwindow *handle,
GLFWAPI GLFWwindowrefreshfun glfwSetWindowRefreshCallback(GLFWwindow* handle,
GLFWwindowrefreshfun cbfun)
{
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
@ -1103,7 +1104,7 @@ GLFWAPI GLFWwindowrefreshfun glfwSetWindowRefreshCallback(GLFWwindow *handle,
return cbfun;
}
GLFWAPI GLFWwindowfocusfun glfwSetWindowFocusCallback(GLFWwindow *handle,
GLFWAPI GLFWwindowfocusfun glfwSetWindowFocusCallback(GLFWwindow* handle,
GLFWwindowfocusfun cbfun)
{
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
@ -1115,7 +1116,7 @@ GLFWAPI GLFWwindowfocusfun glfwSetWindowFocusCallback(GLFWwindow *handle,
return cbfun;
}
GLFWAPI GLFWwindowiconifyfun glfwSetWindowIconifyCallback(GLFWwindow *handle,
GLFWAPI GLFWwindowiconifyfun glfwSetWindowIconifyCallback(GLFWwindow* handle,
GLFWwindowiconifyfun cbfun)
{
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
@ -1127,7 +1128,7 @@ GLFWAPI GLFWwindowiconifyfun glfwSetWindowIconifyCallback(GLFWwindow *handle,
return cbfun;
}
GLFWAPI GLFWwindowmaximizefun glfwSetWindowMaximizeCallback(GLFWwindow *handle,
GLFWAPI GLFWwindowmaximizefun glfwSetWindowMaximizeCallback(GLFWwindow* handle,
GLFWwindowmaximizefun cbfun)
{
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
@ -1139,7 +1140,7 @@ GLFWAPI GLFWwindowmaximizefun glfwSetWindowMaximizeCallback(GLFWwindow *handle,
return cbfun;
}
GLFWAPI GLFWframebuffersizefun glfwSetFramebufferSizeCallback(GLFWwindow *handle,
GLFWAPI GLFWframebuffersizefun glfwSetFramebufferSizeCallback(GLFWwindow* handle,
GLFWframebuffersizefun cbfun)
{
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
@ -1151,7 +1152,7 @@ GLFWAPI GLFWframebuffersizefun glfwSetFramebufferSizeCallback(GLFWwindow *handle
return cbfun;
}
GLFWAPI GLFWwindowcontentscalefun glfwSetWindowContentScaleCallback(GLFWwindow *handle,
GLFWAPI GLFWwindowcontentscalefun glfwSetWindowContentScaleCallback(GLFWwindow* handle,
GLFWwindowcontentscalefun cbfun)
{
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
@ -1198,3 +1199,4 @@ GLFWAPI void glfwPostEmptyEvent(void)
_GLFW_REQUIRE_INIT();
_glfw.platform.postEmptyEvent();
}

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