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https://github.com/glfw/glfw.git
synced 2024-11-22 18:15:10 +00:00
Made GLFWvidmode members camel case.
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9a7166926c
commit
af10b06439
@ -28,8 +28,8 @@ int main( void )
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// Show desktop video mode
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// Show desktop video mode
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glfwGetDesktopMode( &dtmode );
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glfwGetDesktopMode( &dtmode );
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printf( "Desktop mode: %d x %d x %d\n\n",
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printf( "Desktop mode: %d x %d x %d\n\n",
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dtmode.Width, dtmode.Height, dtmode.RedBits +
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dtmode.width, dtmode.height, dtmode.redBits +
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dtmode.GreenBits + dtmode.BlueBits );
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dtmode.greenBits + dtmode.blueBits );
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// List available video modes
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// List available video modes
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modecount = glfwGetVideoModes( modes, MAX_NUM_MODES );
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modecount = glfwGetVideoModes( modes, MAX_NUM_MODES );
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@ -37,8 +37,8 @@ int main( void )
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for( i = 0; i < modecount; i ++ )
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for( i = 0; i < modecount; i ++ )
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{
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{
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printf( "%3d: %d x %d x %d\n", i,
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printf( "%3d: %d x %d x %d\n", i,
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modes[i].Width, modes[i].Height, modes[i].RedBits +
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modes[i].width, modes[i].height, modes[i].redBits +
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modes[i].GreenBits + modes[i].BlueBits );
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modes[i].greenBits + modes[i].blueBits );
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}
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}
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// Terminate GLFW
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// Terminate GLFW
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@ -359,8 +359,8 @@ extern "C" {
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/* The video mode structure used by glfwGetVideoModes() */
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/* The video mode structure used by glfwGetVideoModes() */
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typedef struct {
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typedef struct {
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int Width, Height;
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int width, height;
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int RedBits, BlueBits, GreenBits;
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int redBits, blueBits, greenBits;
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} GLFWvidmode;
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} GLFWvidmode;
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/* Function pointer types */
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/* Function pointer types */
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@ -38,14 +38,14 @@
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static int _glfwVideoModesEqual( GLFWvidmode* first,
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static int _glfwVideoModesEqual( GLFWvidmode* first,
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GLFWvidmode* second )
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GLFWvidmode* second )
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{
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{
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if( first->Width != second->Width )
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if( first->width != second->width )
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return 0;
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return 0;
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if( first->Height != second->Height )
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if( first->height != second->height )
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return 0;
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return 0;
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if( first->RedBits + first->GreenBits + first->BlueBits !=
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if( first->redBits + first->greenBits + first->blueBits !=
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second->RedBits + second->GreenBits + second->BlueBits )
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second->redBits + second->greenBits + second->blueBits )
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return 0;
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return 0;
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return 1;
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return 1;
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@ -62,18 +62,18 @@ static void _glfwCGToGLFWVideoMode( CFDictionaryRef cgMode,
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CFNumberGetValue( CFDictionaryGetValue( cgMode, kCGDisplayWidth ),
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CFNumberGetValue( CFDictionaryGetValue( cgMode, kCGDisplayWidth ),
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kCFNumberIntType,
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kCFNumberIntType,
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&(glfwMode->Width) );
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&(glfwMode->width) );
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CFNumberGetValue( CFDictionaryGetValue( cgMode, kCGDisplayHeight ),
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CFNumberGetValue( CFDictionaryGetValue( cgMode, kCGDisplayHeight ),
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kCFNumberIntType,
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kCFNumberIntType,
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&(glfwMode->Height) );
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&(glfwMode->height) );
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CFNumberGetValue( CFDictionaryGetValue( cgMode, kCGDisplayBitsPerSample ),
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CFNumberGetValue( CFDictionaryGetValue( cgMode, kCGDisplayBitsPerSample ),
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kCFNumberIntType,
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kCFNumberIntType,
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&bitsPerSample );
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&bitsPerSample );
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glfwMode->RedBits = bitsPerSample;
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glfwMode->redBits = bitsPerSample;
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glfwMode->GreenBits = bitsPerSample;
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glfwMode->greenBits = bitsPerSample;
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glfwMode->BlueBits = bitsPerSample;
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glfwMode->blueBits = bitsPerSample;
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}
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}
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//========================================================================
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//========================================================================
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@ -98,7 +98,7 @@ int _glfwPlatformGetVideoModes( GLFWvidmode *list, int maxcount )
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&mode );
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&mode );
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// Is it a valid mode? (only list depths >= 15 bpp)
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// Is it a valid mode? (only list depths >= 15 bpp)
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if( mode.RedBits + mode.GreenBits + mode.BlueBits < 15 )
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if( mode.redBits + mode.greenBits + mode.blueBits < 15 )
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continue;
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continue;
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// Check for duplicate of current mode in target list
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// Check for duplicate of current mode in target list
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@ -57,11 +57,11 @@ static GLFWvidmode vidmodeFromCGDisplayMode( NSDictionary *mode )
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unsigned int bps = [[mode objectForKey:(id)kCGDisplayBitsPerSample] unsignedIntValue];
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unsigned int bps = [[mode objectForKey:(id)kCGDisplayBitsPerSample] unsignedIntValue];
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GLFWvidmode result;
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GLFWvidmode result;
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result.Width = width;
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result.width = width;
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result.Height = height;
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result.height = height;
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result.RedBits = bps;
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result.redBits = bps;
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result.GreenBits = bps;
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result.greenBits = bps;
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result.BlueBits = bps;
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result.blueBits = bps;
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return result;
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return result;
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}
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}
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@ -56,11 +56,11 @@ GLFWAPI int glfwGetVideoModes(GLFWvidmode *list, int maxcount)
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swap = 0;
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swap = 0;
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for (i = 0; i < count - 1; i++)
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for (i = 0; i < count - 1; i++)
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{
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{
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res1 = list[i].Width*list[i].Height;
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res1 = list[i].width*list[i].height;
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depth1 = list[i].RedBits+list[i].GreenBits+list[i].BlueBits;
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depth1 = list[i].redBits+list[i].greenBits+list[i].blueBits;
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res2 = list[i + 1].Width*list[i + 1].Height;
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res2 = list[i + 1].width*list[i + 1].height;
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depth2 = list[i + 1].RedBits+list[i + 1].GreenBits+
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depth2 = list[i + 1].redBits+list[i + 1].greenBits+
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list[i + 1].BlueBits;
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list[i + 1].blueBits;
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if ((depth2 < depth1) || ((depth2 == depth1) && (res2 < res1)))
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if ((depth2 < depth1) || ((depth2 == depth1) && (res2 < res1)))
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{
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{
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@ -258,9 +258,9 @@ int _glfwPlatformGetVideoModes( GLFWvidmode *list, int maxcount )
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for( i = 0; i < count; i ++ )
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for( i = 0; i < count; i ++ )
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{
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{
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// Mode "code" for already listed mode
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// Mode "code" for already listed mode
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bpp = list[i].RedBits + list[i].GreenBits +
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bpp = list[i].redBits + list[i].greenBits +
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list[i].BlueBits;
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list[i].blueBits;
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m2 = (bpp << 25) | (list[i].Width * list[i].Height);
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m2 = (bpp << 25) | (list[i].width * list[i].height);
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if( m1 <= m2 )
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if( m1 <= m2 )
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{
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{
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break;
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break;
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@ -270,11 +270,11 @@ int _glfwPlatformGetVideoModes( GLFWvidmode *list, int maxcount )
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// New entry at the end of the list?
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// New entry at the end of the list?
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if( i >= count )
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if( i >= count )
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{
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{
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list[count].Width = dm.dmPelsWidth;
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list[count].width = dm.dmPelsWidth;
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list[count].Height = dm.dmPelsHeight;
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list[count].height = dm.dmPelsHeight;
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list[count].RedBits = r;
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list[count].redBits = r;
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list[count].GreenBits = g;
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list[count].greenBits = g;
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list[count].BlueBits = b;
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list[count].blueBits = b;
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count ++;
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count ++;
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}
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}
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// Insert new entry in the list?
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// Insert new entry in the list?
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@ -284,11 +284,11 @@ int _glfwPlatformGetVideoModes( GLFWvidmode *list, int maxcount )
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{
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{
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list[j] = list[j-1];
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list[j] = list[j-1];
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}
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}
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list[i].Width = dm.dmPelsWidth;
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list[i].width = dm.dmPelsWidth;
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list[i].Height = dm.dmPelsHeight;
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list[i].height = dm.dmPelsHeight;
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list[i].RedBits = r;
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list[i].redBits = r;
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list[i].GreenBits = g;
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list[i].greenBits = g;
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list[i].BlueBits = b;
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list[i].blueBits = b;
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count ++;
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count ++;
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}
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}
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}
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}
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@ -313,8 +313,8 @@ void _glfwPlatformGetDesktopMode( GLFWvidmode *mode )
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(void) EnumDisplaySettings( NULL, ENUM_REGISTRY_SETTINGS, &dm );
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(void) EnumDisplaySettings( NULL, ENUM_REGISTRY_SETTINGS, &dm );
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// Return desktop mode parameters
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// Return desktop mode parameters
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mode->Width = dm.dmPelsWidth;
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mode->width = dm.dmPelsWidth;
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mode->Height = dm.dmPelsHeight;
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mode->height = dm.dmPelsHeight;
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bpp2rgb( dm.dmBitsPerPel, &mode->RedBits, &mode->GreenBits, &mode->BlueBits );
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bpp2rgb( dm.dmBitsPerPel, &mode->redBits, &mode->greenBits, &mode->blueBits );
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}
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}
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@ -471,11 +471,11 @@ int _glfwPlatformGetVideoModes(GLFWvidmode* list, int maxcount)
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{
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{
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for (l = 0; l < rescount && count < maxcount; l++)
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for (l = 0; l < rescount && count < maxcount; l++)
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{
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{
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list[count].Width = resarray[l].width;
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list[count].width = resarray[l].width;
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list[count].Height = resarray[l].height;
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list[count].height = resarray[l].height;
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list[count].RedBits = (rgbarray[k] >> 16) & 255;
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list[count].redBits = (rgbarray[k] >> 16) & 255;
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list[count].GreenBits = (rgbarray[k] >> 8) & 255;
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list[count].greenBits = (rgbarray[k] >> 8) & 255;
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list[count].BlueBits = rgbarray[k] & 255;
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list[count].blueBits = rgbarray[k] & 255;
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count++;
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count++;
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}
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}
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}
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}
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@ -511,15 +511,15 @@ void _glfwPlatformGetDesktopMode(GLFWvidmode* mode)
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bpp = DefaultDepth(dpy, screen);
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bpp = DefaultDepth(dpy, screen);
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// Convert BPP to RGB bits
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// Convert BPP to RGB bits
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BPP2RGB(bpp, &mode->RedBits, &mode->GreenBits, &mode->BlueBits);
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BPP2RGB(bpp, &mode->redBits, &mode->greenBits, &mode->blueBits);
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#if defined(_GLFW_HAS_XRANDR)
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#if defined(_GLFW_HAS_XRANDR)
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if (_glfwLibrary.XRandR.available)
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if (_glfwLibrary.XRandR.available)
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{
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{
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if (_glfwWin.FS.modeChanged)
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if (_glfwWin.FS.modeChanged)
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{
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{
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mode->Width = _glfwWin.FS.oldWidth;
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mode->width = _glfwWin.FS.oldWidth;
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mode->Height = _glfwWin.FS.oldHeight;
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mode->height = _glfwWin.FS.oldHeight;
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return;
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return;
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}
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}
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}
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}
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@ -529,8 +529,8 @@ void _glfwPlatformGetDesktopMode(GLFWvidmode* mode)
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if (_glfwWin.FS.modeChanged)
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if (_glfwWin.FS.modeChanged)
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{
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{
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// The old (desktop) mode is stored in _glfwWin.FS.oldMode
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// The old (desktop) mode is stored in _glfwWin.FS.oldMode
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mode->Width = _glfwWin.FS.oldMode.hdisplay;
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mode->width = _glfwWin.FS.oldMode.hdisplay;
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mode->Height = _glfwWin.FS.oldMode.vdisplay;
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mode->height = _glfwWin.FS.oldMode.vdisplay;
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}
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}
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else
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else
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{
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{
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@ -538,8 +538,8 @@ void _glfwPlatformGetDesktopMode(GLFWvidmode* mode)
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XF86VidModeGetAllModeLines(dpy, screen, &modecount, &modelist);
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XF86VidModeGetAllModeLines(dpy, screen, &modecount, &modelist);
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// The first mode in the list is the current (desktio) mode
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// The first mode in the list is the current (desktio) mode
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mode->Width = modelist[0]->hdisplay;
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mode->width = modelist[0]->hdisplay;
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mode->Height = modelist[0]->vdisplay;
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mode->height = modelist[0]->vdisplay;
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// Free list
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// Free list
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XFree(modelist);
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XFree(modelist);
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@ -550,7 +550,7 @@ void _glfwPlatformGetDesktopMode(GLFWvidmode* mode)
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#endif
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#endif
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// Get current display width and height
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// Get current display width and height
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mode->Width = DisplayWidth(dpy, screen);
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mode->width = DisplayWidth(dpy, screen);
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mode->Height = DisplayHeight(dpy, screen);
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mode->height = DisplayHeight(dpy, screen);
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}
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}
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