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gears-gles2 example added to test vivante backend.
small update in vivante_window.c
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@ -38,6 +38,7 @@ set(TINYCTHREAD "${GLFW_SOURCE_DIR}/deps/tinycthread.h"
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add_executable(boing WIN32 MACOSX_BUNDLE boing.c ${ICON} ${GLAD_GL})
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add_executable(boing WIN32 MACOSX_BUNDLE boing.c ${ICON} ${GLAD_GL})
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add_executable(gears WIN32 MACOSX_BUNDLE gears.c ${ICON} ${GLAD_GL})
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add_executable(gears WIN32 MACOSX_BUNDLE gears.c ${ICON} ${GLAD_GL})
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add_executable(gears-gles2 WIN32 MACOSX_BUNDLE gears-gles2.c ${ICON} ${GLAD_GL})
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add_executable(heightmap WIN32 MACOSX_BUNDLE heightmap.c ${ICON} ${GLAD_GL})
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add_executable(heightmap WIN32 MACOSX_BUNDLE heightmap.c ${ICON} ${GLAD_GL})
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add_executable(offscreen offscreen.c ${ICON} ${GLAD_GL})
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add_executable(offscreen offscreen.c ${ICON} ${GLAD_GL})
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add_executable(particles WIN32 MACOSX_BUNDLE particles.c ${ICON} ${TINYCTHREAD} ${GETOPT} ${GLAD_GL})
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add_executable(particles WIN32 MACOSX_BUNDLE particles.c ${ICON} ${TINYCTHREAD} ${GETOPT} ${GLAD_GL})
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@ -51,7 +52,7 @@ if (RT_LIBRARY)
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target_link_libraries(particles "${RT_LIBRARY}")
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target_link_libraries(particles "${RT_LIBRARY}")
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endif()
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endif()
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set(WINDOWS_BINARIES boing gears heightmap particles sharing simple splitview wave)
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set(WINDOWS_BINARIES boing gears gears-gles2 heightmap particles sharing simple splitview wave)
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set(CONSOLE_BINARIES offscreen)
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set(CONSOLE_BINARIES offscreen)
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set_target_properties(${WINDOWS_BINARIES} ${CONSOLE_BINARIES} PROPERTIES
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set_target_properties(${WINDOWS_BINARIES} ${CONSOLE_BINARIES} PROPERTIES
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@ -66,6 +67,7 @@ endif()
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if (APPLE)
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if (APPLE)
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set_target_properties(boing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Boing")
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set_target_properties(boing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Boing")
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set_target_properties(gears PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Gears")
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set_target_properties(gears PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Gears")
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set_target_properties(gears-gles2 PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "GearsGLES2")
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set_target_properties(heightmap PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Heightmap")
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set_target_properties(heightmap PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Heightmap")
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set_target_properties(particles PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Particles")
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set_target_properties(particles PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Particles")
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set_target_properties(sharing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Sharing")
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set_target_properties(sharing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Sharing")
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1189
examples/gears-gles2.c
Normal file
1189
examples/gears-gles2.c
Normal file
File diff suppressed because it is too large
Load Diff
@ -27,15 +27,27 @@
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#include "internal.h"
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#include "internal.h"
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static int createNativeWindow(_GLFWwindow* window,
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static int queryWindowGeometry(_GLFWwindow* window )
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const _GLFWwndconfig* wndconfig)
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{
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{
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window->vivante.native_window = fbCreateWindow( _GLFW_EGL_NATIVE_DISPLAY, 0, 0, wndconfig->width, wndconfig->height );
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if (!window->vivante.native_window)
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if (!window->vivante.native_window)
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return GLFW_FALSE;
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return GLFW_FALSE;
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window->vivante.width = wndconfig->width;
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fbGetWindowGeometry(window->vivante.native_window
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window->vivante.height = wndconfig->height;
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, &window->vivante.xpos, &window->vivante.ypos
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, &window->vivante.width, &window->vivante.height);
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return GLFW_TRUE;
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}
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static int createNativeWindow(_GLFWwindow* window,
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const _GLFWwndconfig* wndconfig)
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{
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window->vivante.native_window = fbCreateWindow(_GLFW_EGL_NATIVE_DISPLAY, 0, 0, 0, 0);//, wndconfig->width, wndconfig->height);
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if (!window->vivante.native_window)
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return GLFW_FALSE;
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if (!queryWindowGeometry(window))
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return GLFW_FALSE;
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return GLFW_TRUE;
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return GLFW_TRUE;
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}
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}
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@ -119,8 +131,6 @@ void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height)
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void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height)
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void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height)
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{
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{
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window->vivante.width = width;
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window->vivante.height = height;
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}
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}
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void _glfwPlatformSetWindowSizeLimits(_GLFWwindow* window,
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void _glfwPlatformSetWindowSizeLimits(_GLFWwindow* window,
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