Wayland: Implemented glfwRequestWindowAttention via xdg-activation-v1 protocol

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GamesTrap 2023-03-01 19:56:11 +01:00
parent 8f470597d6
commit abc1db8505
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GPG Key ID: 31DFD452434ECDA3
6 changed files with 60 additions and 3 deletions

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@ -202,6 +202,7 @@ video tutorials.
- Riku Salminen
- Brandon Schaefer
- Sebastian Schuberth
- Jan Schuerkamp
- Christian Sdunek
- Matt Sealey
- Steve Sexton

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@ -141,6 +141,12 @@ This protocol is part of wayland-protocols 1.4, and mandatory at build time.
If the running compositor does not support this protocol either, no decorations
will be drawn around windows.
GLFW uses the [xdg-activation
protocol](https://cgit.freedesktop.org/wayland/wayland-protocols/tree/staging/xdg-activation/xdg-activation-v1.xml)
to enable attention requests. This protocol is part of
wayland-protocols staging, and mandatory at build time. If the running compositor
does not support this protocol, the attention requests do nothing.
@section compat_glx GLX extensions

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@ -113,6 +113,9 @@ if (GLFW_BUILD_WAYLAND)
wayland_generate(
"${WAYLAND_PROTOCOLS_BASE}/unstable/idle-inhibit/idle-inhibit-unstable-v1.xml"
"${GLFW_BINARY_DIR}/src/wayland-idle-inhibit-unstable-v1-client-protocol")
wayland_generate(
"${WAYLAND_PROTOCOLS_BASE}/staging/xdg-activation/xdg-activation-v1.xml"
"${GLFW_BINARY_DIR}/src/wayland-xdg-activation-v1-client-protocol")
endif()
if (WIN32 AND GLFW_BUILD_SHARED_LIBRARY)

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@ -48,6 +48,7 @@
#include "wayland-relative-pointer-unstable-v1-client-protocol.h"
#include "wayland-pointer-constraints-unstable-v1-client-protocol.h"
#include "wayland-idle-inhibit-unstable-v1-client-protocol.h"
#include "wayland-xdg-activation-v1-client-protocol.h"
// NOTE: Versions of wayland-scanner prior to 1.17.91 named every global array of
// wl_interface pointers 'types', making it impossible to combine several unmodified
@ -82,6 +83,10 @@
#include "wayland-idle-inhibit-unstable-v1-client-protocol-code.h"
#undef types
#define types _glfw_xdg_activation_types
#include "wayland-xdg-activation-v1-client-protocol-code.h"
#undef types
static void wmBaseHandlePing(void* userData,
struct xdg_wm_base* wmBase,
uint32_t serial)
@ -180,6 +185,13 @@ static void registryHandleGlobal(void* userData,
&zwp_idle_inhibit_manager_v1_interface,
1);
}
else if (strcmp(interface, "xdg_activation_v1") == 0)
{
_glfw.wl.activationManager =
wl_registry_bind(registry, name,
&xdg_activation_v1_interface,
1);
}
}
static void registryHandleGlobalRemove(void* userData,
@ -777,6 +789,8 @@ void _glfwTerminateWayland(void)
zwp_pointer_constraints_v1_destroy(_glfw.wl.pointerConstraints);
if (_glfw.wl.idleInhibitManager)
zwp_idle_inhibit_manager_v1_destroy(_glfw.wl.idleInhibitManager);
if (_glfw.wl.activationManager)
xdg_activation_v1_destroy(_glfw.wl.activationManager);
if (_glfw.wl.registry)
wl_registry_destroy(_glfw.wl.registry);
if (_glfw.wl.display)

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@ -272,6 +272,7 @@ typedef struct _GLFWwindowWayland
struct zwp_confined_pointer_v1* confinedPointer;
struct zwp_idle_inhibitor_v1* idleInhibitor;
struct xdg_activation_token_v1* activationToken;
struct {
struct wl_buffer* buffer;
@ -300,6 +301,7 @@ typedef struct _GLFWlibraryWayland
struct zwp_relative_pointer_manager_v1* relativePointerManager;
struct zwp_pointer_constraints_v1* pointerConstraints;
struct zwp_idle_inhibit_manager_v1* idleInhibitManager;
struct xdg_activation_v1* activationManager;
_GLFWofferWayland* offers;
unsigned int offerCount;

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@ -50,6 +50,7 @@
#include "wayland-relative-pointer-unstable-v1-client-protocol.h"
#include "wayland-pointer-constraints-unstable-v1-client-protocol.h"
#include "wayland-idle-inhibit-unstable-v1-client-protocol.h"
#include "wayland-xdg-activation-v1-client-protocol.h"
#define GLFW_BORDER_SIZE 4
#define GLFW_CAPTION_HEIGHT 24
@ -1854,6 +1855,9 @@ void _glfwDestroyWindowWayland(_GLFWwindow* window)
if (window == _glfw.wl.keyboardFocus)
_glfw.wl.keyboardFocus = NULL;
if (window->wl.activationToken)
xdg_activation_token_v1_destroy(window->wl.activationToken);
if (window->wl.idleInhibitor)
zwp_idle_inhibitor_v1_destroy(window->wl.idleInhibitor);
@ -2085,11 +2089,38 @@ void _glfwHideWindowWayland(_GLFWwindow* window)
}
}
static void xdgActivationHandleDone(void* userData,
struct xdg_activation_token_v1* activationToken,
const char* token)
{
_GLFWwindow* window = userData;
if(activationToken != window->wl.activationToken)
return;
xdg_activation_v1_activate(_glfw.wl.activationManager, token, window->wl.surface);
xdg_activation_token_v1_destroy(window->wl.activationToken);
window->wl.activationToken = NULL;
}
static const struct xdg_activation_token_v1_listener xdgActivationListener =
{
xdgActivationHandleDone
};
void _glfwRequestWindowAttentionWayland(_GLFWwindow* window)
{
// TODO
_glfwInputError(GLFW_FEATURE_UNIMPLEMENTED,
"Wayland: Window attention request not implemented yet");
if(!_glfw.wl.activationManager)
return;
//We're about to overwrite this with a new request
if(window->wl.activationToken)
xdg_activation_token_v1_destroy(window->wl.activationToken);
window->wl.activationToken = xdg_activation_v1_get_activation_token(_glfw.wl.activationManager);
xdg_activation_token_v1_add_listener(window->wl.activationToken, &xdgActivationListener, window);
xdg_activation_token_v1_commit(window->wl.activationToken);
}
void _glfwFocusWindowWayland(_GLFWwindow* window)