Use monitor callback event more strictly

This commit is contained in:
Camilla Berglund 2015-12-13 19:11:21 +01:00
parent 810bab7391
commit addb977ef1
2 changed files with 10 additions and 4 deletions

View File

@ -67,16 +67,22 @@ glfwSetMonitorCallback(monitor_callback);
@endcode
The callback function receives the handle for the monitor that has been
connected or disconnected and a monitor action.
connected or disconnected and the event that occurred.
@code
void monitor_callback(GLFWmonitor* monitor, int event)
{
if (event == GLFW_CONNECTED)
{
// The monitor was connected
}
else if (event == GLFW_DISCONNECTED)
{
// The monitor was disconnected
}
}
@endcode
The action is one of `GLFW_CONNECTED` or `GLFW_DISCONNECTED`.
@section monitor_properties Monitor properties

View File

@ -442,7 +442,7 @@ static void monitor_callback(GLFWmonitor* monitor, int event)
x, y,
widthMM, heightMM);
}
else
else if (event == GLFW_DISCONNECTED)
{
printf("%08x at %0.3f: Monitor %s was disconnected\n",
counter++,