Made glfwGetMonitors work from monitor callback.

This commit is contained in:
Camilla Berglund 2013-05-24 15:05:01 +02:00
parent 98cbf6fda1
commit b4e0ee418e

View File

@ -94,62 +94,72 @@ static int refreshVideoModes(_GLFWmonitor* monitor)
void _glfwInputMonitorChange(void)
{
int i, j, monitorCount;
_GLFWmonitor** monitors;
int i, j, monitorCount = _glfw.monitorCount;
_GLFWmonitor** monitors = _glfw.monitors;
monitors = _glfwPlatformGetMonitors(&monitorCount);
_glfw.monitors = _glfwPlatformGetMonitors(&_glfw.monitorCount);
// Re-use unchanged monitors and report new ones
// Re-use still connected monitor objects
for (i = 0; i < _glfw.monitorCount; i++)
{
for (j = 0; j < monitorCount; j++)
{
if (_glfwPlatformIsSameMonitor(_glfw.monitors[i], monitors[j]))
{
_glfwDestroyMonitor(_glfw.monitors[i]);
_glfw.monitors[i] = monitors[j];
break;
}
}
}
// Find and report disconnected monitors (not in the new list)
for (i = 0; i < monitorCount; i++)
{
_GLFWwindow* window;
for (j = 0; j < _glfw.monitorCount; j++)
{
if (_glfw.monitors[j] == NULL)
continue;
if (monitors[i] == _glfw.monitors[j])
break;
}
if (_glfwPlatformIsSameMonitor(monitors[i], _glfw.monitors[j]))
if (j < _glfw.monitorCount)
continue;
for (window = _glfw.windowListHead; window; window = window->next)
{
if (window->monitor == monitors[i])
window->monitor = NULL;
}
_glfw.monitorCallback((GLFWmonitor*) monitors[i], GLFW_DISCONNECTED);
}
// Find and report newly connected monitors (not in the old list)
// Re-used monitor objects are then removed from the old list to avoid
// having them destroyed at the end of this function
for (i = 0; i < _glfw.monitorCount; i++)
{
for (j = 0; j < monitorCount; j++)
{
if (_glfw.monitors[i] == monitors[j])
{
// This monitor was connected before, so re-use the existing
// monitor object to preserve its address and user pointer
_glfwDestroyMonitor(monitors[i]);
monitors[i] = _glfw.monitors[j];
_glfw.monitors[j] = NULL;
monitors[j] = NULL;
break;
}
}
if (j == _glfw.monitorCount)
{
// This monitor was not connected before
_glfw.monitorCallback((GLFWmonitor*) monitors[i], GLFW_CONNECTED);
}
}
// The only monitors remaining in the global list are the disconnected ones
// Report them as disconnected
for (i = 0; i < _glfw.monitorCount; i++)
{
_GLFWwindow* window;
if (_glfw.monitors[i] == NULL)
if (j < monitorCount)
continue;
_glfw.monitorCallback((GLFWmonitor*) _glfw.monitors[i], GLFW_DISCONNECTED);
for (window = _glfw.windowListHead; window; window = window->next)
{
if (window->monitor == _glfw.monitors[i])
window->monitor = NULL;
}
_glfw.monitorCallback((GLFWmonitor*) _glfw.monitors[i], GLFW_CONNECTED);
}
_glfwDestroyMonitors(_glfw.monitors, _glfw.monitorCount);
_glfw.monitors = monitors;
_glfw.monitorCount = monitorCount;
_glfwDestroyMonitors(monitors, monitorCount);
}