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https://github.com/glfw/glfw.git
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Add limited inline documentation.
Change _GLFWtheme's color components to floats.
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@ -1394,6 +1394,18 @@ typedef struct GLFWwindow GLFWwindow;
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*/
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typedef struct GLFWcursor GLFWcursor;
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/*! @brief Opaque theme object.
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*
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* Opaque theme object.
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*
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* @see @ref theme_object
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*
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* @since Added in version 3.4.
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*
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* @ingroup theme
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*/
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typedef struct GLFWtheme GLFWtheme;
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/*! @brief The function pointer type for memory allocation callbacks.
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*
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* This is the function pointer type for memory allocation callbacks. A memory
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@ -1964,6 +1976,28 @@ typedef void (* GLFWmonitorfun)(GLFWmonitor* monitor, int event);
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*/
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typedef void (* GLFWjoystickfun)(int jid, int event);
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/*! @brief The function pointer type for system theme callbacks.
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*
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* This is the function pointer type for system theme callbacks. A system
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* theme callback function has the following signature:
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* @code
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* void function_name(GLFWtheme* theme)
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* @endcode
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*
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* @param[in] theme The new system theme.
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*
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* @pointer_lifetime The theme is valid until the callback
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* function returns.
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*
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* @sa @ref theme
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* @sa @ref glfwSetSystemThemeCallback
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*
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* @since Added in version 3.4.
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*
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* @ingroup theme
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*/
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typedef void (* GLFWthemefun)(GLFWtheme* theme);
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/*! @brief Video mode type.
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*
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* This describes a single video mode.
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@ -5845,15 +5879,6 @@ GLFWAPI void glfwSetClipboardString(GLFWwindow* window, const char* string);
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*/
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GLFWAPI const char* glfwGetClipboardString(GLFWwindow* window);
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typedef struct GLFWtheme GLFWtheme;
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typedef struct _GLFWtheme
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{
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int variation; // light/dark
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int flags;
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unsigned char color[4]; // TODO: change to 128 bit (4 floats) to support wider gamuts.
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} _GLFWtheme;
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GLFWAPI GLFWtheme* glfwCreateTheme(void);
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GLFWAPI void glfwDestroyTheme(GLFWtheme* theme);
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GLFWAPI void glfwCopyTheme(const GLFWtheme* source, GLFWtheme* target);
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@ -5867,28 +5892,161 @@ GLFWAPI void glfwThemeSetFlags(GLFWtheme* theme, int value);
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GLFWAPI void glfwThemeGetColor(const GLFWtheme* theme, float* red, float* green, float* blue, float* alpha);
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GLFWAPI void glfwThemeSetColor(GLFWtheme* theme, float red, float green, float blue, float alpha);
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/*! @brief Theme variation type.
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*
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* Specifies that a theme is of a dark variation.
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*
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* @ingroup theme
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*/
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#define GLFW_THEME_DARK -1
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/*! @brief Theme variation type.
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*
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* Specifies that a theme has no specific variation.
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* This is an invalid value for themes returned by GLFW, but this
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* variation can be set to make GLFW use the default system theme when
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* applying a user-specified theme.
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*
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* @ingroup theme
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*/
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#define GLFW_THEME_DEFAULT 0
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/*! @brief Theme variation type.
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*
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* Specifies that a theme is of a light variation.
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*
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* @ingroup theme
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*/
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#define GLFW_THEME_LIGHT 1
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/*! @brief Theme flag.
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*
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* Specifies that a theme provides a color. If this flag is set on a theme
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* returned by GLFW, this theme contains a color. If this flag is set on a
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* theme supplied to GLFW, GLFW applies this theme if the platform supports it.
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* If the flag is unset, the theme's color is ignored.
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*
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* @ingroup theme
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*/
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#define GLFW_THEME_FLAG_HAS_COLOR 1
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/*! @brief Theme flag.
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*
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* Specifies that a theme uses a high contrast mode.
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*
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* @ingroup theme
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*/
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#define GLFW_THEME_FLAG_HIGH_CONTRAST 2
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/*! @brief Theme flag.
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*
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* Specifies that a theme is vibrant.
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*
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* @ingroup theme
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*/
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#define GLFW_THEME_FLAG_VIBRANT 4
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typedef void (* GLFWthemefun)(GLFWtheme* theme);
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/*! @brief Notifies the application when the system default theme changes.
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/*! @brief Sets the system theme callback.
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*
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* This function sets the system theme callback, or removes the
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* currently set callback. This is called when the system theme changes,
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* either because the user edited it, or the system automatically changed it.
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*
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* @param[in] callback The new callback, or `NULL` to remove the currently set
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* callback.
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* @return The previously set callback, or `NULL` if no callback was set or the
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* library had not been [initialized](@ref intro_init).
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*
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* @callback_signature
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* @code
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* void function_name(GLFWtheme* theme)
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* @endcode
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* For more information about the callback parameters, see the
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* [function pointer type](@ref GLFWthemefun).
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*
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* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
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*
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* @thread_safety This function must only be called from the main thread.
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*
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* @sa @ref theme_event
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*
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* @since Added in version 3.4.
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*
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* @ingroup theme
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*/
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GLFWAPI GLFWthemefun glfwSetSystemThemeCallback(GLFWthemefun callback);
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/*! @brief Sets the theme for a window.
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*
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* @param[in] window The window to set the theme for.
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* @param[in] theme The theme to set. Pass `NULL` to set it to the system default.
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* @param[in] window The [window](@ref window) to set the theme for.
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* @param[in] theme The [theme](@ref theme) to set. Pass `NULL` to set it to the system default.
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*
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* @errors Possible errors include @ref GLFW_NOT_INITIALIZED,
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* and @ref GLFW_FEATURE_UNIMPLEMENTED.
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*
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* @pointer_lifetime The returned theme is allocated and freed by GLFW. You
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* should not free it yourself. It is valid until this function or @ref glfwGetTheme
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* is called again for the specified window, or the window is destroyed.
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*
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* @thread_safety This function must only be called from the main thread.
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*
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* @sa @ref theme
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* @sa @ref glfwGetTheme
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*
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* @since Added in version 3.4.
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*
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* @ingroup theme
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*/
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GLFWAPI void glfwSetTheme(GLFWwindow* handle, const GLFWtheme* theme);
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/*! @brief Returns the currently active system theme.
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*
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* @param[in] window The [window](@ref window) to retrieve the current theme for.
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*
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* @return A mutable [theme](@ref theme) object, or `NULL` if an
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* [error](@ref error_handling) occurred.
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*
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* @errors Possible errors include @ref GLFW_NOT_INITIALIZED,
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* and @ref GLFW_FEATURE_UNIMPLEMENTED.
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*
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* @pointer_lifetime The returned theme is allocated and freed by GLFW. You
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* should not free it yourself. It is valid until this function or @ref glfwSetTheme
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* is called again for the specified window, or the window is destroyed.
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*
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* @thread_safety This function must only be called from the main thread.
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*
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* @sa @ref theme
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* @sa @ref glfwSetTheme
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*
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* @since Added in version 3.4.
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*
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* @ingroup theme
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*/
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GLFWAPI GLFWtheme* glfwGetTheme(GLFWwindow* handle);
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/*! @brief Returns the currently active system theme.
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*
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* @return A mutable [theme](@ref theme) object, or `NULL` if an
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* [error](@ref error_handling) occurred.
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*
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* @errors Possible errors include @ref GLFW_NOT_INITIALIZED,
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* and @ref GLFW_FEATURE_UNIMPLEMENTED.
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*
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* @pointer_lifetime The returned theme is allocated and freed by GLFW. You
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* should not free it yourself. It is valid until this function is called
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* again, or the library is terminated.
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*
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* @thread_safety This function must only be called from the main thread.
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*
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* @sa @ref theme
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* @sa @ref glfwSetSystemThemeCallback
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* @sa @ref glfwSetTheme
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*
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* @since Added in version 3.4.
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*
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* @ingroup theme
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*/
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GLFWAPI GLFWtheme* glfwGetSystemDefaultTheme();
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/*! @brief Returns the GLFW time.
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@ -502,10 +502,10 @@ static GLFWbool initializeTIS(void)
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NSColor* color = [[NSColor controlAccentColor] colorUsingColorSpace:NSColorSpace.genericRGBColorSpace];
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theme.flags |= GLFW_THEME_FLAG_HAS_COLOR;
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theme.color[0] = color.redComponent * 255;
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theme.color[1] = color.greenComponent * 255;
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theme.color[2] = color.blueComponent * 255;
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theme.color[3] = color.alphaComponent * 255;
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theme.color[0] = color.redComponent;
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theme.color[1] = color.greenComponent;
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theme.color[2] = color.blueComponent;
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theme.color[3] = color.alphaComponent;
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}
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_glfwInputSystemTheme(&theme);
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@ -1944,10 +1944,10 @@ _GLFWtheme* _glfwGetThemeCocoa(_GLFWwindow* window)
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// TODO: Cannot use the accent color directly, for window themes, because the accent color is never overridden.
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theme->flags |= GLFW_THEME_FLAG_HAS_COLOR;
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theme->color[0] = color.redComponent * 255;
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theme->color[1] = color.greenComponent * 255;
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theme->color[2] = color.blueComponent * 255;
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theme->color[3] = color.alphaComponent * 255;
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theme->color[0] = color.redComponent;
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theme->color[1] = color.greenComponent;
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theme->color[2] = color.blueComponent;
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theme->color[3] = color.alphaComponent;
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}
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return theme;
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@ -548,7 +548,7 @@ GLFWAPI GLFWtheme* glfwGetSystemDefaultTheme()
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_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
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_GLFWtheme* theme = _glfw.platform.getSystemDefaultTheme();
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assert(theme->variation != GLFW_THEME_DEFAULT);
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assert(theme->variation != GLFW_THEME_DEFAULT);
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return (GLFWtheme*) theme;
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}
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@ -72,6 +72,7 @@ typedef struct _GLFWplatform _GLFWplatform;
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typedef struct _GLFWlibrary _GLFWlibrary;
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typedef struct _GLFWmonitor _GLFWmonitor;
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typedef struct _GLFWcursor _GLFWcursor;
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typedef struct _GLFWtheme _GLFWtheme;
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typedef struct _GLFWmapelement _GLFWmapelement;
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typedef struct _GLFWmapping _GLFWmapping;
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typedef struct _GLFWjoystick _GLFWjoystick;
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@ -515,6 +516,20 @@ struct _GLFWcontext
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GLFW_PLATFORM_CONTEXT_STATE
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};
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// Theme structure
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//
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struct _GLFWtheme
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{
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// The light/dark variation. If set to DEFAULT, use the system theme variation.
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int variation;
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int flags;
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// When applying a theme, ignore this color if the HAS_COLOR
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// flag is unset, and use the system theme color instead.
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float color[4];
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};
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// Window and context structure
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//
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struct _GLFWwindow
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@ -571,7 +586,8 @@ struct _GLFWwindow
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GLFWdropfun drop;
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} callbacks;
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_GLFWtheme theme; // TODO: This data is mutable by clients, so remove it.
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// Clients can mutate this theme data at any time
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_GLFWtheme theme;
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// This is defined in platform.h
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GLFW_PLATFORM_WINDOW_STATE
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43
src/theme.c
43
src/theme.c
@ -1,9 +1,26 @@
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//========================================================================
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// GLFW 3.4 - www.glfw.org
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//------------------------------------------------------------------------
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// Copyright (c) 2023 Andreas O. Jansen
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//
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// theme.c
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// glfw
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Created by Andreas Ormevik Jansen on 28/01/2023.
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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#include "internal.h"
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@ -67,22 +84,22 @@ GLFWAPI void glfwThemeGetColor(const GLFWtheme* theme, float* red, float* green,
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assert(theme != NULL);
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assert(red != NULL && green != NULL && blue != NULL && alpha != NULL);
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const _GLFWtheme* iTheme = ((_GLFWtheme*) theme);
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const float* color = ((_GLFWtheme*) theme)->color;
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*red = iTheme->color[0] / 255.0f;
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*green = iTheme->color[1] / 255.0f;
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*blue = iTheme->color[2] / 255.0f;
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*alpha = iTheme->color[3] / 255.0f;
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*red = color[0];
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*green = color[1];
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*blue = color[2];
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*alpha = color[3];
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}
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GLFWAPI void glfwThemeSetColor(GLFWtheme* theme, float red, float green, float blue, float alpha)
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{
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assert(theme != NULL);
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_GLFWtheme* iTheme = ((_GLFWtheme*) theme);
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float* color = ((_GLFWtheme*) theme)->color;
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iTheme->color[0] = red * 255.0f;
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iTheme->color[1] = green * 255.0f;
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iTheme->color[2] = blue * 255.0f;
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iTheme->color[3] = alpha * 255.0f;
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color[0] = red;
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color[1] = green;
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color[2] = blue;
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color[3] = alpha;
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}
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