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https://github.com/glfw/glfw.git
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Made X11 resolution enumeration a separate function.
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88fd170e64
commit
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@ -35,6 +35,104 @@
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#include <string.h>
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//------------------------------------------------------------------------
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// Display resolution
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//------------------------------------------------------------------------
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typedef struct
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{
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int width;
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int height;
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} _GLFWvidsize;
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//========================================================================
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// List available resolutions
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//========================================================================
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static _GLFWvidsize* getResolutions(int* found)
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{
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int i, j;
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_GLFWvidsize* result = NULL;
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*found = 0;
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// Build array of available resolutions
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if (_glfwLibrary.X11.RandR.available)
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{
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#if defined(_GLFW_HAS_XRANDR)
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XRRScreenConfiguration* sc;
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XRRScreenSize* sizes;
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sc = XRRGetScreenInfo(_glfwLibrary.X11.display, _glfwLibrary.X11.root);
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sizes = XRRConfigSizes(sc, found);
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result = (_GLFWvidsize*) malloc(sizeof(_GLFWvidsize) * *found);
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for (i = 0; i < *found; i++)
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{
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result[i].width = sizes[i].width;
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result[i].height = sizes[i].height;
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}
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XRRFreeScreenConfigInfo(sc);
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#endif /*_GLFW_HAS_XRANDR*/
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}
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else if (_glfwLibrary.X11.VidMode.available)
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{
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#if defined(_GLFW_HAS_XF86VIDMODE)
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XF86VidModeModeInfo** modes;
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int modeCount;
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XF86VidModeGetAllModeLines(_glfwLibrary.X11.display,
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_glfwLibrary.X11.screen,
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&modeCount, &modes);
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result = (_GLFWvidsize*) malloc(sizeof(_GLFWvidsize) * modeCount);
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for (i = 0; i < modeCount; i++)
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{
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_GLFWvidsize size;
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size.width = modes[i]->hdisplay;
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size.height = modes[i]->vdisplay;
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for (j = 0; j < *found; j++)
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{
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if (memcmp(result + j, &size, sizeof(_GLFWvidsize)) == 0)
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break;
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}
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if (j < *found)
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{
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// This size is a duplicate, so skip it
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continue;
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}
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result[*found] = size;
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(*found)++;
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}
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XFree(modes);
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#endif /*_GLFW_HAS_XF86VIDMODE*/
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}
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if (result == NULL)
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{
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*found = 1;
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result = (_GLFWvidsize*) malloc(sizeof(_GLFWvidsize));
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result[0].width = DisplayWidth(_glfwLibrary.X11.display,
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_glfwLibrary.X11.screen);
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result[0].height = DisplayHeight(_glfwLibrary.X11.display,
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_glfwLibrary.X11.screen);
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}
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return result;
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}
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//////////////////////////////////////////////////////////////////////////
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////// GLFW internal API //////
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//////////////////////////////////////////////////////////////////////////
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@ -326,12 +424,6 @@ void _glfwRestoreVideoMode(void)
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////// GLFW platform API //////
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//////////////////////////////////////////////////////////////////////////
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typedef struct
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{
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int width;
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int height;
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} _GLFWvidsize;
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//========================================================================
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// List available video modes
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@ -394,82 +486,10 @@ GLFWvidmode* _glfwPlatformGetVideoModes(int* found)
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XFree(visuals);
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sizeCount = 0;
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sizes = NULL;
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// Build array of available resolutions
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if (_glfwLibrary.X11.RandR.available)
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{
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#if defined(_GLFW_HAS_XRANDR)
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XRRScreenConfiguration* sc;
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XRRScreenSize* rrSizes;
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sc = XRRGetScreenInfo(_glfwLibrary.X11.display, _glfwLibrary.X11.root);
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rrSizes = XRRConfigSizes(sc, &sizeCount);
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sizes = (_GLFWvidsize*) malloc(sizeof(_GLFWvidsize) * sizeCount);
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for (i = 0; i < sizeCount; i++)
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{
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sizes[i].width = rrSizes[i].width;
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sizes[i].height = rrSizes[i].height;
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}
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XRRFreeScreenConfigInfo(sc);
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#endif /*_GLFW_HAS_XRANDR*/
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}
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else if (_glfwLibrary.X11.VidMode.available)
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{
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#if defined(_GLFW_HAS_XF86VIDMODE)
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XF86VidModeModeInfo** modes;
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int modeCount;
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XF86VidModeGetAllModeLines(_glfwLibrary.X11.display,
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_glfwLibrary.X11.screen,
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&modeCount, &modes);
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sizes = (_GLFWvidsize*) malloc(sizeof(_GLFWvidsize) * modeCount);
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for (i = 0; i < modeCount; i++)
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{
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_GLFWvidsize size;
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size.width = modes[i]->hdisplay;
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size.height = modes[i]->vdisplay;
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for (j = 0; j < sizeCount; j++)
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{
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if (memcmp(sizes + j, &size, sizeof(_GLFWvidsize)) == 0)
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break;
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}
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if (j < sizeCount)
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{
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// This size is a duplicate, so skip it
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continue;
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}
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sizes[sizeCount] = size;
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sizeCount++;
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}
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XFree(modes);
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#endif /*_GLFW_HAS_XF86VIDMODE*/
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}
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if (!sizeCount)
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{
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sizeCount = 1;
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sizes = (_GLFWvidsize*) malloc(sizeof(_GLFWvidsize));
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sizes[0].width = DisplayWidth(_glfwLibrary.X11.display,
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_glfwLibrary.X11.screen);
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sizes[0].height = DisplayHeight(_glfwLibrary.X11.display,
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_glfwLibrary.X11.screen);
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}
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// Build all permutations of channel depths and resolutions
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sizes = getResolutions(&sizeCount);
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result = (GLFWvidmode*) malloc(sizeof(GLFWvidmode) * rgbCount * sizeCount);
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*found = 0;
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