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https://github.com/glfw/glfw.git
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Add _GLFW_PLATFORM_LIBRARY_WINDOW_STATE
I tried adding a cursor state but it resulted in wierd segmentation fault errors
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51000fdbb7
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@ -32,7 +32,7 @@ extern int main();
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void handle_cmd(struct android_app* _app, int32_t cmd) {
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switch (cmd) {
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case APP_CMD_INIT_WINDOW: {
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app = _app; // The window is being shown so the initialization is finished.
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_glfw.app = _app; // The window is being shown so the initialization is finished.
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break;
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}
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case APP_CMD_LOST_FOCUS: {
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@ -53,12 +53,9 @@ void android_main(struct android_app *app) {
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pthread_create(&(pthread_t){0}, NULL, (void*)&main, NULL); // Call the main entry point
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while (1) {
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int ident;
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int events;
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struct android_poll_source* source;
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// Process events
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while ((ident=ALooper_pollAll(0, NULL, &events,(void**)&source)) >= 0)
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while ((ALooper_pollAll(0, NULL, NULL,(void**)&source)) >= 0)
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if (source != NULL)
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source->process(app, source);
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}
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@ -71,7 +68,7 @@ void android_main(struct android_app *app) {
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int _glfwPlatformInit(void)
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{
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_glfwInitTimerPOSIX();
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while (app == NULL); // Wait for the app to be initialized or the app will crash occasionally
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while (_glfw.app == NULL); // Wait for the app to be initialized or the app will crash occasionally
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return GLFW_TRUE;
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}
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@ -41,7 +41,7 @@
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#define _GLFW_EGL_NATIVE_WINDOW ((EGLNativeWindowType) window->android->window)
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#define _GLFW_PLATFORM_WINDOW_STATE struct android_app* android
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#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE
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#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE struct android_app* app
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#define _GLFW_PLATFORM_MONITOR_STATE
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#define _GLFW_PLATFORM_CURSOR_STATE
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@ -49,7 +49,7 @@
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#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE
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#define _GLFW_EGL_NATIVE_DISPLAY EGL_DEFAULT_DISPLAY
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struct android_app *app;
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float x,y;
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typedef VkFlags VkAndroidSurfaceCreateFlagsKHR;
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@ -27,8 +27,6 @@
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#include "internal.h"
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float x,y;
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static int32_t handle_input(struct android_app* app, AInputEvent* event)
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{
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if (AInputEvent_getType(event) == AINPUT_EVENT_TYPE_MOTION)
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@ -39,6 +37,7 @@ static int32_t handle_input(struct android_app* app, AInputEvent* event)
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}
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if (AInputEvent_getType(event) == AINPUT_EVENT_TYPE_KEY)
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_glfwInputKey(_glfw.windowListHead, 0 , AKeyEvent_getKeyCode(event), GLFW_PRESS,0);
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return 0;
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}
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@ -51,7 +50,7 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
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const _GLFWctxconfig* ctxconfig,
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const _GLFWfbconfig* fbconfig)
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{
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window->android = app;
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window->android = _glfw.app;
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window->android->onInputEvent = handle_input;
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ANativeWindow_setBuffersGeometry(window->android->window, wndconfig->width, wndconfig->height, 0);
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@ -213,7 +212,7 @@ int _glfwPlatformWindowVisible(_GLFWwindow* window)
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void _glfwPlatformPollEvents(void)
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{
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_glfwInputCursorPos(_glfw.windowListHead, x ,y);
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_glfwInputCursorPos(_glfw.windowListHead, x, y);
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}
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void _glfwPlatformWaitEvents(void)
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