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Made flag parsing output more consistent.
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6c86149bad
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@ -252,12 +252,18 @@ int main(int argc, char** argv)
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printf("OpenGL context flags (0x%08x):", flags);
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if (flags & GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT)
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puts(" forward-compatible");
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else
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puts(" none");
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printf(" forward-compatible");
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if (flags & 0)
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printf(" debug");
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putchar('\n');
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printf("OpenGL forward-compatible flag parsed by GLFW: %s\n",
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glfwGetWindowParam(window, GLFW_OPENGL_FORWARD_COMPAT) ? "true" : "false");
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printf("OpenGL flags parsed by GLFW:");
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if (glfwGetWindowParam(window, GLFW_OPENGL_FORWARD_COMPAT))
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printf(" forward-compatible");
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if (glfwGetWindowParam(window, GLFW_OPENGL_DEBUG_CONTEXT))
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printf(" debug");
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putchar('\n');
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}
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if (major > 3 || (major == 3 && minor >= 2))
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