From a6095def05957dc6bef1f708a2a118fe9c337a8b Mon Sep 17 00:00:00 2001 From: Dino <84743074+LeapersEdge@users.noreply.github.com> Date: Fri, 26 Dec 2025 11:26:27 +0100 Subject: [PATCH] Setting default gamepad axes to their usual resting state --- src/input.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/input.c b/src/input.c index c619eefce..35e1e0ac6 100644 --- a/src/input.c +++ b/src/input.c @@ -1398,6 +1398,8 @@ GLFWAPI int glfwGetGamepadState(int jid, GLFWgamepadstate* state) assert(state != NULL); memset(state, 0, sizeof(GLFWgamepadstate)); + state->axes[GLFW_GAMEPAD_AXIS_LEFT_TRIGGER] = -1.0f; + state->axes[GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER] = -1.0f; _GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE);