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Update minimum CMake version to 3.16
This replaces some workarounds and manual logic with new features available with CMake 3.16, including list(FILTER), list(JOIN), foreach(IN LISTS) and enable_language(OBJC). Policy settings no longer needed with 3.16 have been removed. Related to #2541
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@ -1,6 +1,8 @@
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# Usage:
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# Usage:
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# cmake -P GenerateMappings.cmake <path/to/mappings.h.in> <path/to/mappings.h>
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# cmake -P GenerateMappings.cmake <path/to/mappings.h.in> <path/to/mappings.h>
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cmake_policy(VERSION 3.16)
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set(source_url "https://raw.githubusercontent.com/gabomdq/SDL_GameControllerDB/master/gamecontrollerdb.txt")
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set(source_url "https://raw.githubusercontent.com/gabomdq/SDL_GameControllerDB/master/gamecontrollerdb.txt")
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set(source_path "${CMAKE_CURRENT_BINARY_DIR}/gamecontrollerdb.txt")
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set(source_path "${CMAKE_CURRENT_BINARY_DIR}/gamecontrollerdb.txt")
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set(template_path "${CMAKE_ARGV3}")
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set(template_path "${CMAKE_ARGV3}")
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@ -22,24 +24,24 @@ if (status_code)
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endif()
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endif()
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file(STRINGS "${source_path}" lines)
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file(STRINGS "${source_path}" lines)
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foreach(line ${lines})
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list(FILTER lines INCLUDE REGEX "^[0-9a-fA-F]")
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if (line MATCHES "^[0-9a-fA-F]")
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if (line MATCHES "platform:Windows")
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foreach(line IN LISTS lines)
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if (GLFW_WIN32_MAPPINGS)
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if (line MATCHES "platform:Windows")
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string(APPEND GLFW_WIN32_MAPPINGS "\n")
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if (GLFW_WIN32_MAPPINGS)
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endif()
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string(APPEND GLFW_WIN32_MAPPINGS "\n")
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string(APPEND GLFW_WIN32_MAPPINGS "\"${line}\",")
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elseif (line MATCHES "platform:Mac OS X")
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if (GLFW_COCOA_MAPPINGS)
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string(APPEND GLFW_COCOA_MAPPINGS "\n")
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endif()
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string(APPEND GLFW_COCOA_MAPPINGS "\"${line}\",")
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elseif (line MATCHES "platform:Linux")
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if (GLFW_LINUX_MAPPINGS)
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string(APPEND GLFW_LINUX_MAPPINGS "\n")
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endif()
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string(APPEND GLFW_LINUX_MAPPINGS "\"${line}\",")
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endif()
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endif()
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string(APPEND GLFW_WIN32_MAPPINGS "\"${line}\",")
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elseif (line MATCHES "platform:Mac OS X")
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if (GLFW_COCOA_MAPPINGS)
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string(APPEND GLFW_COCOA_MAPPINGS "\n")
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endif()
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string(APPEND GLFW_COCOA_MAPPINGS "\"${line}\",")
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elseif (line MATCHES "platform:Linux")
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if (GLFW_LINUX_MAPPINGS)
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string(APPEND GLFW_LINUX_MAPPINGS "\n")
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endif()
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string(APPEND GLFW_LINUX_MAPPINGS "\"${line}\",")
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endif()
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endif()
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endforeach()
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endforeach()
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@ -1,14 +1,6 @@
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cmake_minimum_required(VERSION 3.4...3.28 FATAL_ERROR)
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cmake_minimum_required(VERSION 3.16...3.28 FATAL_ERROR)
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project(GLFW VERSION 3.5.0 LANGUAGES C)
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project(GLFW VERSION 3.5.0 LANGUAGES C HOMEPAGE_URL "https://www.glfw.org/")
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if (POLICY CMP0069)
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cmake_policy(SET CMP0069 NEW)
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endif()
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if (POLICY CMP0077)
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cmake_policy(SET CMP0077 NEW)
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endif()
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set_property(GLOBAL PROPERTY USE_FOLDERS ON)
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set_property(GLOBAL PROPERTY USE_FOLDERS ON)
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@ -80,24 +72,7 @@ endif()
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# This is here because it also applies to tests and examples
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# This is here because it also applies to tests and examples
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#--------------------------------------------------------------------
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#--------------------------------------------------------------------
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if (MSVC AND NOT USE_MSVC_RUNTIME_LIBRARY_DLL)
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if (MSVC AND NOT USE_MSVC_RUNTIME_LIBRARY_DLL)
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if (CMAKE_VERSION VERSION_LESS 3.15)
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set(CMAKE_MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
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foreach (flag CMAKE_C_FLAGS
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CMAKE_C_FLAGS_DEBUG
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CMAKE_C_FLAGS_RELEASE
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CMAKE_C_FLAGS_MINSIZEREL
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CMAKE_C_FLAGS_RELWITHDEBINFO)
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if (flag MATCHES "/MD")
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string(REGEX REPLACE "/MD" "/MT" ${flag} "${${flag}}")
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endif()
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if (flag MATCHES "/MDd")
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string(REGEX REPLACE "/MDd" "/MTd" ${flag} "${${flag}}")
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endif()
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endforeach()
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else()
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set(CMAKE_MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
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endif()
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endif()
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endif()
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#--------------------------------------------------------------------
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#--------------------------------------------------------------------
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@ -90,7 +90,7 @@ in the documentation for more information.
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## Dependencies
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## Dependencies
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GLFW itself needs only CMake 3.4 or later and the headers and libraries for your
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GLFW itself needs only CMake 3.16 or later and the headers and libraries for your
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OS and window system.
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OS and window system.
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The examples and test programs depend on a number of tiny libraries. These are
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The examples and test programs depend on a number of tiny libraries. These are
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@ -123,6 +123,7 @@ information on what to include when reporting a bug.
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- Added `GLFW_UNLIMITED_MOUSE_BUTTONS` input mode that allows mouse buttons beyond
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- Added `GLFW_UNLIMITED_MOUSE_BUTTONS` input mode that allows mouse buttons beyond
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the limit of the mouse button tokens to be reported (#2423)
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the limit of the mouse button tokens to be reported (#2423)
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- Updated minimum CMake version to 3.16 (#2541)
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- [Cocoa] Added `QuartzCore` framework as link-time dependency
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- [Cocoa] Added `QuartzCore` framework as link-time dependency
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- [Cocoa] Removed support for OS X 10.10 Yosemite and earlier (#2506)
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- [Cocoa] Removed support for OS X 10.10 Yosemite and earlier (#2506)
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- [Wayland] Bugfix: The fractional scaling related objects were not destroyed
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- [Wayland] Bugfix: The fractional scaling related objects were not destroyed
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@ -264,8 +264,8 @@ __USE_MSVC_RUNTIME_LIBRARY_DLL__ determines whether to use the DLL version or th
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static library version of the Visual C++ runtime library. When enabled, the
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static library version of the Visual C++ runtime library. When enabled, the
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DLL version of the Visual C++ library is used. This is enabled by default.
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DLL version of the Visual C++ library is used. This is enabled by default.
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On CMake 3.15 and later you can set the standard CMake [CMAKE_MSVC_RUNTIME_LIBRARY][]
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It is recommended to set the standard CMake variable [CMAKE_MSVC_RUNTIME_LIBRARY][]
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variable instead of this GLFW-specific option.
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instead of this GLFW-specific option.
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[CMAKE_MSVC_RUNTIME_LIBRARY]: https://cmake.org/cmake/help/latest/variable/CMAKE_MSVC_RUNTIME_LIBRARY.html
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[CMAKE_MSVC_RUNTIME_LIBRARY]: https://cmake.org/cmake/help/latest/variable/CMAKE_MSVC_RUNTIME_LIBRARY.html
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@ -30,6 +30,7 @@ add_custom_target(update_mappings
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set_target_properties(update_mappings PROPERTIES FOLDER "GLFW3")
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set_target_properties(update_mappings PROPERTIES FOLDER "GLFW3")
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if (GLFW_BUILD_COCOA)
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if (GLFW_BUILD_COCOA)
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enable_language(OBJC)
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target_compile_definitions(glfw PRIVATE _GLFW_COCOA)
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target_compile_definitions(glfw PRIVATE _GLFW_COCOA)
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target_sources(glfw PRIVATE cocoa_platform.h cocoa_joystick.h cocoa_init.m
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target_sources(glfw PRIVATE cocoa_platform.h cocoa_joystick.h cocoa_init.m
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cocoa_joystick.m cocoa_monitor.m cocoa_window.m
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cocoa_joystick.m cocoa_monitor.m cocoa_window.m
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@ -137,13 +138,6 @@ target_include_directories(glfw PRIVATE
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"${GLFW_BINARY_DIR}/src")
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"${GLFW_BINARY_DIR}/src")
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target_link_libraries(glfw PRIVATE Threads::Threads)
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target_link_libraries(glfw PRIVATE Threads::Threads)
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# Workaround for CMake not knowing about .m files before version 3.16
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if (CMAKE_VERSION VERSION_LESS "3.16" AND APPLE)
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set_source_files_properties(cocoa_init.m cocoa_joystick.m cocoa_monitor.m
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cocoa_window.m nsgl_context.m PROPERTIES
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LANGUAGE C)
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endif()
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if (GLFW_BUILD_WIN32)
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if (GLFW_BUILD_WIN32)
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list(APPEND glfw_PKG_LIBS "-lgdi32")
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list(APPEND glfw_PKG_LIBS "-lgdi32")
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endif()
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endif()
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@ -349,12 +343,8 @@ if (GLFW_BUILD_SHARED_LIBRARY)
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endif()
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endif()
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endif()
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endif()
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foreach(arg ${glfw_PKG_DEPS})
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list(JOIN glfw_PKG_DEPS " " deps)
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string(APPEND deps " ${arg}")
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list(JOIN glfw_PKG_LIBS " " libs)
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endforeach()
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foreach(arg ${glfw_PKG_LIBS})
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string(APPEND libs " ${arg}")
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endforeach()
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set(GLFW_PKG_CONFIG_REQUIRES_PRIVATE "${deps}" CACHE INTERNAL
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set(GLFW_PKG_CONFIG_REQUIRES_PRIVATE "${deps}" CACHE INTERNAL
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"GLFW pkg-config Requires.private")
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"GLFW pkg-config Requires.private")
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