mirror of
https://github.com/glfw/glfw.git
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Automatically detect Xkb at run-time.
Uses XGetKeyboardMapping as a fallback. Fixes #282.
This commit is contained in:
parent
e02b278db1
commit
b889aa7841
@ -78,6 +78,7 @@ The following dependencies are needed by the examples and test programs:
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the error callback
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the error callback
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- [Win32] Bugfix: Some keys were reported based on the current layout instead
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- [Win32] Bugfix: Some keys were reported based on the current layout instead
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of their physical location
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of their physical location
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- [X11] Added run-time support for systems lacking the XKB extension
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- [X11] Made GLX 1.3 the minimum supported version
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- [X11] Made GLX 1.3 the minimum supported version
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- [X11] Bugfix: The case of finding no usable CRTCs was not detected
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- [X11] Bugfix: The case of finding no usable CRTCs was not detected
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- [X11] Bugfix: Detection of broken Nvidia RandR gamma support did not verify
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- [X11] Bugfix: Detection of broken Nvidia RandR gamma support did not verify
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257
src/x11_init.c
257
src/x11_init.c
@ -40,39 +40,55 @@
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static int translateKey(int keyCode)
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static int translateKey(int keyCode)
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{
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{
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int keySym;
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int keySym;
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int keysyms_per_keycode_return;
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KeySym *keysyms;
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// Valid key code range is [8,255], according to the XLib manual
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// Valid key code range is [8,255], according to the XLib manual
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if (keyCode < 8 || keyCode > 255)
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if (keyCode < 8 || keyCode > 255)
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return GLFW_KEY_UNKNOWN;
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return GLFW_KEY_UNKNOWN;
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// Try secondary keysym, for numeric keypad keys
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if(_glfw.x11.xkb.available)
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// Note: This way we always force "NumLock = ON", which is intentional
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// since the returned key code should correspond to a physical
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// location.
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keySym = XkbKeycodeToKeysym(_glfw.x11.display, keyCode, 0, 1);
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switch (keySym)
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{
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{
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case XK_KP_0: return GLFW_KEY_KP_0;
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// Try secondary keysym, for numeric keypad keys
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case XK_KP_1: return GLFW_KEY_KP_1;
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// Note: This way we always force "NumLock = ON", which is intentional
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case XK_KP_2: return GLFW_KEY_KP_2;
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// since the returned key code should correspond to a physical
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case XK_KP_3: return GLFW_KEY_KP_3;
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// location.
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case XK_KP_4: return GLFW_KEY_KP_4;
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keySym = XkbKeycodeToKeysym(_glfw.x11.display, keyCode, 0, 1);
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case XK_KP_5: return GLFW_KEY_KP_5;
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switch (keySym)
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case XK_KP_6: return GLFW_KEY_KP_6;
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{
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case XK_KP_7: return GLFW_KEY_KP_7;
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case XK_KP_0: return GLFW_KEY_KP_0;
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case XK_KP_8: return GLFW_KEY_KP_8;
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case XK_KP_1: return GLFW_KEY_KP_1;
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case XK_KP_9: return GLFW_KEY_KP_9;
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case XK_KP_2: return GLFW_KEY_KP_2;
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case XK_KP_Separator:
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case XK_KP_3: return GLFW_KEY_KP_3;
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case XK_KP_Decimal: return GLFW_KEY_KP_DECIMAL;
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case XK_KP_4: return GLFW_KEY_KP_4;
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case XK_KP_Equal: return GLFW_KEY_KP_EQUAL;
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case XK_KP_5: return GLFW_KEY_KP_5;
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case XK_KP_Enter: return GLFW_KEY_KP_ENTER;
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case XK_KP_6: return GLFW_KEY_KP_6;
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default: break;
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case XK_KP_7: return GLFW_KEY_KP_7;
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case XK_KP_8: return GLFW_KEY_KP_8;
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case XK_KP_9: return GLFW_KEY_KP_9;
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case XK_KP_Separator:
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case XK_KP_Decimal: return GLFW_KEY_KP_DECIMAL;
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case XK_KP_Equal: return GLFW_KEY_KP_EQUAL;
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case XK_KP_Enter: return GLFW_KEY_KP_ENTER;
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default: break;
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}
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// Now try pimary keysym for function keys (non-printable keys). These
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// should not be layout dependent (i.e. US layout and international
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// layouts should give the same result).
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keySym = XkbKeycodeToKeysym(_glfw.x11.display, keyCode, 0, 0);
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}
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else
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{
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keysyms =
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XGetKeyboardMapping(_glfw.x11.display,
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keyCode,
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1,
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&keysyms_per_keycode_return);
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keySym = keysyms[0];
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XFree(keysyms);
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}
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}
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// Now try pimary keysym for function keys (non-printable keys). These
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// should not be layout dependent (i.e. US layout and international
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// layouts should give the same result).
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keySym = XkbKeycodeToKeysym(_glfw.x11.display, keyCode, 0, 0);
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switch (keySym)
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switch (keySym)
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{
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{
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case XK_Escape: return GLFW_KEY_ESCAPE;
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case XK_Escape: return GLFW_KEY_ESCAPE;
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@ -217,7 +233,8 @@ static int translateKey(int keyCode)
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//
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//
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static void updateKeyCodeLUT(void)
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static void updateKeyCodeLUT(void)
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{
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{
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int i, keyCode, keyCodeGLFW;
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int keyCode;
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int keyCodeGLFW, i;
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char name[XkbKeyNameLength + 1];
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char name[XkbKeyNameLength + 1];
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XkbDescPtr descr;
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XkbDescPtr descr;
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@ -225,85 +242,88 @@ static void updateKeyCodeLUT(void)
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for (keyCode = 0; keyCode < 256; keyCode++)
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for (keyCode = 0; keyCode < 256; keyCode++)
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_glfw.x11.keyCodeLUT[keyCode] = GLFW_KEY_UNKNOWN;
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_glfw.x11.keyCodeLUT[keyCode] = GLFW_KEY_UNKNOWN;
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// Use XKB to determine physical key locations independently of the current
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if(_glfw.x11.xkb.available)
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// keyboard layout
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// Get keyboard description
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descr = XkbGetKeyboard(_glfw.x11.display,
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XkbAllComponentsMask,
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XkbUseCoreKbd);
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// Find the X11 key code -> GLFW key code mapping
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for (keyCode = descr->min_key_code; keyCode <= descr->max_key_code; ++keyCode)
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{
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{
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// Get the key name
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// Use XKB to determine physical key locations independently of the current
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for (i = 0; i < XkbKeyNameLength; i++)
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// keyboard layout
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name[i] = descr->names->keys[keyCode].name[i];
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name[XkbKeyNameLength] = 0;
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// Get keyboard description
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descr = XkbGetKeyboard(_glfw.x11.display,
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XkbAllComponentsMask,
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XkbUseCoreKbd);
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// Map the key name to a GLFW key code. Note: We only map printable
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// Find the X11 key code -> GLFW key code mapping
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// keys here, and we use the US keyboard layout. The rest of the
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for (keyCode = descr->min_key_code; keyCode <= descr->max_key_code; ++keyCode)
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// keys (function keys) are mapped using traditional KeySym
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{
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// translations.
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// Get the key name
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if (strcmp(name, "TLDE") == 0) keyCodeGLFW = GLFW_KEY_GRAVE_ACCENT;
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for (i = 0; i < XkbKeyNameLength; i++)
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else if (strcmp(name, "AE01") == 0) keyCodeGLFW = GLFW_KEY_1;
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name[i] = descr->names->keys[keyCode].name[i];
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else if (strcmp(name, "AE02") == 0) keyCodeGLFW = GLFW_KEY_2;
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else if (strcmp(name, "AE03") == 0) keyCodeGLFW = GLFW_KEY_3;
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else if (strcmp(name, "AE04") == 0) keyCodeGLFW = GLFW_KEY_4;
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else if (strcmp(name, "AE05") == 0) keyCodeGLFW = GLFW_KEY_5;
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else if (strcmp(name, "AE06") == 0) keyCodeGLFW = GLFW_KEY_6;
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else if (strcmp(name, "AE07") == 0) keyCodeGLFW = GLFW_KEY_7;
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else if (strcmp(name, "AE08") == 0) keyCodeGLFW = GLFW_KEY_8;
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else if (strcmp(name, "AE09") == 0) keyCodeGLFW = GLFW_KEY_9;
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else if (strcmp(name, "AE10") == 0) keyCodeGLFW = GLFW_KEY_0;
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else if (strcmp(name, "AE11") == 0) keyCodeGLFW = GLFW_KEY_MINUS;
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else if (strcmp(name, "AE12") == 0) keyCodeGLFW = GLFW_KEY_EQUAL;
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else if (strcmp(name, "AD01") == 0) keyCodeGLFW = GLFW_KEY_Q;
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else if (strcmp(name, "AD02") == 0) keyCodeGLFW = GLFW_KEY_W;
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else if (strcmp(name, "AD03") == 0) keyCodeGLFW = GLFW_KEY_E;
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else if (strcmp(name, "AD04") == 0) keyCodeGLFW = GLFW_KEY_R;
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else if (strcmp(name, "AD05") == 0) keyCodeGLFW = GLFW_KEY_T;
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else if (strcmp(name, "AD06") == 0) keyCodeGLFW = GLFW_KEY_Y;
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else if (strcmp(name, "AD07") == 0) keyCodeGLFW = GLFW_KEY_U;
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else if (strcmp(name, "AD08") == 0) keyCodeGLFW = GLFW_KEY_I;
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else if (strcmp(name, "AD09") == 0) keyCodeGLFW = GLFW_KEY_O;
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else if (strcmp(name, "AD10") == 0) keyCodeGLFW = GLFW_KEY_P;
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else if (strcmp(name, "AD11") == 0) keyCodeGLFW = GLFW_KEY_LEFT_BRACKET;
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else if (strcmp(name, "AD12") == 0) keyCodeGLFW = GLFW_KEY_RIGHT_BRACKET;
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else if (strcmp(name, "AC01") == 0) keyCodeGLFW = GLFW_KEY_A;
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else if (strcmp(name, "AC02") == 0) keyCodeGLFW = GLFW_KEY_S;
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else if (strcmp(name, "AC03") == 0) keyCodeGLFW = GLFW_KEY_D;
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else if (strcmp(name, "AC04") == 0) keyCodeGLFW = GLFW_KEY_F;
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else if (strcmp(name, "AC05") == 0) keyCodeGLFW = GLFW_KEY_G;
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else if (strcmp(name, "AC06") == 0) keyCodeGLFW = GLFW_KEY_H;
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else if (strcmp(name, "AC07") == 0) keyCodeGLFW = GLFW_KEY_J;
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else if (strcmp(name, "AC08") == 0) keyCodeGLFW = GLFW_KEY_K;
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else if (strcmp(name, "AC09") == 0) keyCodeGLFW = GLFW_KEY_L;
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else if (strcmp(name, "AC10") == 0) keyCodeGLFW = GLFW_KEY_SEMICOLON;
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else if (strcmp(name, "AC11") == 0) keyCodeGLFW = GLFW_KEY_APOSTROPHE;
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else if (strcmp(name, "AB01") == 0) keyCodeGLFW = GLFW_KEY_Z;
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else if (strcmp(name, "AB02") == 0) keyCodeGLFW = GLFW_KEY_X;
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else if (strcmp(name, "AB03") == 0) keyCodeGLFW = GLFW_KEY_C;
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else if (strcmp(name, "AB04") == 0) keyCodeGLFW = GLFW_KEY_V;
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else if (strcmp(name, "AB05") == 0) keyCodeGLFW = GLFW_KEY_B;
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else if (strcmp(name, "AB06") == 0) keyCodeGLFW = GLFW_KEY_N;
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else if (strcmp(name, "AB07") == 0) keyCodeGLFW = GLFW_KEY_M;
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else if (strcmp(name, "AB08") == 0) keyCodeGLFW = GLFW_KEY_COMMA;
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else if (strcmp(name, "AB09") == 0) keyCodeGLFW = GLFW_KEY_PERIOD;
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else if (strcmp(name, "AB10") == 0) keyCodeGLFW = GLFW_KEY_SLASH;
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else if (strcmp(name, "BKSL") == 0) keyCodeGLFW = GLFW_KEY_BACKSLASH;
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else if (strcmp(name, "LSGT") == 0) keyCodeGLFW = GLFW_KEY_WORLD_1;
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else keyCodeGLFW = GLFW_KEY_UNKNOWN;
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// Update the key code LUT
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name[XkbKeyNameLength] = 0;
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if ((keyCode >= 0) && (keyCode < 256))
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_glfw.x11.keyCodeLUT[keyCode] = keyCodeGLFW;
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// Map the key name to a GLFW key code. Note: We only map printable
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// keys here, and we use the US keyboard layout. The rest of the
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// keys (function keys) are mapped using traditional KeySym
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// translations.
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if (strcmp(name, "TLDE") == 0) keyCodeGLFW = GLFW_KEY_GRAVE_ACCENT;
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else if (strcmp(name, "AE01") == 0) keyCodeGLFW = GLFW_KEY_1;
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else if (strcmp(name, "AE02") == 0) keyCodeGLFW = GLFW_KEY_2;
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else if (strcmp(name, "AE03") == 0) keyCodeGLFW = GLFW_KEY_3;
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else if (strcmp(name, "AE04") == 0) keyCodeGLFW = GLFW_KEY_4;
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else if (strcmp(name, "AE05") == 0) keyCodeGLFW = GLFW_KEY_5;
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else if (strcmp(name, "AE06") == 0) keyCodeGLFW = GLFW_KEY_6;
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else if (strcmp(name, "AE07") == 0) keyCodeGLFW = GLFW_KEY_7;
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else if (strcmp(name, "AE08") == 0) keyCodeGLFW = GLFW_KEY_8;
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else if (strcmp(name, "AE09") == 0) keyCodeGLFW = GLFW_KEY_9;
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else if (strcmp(name, "AE10") == 0) keyCodeGLFW = GLFW_KEY_0;
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else if (strcmp(name, "AE11") == 0) keyCodeGLFW = GLFW_KEY_MINUS;
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else if (strcmp(name, "AE12") == 0) keyCodeGLFW = GLFW_KEY_EQUAL;
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else if (strcmp(name, "AD01") == 0) keyCodeGLFW = GLFW_KEY_Q;
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else if (strcmp(name, "AD02") == 0) keyCodeGLFW = GLFW_KEY_W;
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else if (strcmp(name, "AD03") == 0) keyCodeGLFW = GLFW_KEY_E;
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else if (strcmp(name, "AD04") == 0) keyCodeGLFW = GLFW_KEY_R;
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else if (strcmp(name, "AD05") == 0) keyCodeGLFW = GLFW_KEY_T;
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else if (strcmp(name, "AD06") == 0) keyCodeGLFW = GLFW_KEY_Y;
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else if (strcmp(name, "AD07") == 0) keyCodeGLFW = GLFW_KEY_U;
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else if (strcmp(name, "AD08") == 0) keyCodeGLFW = GLFW_KEY_I;
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else if (strcmp(name, "AD09") == 0) keyCodeGLFW = GLFW_KEY_O;
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else if (strcmp(name, "AD10") == 0) keyCodeGLFW = GLFW_KEY_P;
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else if (strcmp(name, "AD11") == 0) keyCodeGLFW = GLFW_KEY_LEFT_BRACKET;
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else if (strcmp(name, "AD12") == 0) keyCodeGLFW = GLFW_KEY_RIGHT_BRACKET;
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else if (strcmp(name, "AC01") == 0) keyCodeGLFW = GLFW_KEY_A;
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else if (strcmp(name, "AC02") == 0) keyCodeGLFW = GLFW_KEY_S;
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else if (strcmp(name, "AC03") == 0) keyCodeGLFW = GLFW_KEY_D;
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else if (strcmp(name, "AC04") == 0) keyCodeGLFW = GLFW_KEY_F;
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else if (strcmp(name, "AC05") == 0) keyCodeGLFW = GLFW_KEY_G;
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else if (strcmp(name, "AC06") == 0) keyCodeGLFW = GLFW_KEY_H;
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else if (strcmp(name, "AC07") == 0) keyCodeGLFW = GLFW_KEY_J;
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else if (strcmp(name, "AC08") == 0) keyCodeGLFW = GLFW_KEY_K;
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else if (strcmp(name, "AC09") == 0) keyCodeGLFW = GLFW_KEY_L;
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else if (strcmp(name, "AC10") == 0) keyCodeGLFW = GLFW_KEY_SEMICOLON;
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else if (strcmp(name, "AC11") == 0) keyCodeGLFW = GLFW_KEY_APOSTROPHE;
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else if (strcmp(name, "AB01") == 0) keyCodeGLFW = GLFW_KEY_Z;
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else if (strcmp(name, "AB02") == 0) keyCodeGLFW = GLFW_KEY_X;
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else if (strcmp(name, "AB03") == 0) keyCodeGLFW = GLFW_KEY_C;
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else if (strcmp(name, "AB04") == 0) keyCodeGLFW = GLFW_KEY_V;
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else if (strcmp(name, "AB05") == 0) keyCodeGLFW = GLFW_KEY_B;
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else if (strcmp(name, "AB06") == 0) keyCodeGLFW = GLFW_KEY_N;
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else if (strcmp(name, "AB07") == 0) keyCodeGLFW = GLFW_KEY_M;
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else if (strcmp(name, "AB08") == 0) keyCodeGLFW = GLFW_KEY_COMMA;
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else if (strcmp(name, "AB09") == 0) keyCodeGLFW = GLFW_KEY_PERIOD;
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else if (strcmp(name, "AB10") == 0) keyCodeGLFW = GLFW_KEY_SLASH;
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else if (strcmp(name, "BKSL") == 0) keyCodeGLFW = GLFW_KEY_BACKSLASH;
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else if (strcmp(name, "LSGT") == 0) keyCodeGLFW = GLFW_KEY_WORLD_1;
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else keyCodeGLFW = GLFW_KEY_UNKNOWN;
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// Update the key code LUT
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if ((keyCode >= 0) && (keyCode < 256))
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_glfw.x11.keyCodeLUT[keyCode] = keyCodeGLFW;
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}
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// Free the keyboard description
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XkbFreeKeyboard(descr, 0, True);
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}
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}
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// Free the keyboard description
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XkbFreeKeyboard(descr, 0, True);
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// Translate the un-translated key codes using traditional X11 KeySym
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// Translate the un-translated key codes using traditional X11 KeySym
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// lookups
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// lookups
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for (keyCode = 0; keyCode < 256; keyCode++)
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for (keyCode = 0; keyCode < 256; keyCode++)
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@ -496,30 +516,27 @@ static GLboolean initExtensions(void)
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// Check if Xkb is supported on this display
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// Check if Xkb is supported on this display
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_glfw.x11.xkb.versionMajor = 1;
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_glfw.x11.xkb.versionMajor = 1;
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_glfw.x11.xkb.versionMinor = 0;
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_glfw.x11.xkb.versionMinor = 0;
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if (!XkbQueryExtension(_glfw.x11.display,
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_glfw.x11.xkb.available =
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&_glfw.x11.xkb.majorOpcode,
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XkbQueryExtension(_glfw.x11.display,
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&_glfw.x11.xkb.eventBase,
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&_glfw.x11.xkb.majorOpcode,
|
||||||
&_glfw.x11.xkb.errorBase,
|
&_glfw.x11.xkb.eventBase,
|
||||||
&_glfw.x11.xkb.versionMajor,
|
&_glfw.x11.xkb.errorBase,
|
||||||
&_glfw.x11.xkb.versionMinor))
|
&_glfw.x11.xkb.versionMajor,
|
||||||
{
|
&_glfw.x11.xkb.versionMinor);
|
||||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
|
||||||
"X11: The keyboard extension is not available");
|
|
||||||
return GL_FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!XkbSetDetectableAutoRepeat(_glfw.x11.display, True, &supported))
|
if(_glfw.x11.xkb.available)
|
||||||
{
|
{
|
||||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
if (!XkbSetDetectableAutoRepeat(_glfw.x11.display, True, &supported))
|
||||||
"X11: Failed to set detectable key repeat");
|
{
|
||||||
return GL_FALSE;
|
// X11: Failed to set detectable key repeat
|
||||||
}
|
_glfw.x11.xkb.available = GL_FALSE;
|
||||||
|
}
|
||||||
|
|
||||||
if (!supported)
|
if (!supported)
|
||||||
{
|
{
|
||||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
// X11: Detectable key repeat is not supported
|
||||||
"X11: Detectable key repeat is not supported");
|
_glfw.x11.xkb.available = GL_FALSE;
|
||||||
return GL_FALSE;
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Update the key code LUT
|
// Update the key code LUT
|
||||||
|
@ -175,6 +175,7 @@ typedef struct _GLFWlibraryX11
|
|||||||
} randr;
|
} randr;
|
||||||
|
|
||||||
struct {
|
struct {
|
||||||
|
GLboolean available;
|
||||||
int majorOpcode;
|
int majorOpcode;
|
||||||
int eventBase;
|
int eventBase;
|
||||||
int errorBase;
|
int errorBase;
|
||||||
|
Loading…
Reference in New Issue
Block a user