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Clarified thread safety statement.
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@ -1328,7 +1328,7 @@ GLFWAPI void glfwDestroyWindow(GLFWwindow* window);
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* @param[in] window The window to query.
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* @param[in] window The window to query.
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* @return The value of the close flag.
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* @return The value of the close flag.
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*
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*
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* @remarks This function may be called from secondary threads.
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* @remarks This function may be called from any thread.
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*
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*
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* @ingroup window
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* @ingroup window
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*/
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*/
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@ -1343,7 +1343,7 @@ GLFWAPI int glfwWindowShouldClose(GLFWwindow* window);
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* @param[in] window The window whose flag to change.
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* @param[in] window The window whose flag to change.
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* @param[in] value The new value.
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* @param[in] value The new value.
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*
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*
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* @remarks This function may be called from secondary threads.
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* @remarks This function may be called from any thread.
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*
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*
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* @ingroup window
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* @ingroup window
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*/
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*/
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@ -1798,7 +1798,7 @@ GLFWAPI void glfwWaitEvents(void);
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* synchronization of threads in applications that do not create windows, use
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* synchronization of threads in applications that do not create windows, use
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* your threading library of choice.
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* your threading library of choice.
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*
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*
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* @remarks This function may be called from secondary threads.
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* @remarks This function may be called from any thread.
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*
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*
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* @sa glfwWaitEvents
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* @sa glfwWaitEvents
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*
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*
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@ -2248,7 +2248,7 @@ GLFWAPI const char* glfwGetClipboardString(GLFWwindow* window);
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*
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*
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* @return The current value, in seconds, or zero if an error occurred.
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* @return The current value, in seconds, or zero if an error occurred.
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*
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*
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* @remarks This function may be called from secondary threads.
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* @remarks This function may be called from any thread.
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*
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*
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* @note The resolution of the timer is system dependent, but is usually on the
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* @note The resolution of the timer is system dependent, but is usually on the
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* order of a few micro- or nanoseconds. It uses the highest-resolution
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* order of a few micro- or nanoseconds. It uses the highest-resolution
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@ -2283,7 +2283,7 @@ GLFWAPI void glfwSetTime(double time);
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* @param[in] window The window whose context to make current, or `NULL` to
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* @param[in] window The window whose context to make current, or `NULL` to
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* detach the current context.
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* detach the current context.
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*
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*
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* @remarks This function may be called from secondary threads.
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* @remarks This function may be called from any thread.
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*
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*
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* @sa glfwGetCurrentContext
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* @sa glfwGetCurrentContext
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*
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*
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@ -2299,7 +2299,7 @@ GLFWAPI void glfwMakeContextCurrent(GLFWwindow* window);
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* @return The window whose context is current, or `NULL` if no window's
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* @return The window whose context is current, or `NULL` if no window's
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* context is current.
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* context is current.
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*
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*
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* @remarks This function may be called from secondary threads.
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* @remarks This function may be called from any thread.
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*
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*
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* @sa glfwMakeContextCurrent
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* @sa glfwMakeContextCurrent
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*
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*
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@ -2315,7 +2315,7 @@ GLFWAPI GLFWwindow* glfwGetCurrentContext(void);
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*
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*
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* @param[in] window The window whose buffers to swap.
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* @param[in] window The window whose buffers to swap.
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*
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*
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* @remarks This function may be called from secondary threads.
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* @remarks This function may be called from any thread.
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*
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*
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* @par New in GLFW 3
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* @par New in GLFW 3
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* This function no longer calls @ref glfwPollEvents. You need to call it or
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* This function no longer calls @ref glfwPollEvents. You need to call it or
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@ -2344,7 +2344,7 @@ GLFWAPI void glfwSwapBuffers(GLFWwindow* window);
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* @param[in] interval The minimum number of screen updates to wait for
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* @param[in] interval The minimum number of screen updates to wait for
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* until the buffers are swapped by @ref glfwSwapBuffers.
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* until the buffers are swapped by @ref glfwSwapBuffers.
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*
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*
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* @remarks This function may be called from secondary threads.
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* @remarks This function may be called from any thread.
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*
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*
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* @note This function is not called during window creation, leaving the swap
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* @note This function is not called during window creation, leaving the swap
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* interval set to whatever is the default on that platform. This is done
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* interval set to whatever is the default on that platform. This is done
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@ -2371,7 +2371,7 @@ GLFWAPI void glfwSwapInterval(int interval);
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* @param[in] extension The ASCII encoded name of the extension.
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* @param[in] extension The ASCII encoded name of the extension.
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* @return `GL_TRUE` if the extension is available, or `GL_FALSE` otherwise.
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* @return `GL_TRUE` if the extension is available, or `GL_FALSE` otherwise.
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*
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*
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* @remarks This function may be called from secondary threads.
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* @remarks This function may be called from any thread.
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*
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*
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* @note As this functions searches one or more extension strings on each call,
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* @note As this functions searches one or more extension strings on each call,
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* it is recommended that you cache its results if it's going to be used
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* it is recommended that you cache its results if it's going to be used
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@ -2393,7 +2393,7 @@ GLFWAPI int glfwExtensionSupported(const char* extension);
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* @return The address of the function, or `NULL` if the function is
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* @return The address of the function, or `NULL` if the function is
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* unavailable.
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* unavailable.
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*
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*
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* @remarks This function may be called from secondary threads.
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* @remarks This function may be called from any thread.
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*
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*
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* @note The addresses of these functions are not guaranteed to be the same for
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* @note The addresses of these functions are not guaranteed to be the same for
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* all contexts, especially if they use different client APIs or even different
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* all contexts, especially if they use different client APIs or even different
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