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Mariusz Białończyk 2024-02-10 23:45:39 +01:00 committed by GitHub
commit a56441b837
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3 changed files with 20 additions and 5 deletions

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@ -376,6 +376,15 @@ static void createKeyTables(void)
}
}
static GLFWbool getScaleSetting(void)
{
const char* scaleEnvString = getenv("GLFW_SCALE_TO_MONITOR");
if (scaleEnvString)
return GLFW_TRUE;
else
return GLFW_FALSE;
}
static GLFWbool loadCursorTheme(void)
{
int cursorSize = 16;
@ -838,6 +847,8 @@ int _glfwInitWayland(void)
if (!loadCursorTheme())
return GLFW_FALSE;
_glfw.wl.scaleToMonitor = getScaleSetting();
if (_glfw.wl.seat && _glfw.wl.dataDeviceManager)
{
_glfw.wl.dataDevice =

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@ -458,6 +458,7 @@ typedef struct _GLFWlibraryWayland
int cursorTimerfd;
uint32_t serial;
uint32_t pointerEnterSerial;
GLFWbool scaleToMonitor;
int keyRepeatTimerfd;
int32_t keyRepeatRate;

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@ -1331,6 +1331,7 @@ static void pointerHandleMotion(void* userData,
const double ypos = wl_fixed_to_double(sy);
window->wl.cursorPosX = xpos;
window->wl.cursorPosY = ypos;
int scale = _glfw.wl.scaleToMonitor ? window->wl.contentScale : 1;
const char* cursorName = NULL;
@ -1338,7 +1339,7 @@ static void pointerHandleMotion(void* userData,
{
case GLFW_MAIN_WINDOW:
_glfw.wl.cursorPreviousName = NULL;
_glfwInputCursorPos(window, xpos, ypos);
_glfwInputCursorPos(window, xpos * scale, ypos * scale);
return;
case GLFW_TOP_DECORATION:
if (ypos < GLFW_BORDER_SIZE)
@ -2146,10 +2147,11 @@ void _glfwSetWindowPosWayland(_GLFWwindow* window, int xpos, int ypos)
void _glfwGetWindowSizeWayland(_GLFWwindow* window, int* width, int* height)
{
int scale = _glfw.wl.scaleToMonitor ? window->wl.contentScale : 1;
if (width)
*width = window->wl.width;
*width = window->wl.width * scale;
if (height)
*height = window->wl.height;
*height = window->wl.height * scale;
}
void _glfwSetWindowSizeWayland(_GLFWwindow* window, int width, int height)
@ -2263,10 +2265,11 @@ void _glfwSetWindowAspectRatioWayland(_GLFWwindow* window, int numer, int denom)
void _glfwGetFramebufferSizeWayland(_GLFWwindow* window, int* width, int* height)
{
_glfwGetWindowSizeWayland(window, width, height);
int scale = _glfw.wl.scaleToMonitor ? 1 : window->wl.contentScale;
if (width)
*width *= window->wl.contentScale;
*width *= scale;
if (height)
*height *= window->wl.contentScale;
*height *= scale;
}
void _glfwGetWindowFrameSizeWayland(_GLFWwindow* window,