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Wayland: Decide final window size in one place
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2b3f919b60
commit
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@ -338,8 +338,14 @@ static void resizeFramebuffer(_GLFWwindow* window)
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_glfwInputFramebufferSize(window, window->wl.fbWidth, window->wl.fbHeight);
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_glfwInputFramebufferSize(window, window->wl.fbWidth, window->wl.fbHeight);
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}
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}
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static void resizeWindow(_GLFWwindow* window)
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static GLFWbool resizeWindow(_GLFWwindow* window, int width, int height)
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{
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{
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if (width == window->wl.width && height == window->wl.height)
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return GLFW_FALSE;
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window->wl.width = width;
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window->wl.height = height;
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resizeFramebuffer(window);
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resizeFramebuffer(window);
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if (window->wl.scalingViewport)
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if (window->wl.scalingViewport)
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@ -375,6 +381,8 @@ static void resizeWindow(_GLFWwindow* window)
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GLFW_BORDER_SIZE);
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GLFW_BORDER_SIZE);
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wl_surface_commit(window->wl.fallback.bottom.surface);
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wl_surface_commit(window->wl.fallback.bottom.surface);
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}
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}
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return GLFW_TRUE;
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}
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}
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void _glfwUpdateBufferScaleFromOutputsWayland(_GLFWwindow* window)
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void _glfwUpdateBufferScaleFromOutputsWayland(_GLFWwindow* window)
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@ -651,13 +659,9 @@ static void xdgSurfaceHandleConfigure(void* userData,
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}
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}
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}
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}
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if (width != window->wl.width || height != window->wl.height)
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if (resizeWindow(window, width, height))
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{
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{
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window->wl.width = width;
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_glfwInputWindowSize(window, window->wl.width, window->wl.height);
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window->wl.height = height;
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resizeWindow(window);
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_glfwInputWindowSize(window, width, height);
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if (window->wl.visible)
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if (window->wl.visible)
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_glfwInputWindowDamage(window);
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_glfwInputWindowDamage(window);
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@ -752,13 +756,9 @@ void libdecorFrameHandleConfigure(struct libdecor_frame* frame,
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damaged = GLFW_TRUE;
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damaged = GLFW_TRUE;
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}
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}
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if (width != window->wl.width || height != window->wl.height)
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if (resizeWindow(window, width, height))
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{
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{
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window->wl.width = width;
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_glfwInputWindowSize(window, window->wl.width, window->wl.height);
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window->wl.height = height;
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resizeWindow(window);
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_glfwInputWindowSize(window, width, height);
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damaged = GLFW_TRUE;
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damaged = GLFW_TRUE;
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}
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}
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@ -2250,13 +2250,13 @@ void _glfwSetWindowSizeWayland(_GLFWwindow* window, int width, int height)
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}
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}
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else
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else
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{
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{
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window->wl.width = width;
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if (!resizeWindow(window, width, height))
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window->wl.height = height;
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return;
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resizeWindow(window);
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if (window->wl.libdecor.frame)
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if (window->wl.libdecor.frame)
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{
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{
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struct libdecor_state* frameState = libdecor_state_new(width, height);
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struct libdecor_state* frameState =
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libdecor_state_new(window->wl.width, window->wl.height);
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libdecor_frame_commit(window->wl.libdecor.frame, frameState, NULL);
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libdecor_frame_commit(window->wl.libdecor.frame, frameState, NULL);
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libdecor_state_free(frameState);
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libdecor_state_free(frameState);
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}
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}
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@ -2330,20 +2330,17 @@ void _glfwSetWindowAspectRatioWayland(_GLFWwindow* window, int numer, int denom)
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width *= targetRatio;
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width *= targetRatio;
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}
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}
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if (width != window->wl.width || height != window->wl.height)
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if (resizeWindow(window, width, height))
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{
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{
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window->wl.width = width;
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window->wl.height = height;
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resizeWindow(window);
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if (window->wl.libdecor.frame)
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if (window->wl.libdecor.frame)
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{
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{
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struct libdecor_state* frameState = libdecor_state_new(width, height);
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struct libdecor_state* frameState =
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libdecor_state_new(window->wl.width, window->wl.height);
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libdecor_frame_commit(window->wl.libdecor.frame, frameState, NULL);
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libdecor_frame_commit(window->wl.libdecor.frame, frameState, NULL);
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libdecor_state_free(frameState);
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libdecor_state_free(frameState);
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}
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}
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_glfwInputWindowSize(window, width, height);
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_glfwInputWindowSize(window, window->wl.width, window->wl.height);
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if (window->wl.visible)
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if (window->wl.visible)
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_glfwInputWindowDamage(window);
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_glfwInputWindowDamage(window);
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