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Add possible error comment
Add 'GLFW_FORMAT_UNAVAILABLE' as possible error in comment for 'glfwGetClipboardString', which can set it on wayland.
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@ -5764,7 +5764,7 @@ GLFWAPI int glfwGetGamepadState(int jid, GLFWgamepadstate* state);
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* @param[in] window Deprecated. Any valid window or `NULL`.
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* @param[in] window Deprecated. Any valid window or `NULL`.
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* @param[in] string A UTF-8 encoded string.
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* @param[in] string A UTF-8 encoded string.
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*
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*
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* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
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* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, GLFW_FORMAT_UNAVAILABLE and @ref
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* GLFW_PLATFORM_ERROR.
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* GLFW_PLATFORM_ERROR.
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*
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*
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* @pointer_lifetime The specified string is copied before this function
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* @pointer_lifetime The specified string is copied before this function
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