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	Merged joystick functions into input module.
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				@ -8,8 +8,7 @@ add_definitions(-D_GLFW_USE_CONFIG_H)
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set(common_HEADERS "${GLFW_BINARY_DIR}/src/glfw_config.h" internal.h
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                   "${GLFW_SOURCE_DIR}/include/GLFW/glfw3.h"
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                   "${GLFW_SOURCE_DIR}/include/GLFW/glfw3native.h")
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set(common_SOURCES context.c init.c input.c joystick.c monitor.c time.c
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                   window.c)
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set(common_SOURCES context.c init.c input.c monitor.c time.c window.c)
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if (_GLFW_COCOA)
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    set(glfw_HEADERS ${common_HEADERS} cocoa_platform.h iokit_joystick.h
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										56
									
								
								src/input.c
									
									
									
									
									
								
							
							
						
						
									
										56
									
								
								src/input.c
									
									
									
									
									
								
							@ -497,6 +497,62 @@ GLFWAPI GLFWdropfun glfwSetDropCallback(GLFWwindow* handle, GLFWdropfun cbfun)
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    return cbfun;
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}
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GLFWAPI int glfwJoystickPresent(int joy)
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{
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    _GLFW_REQUIRE_INIT_OR_RETURN(0);
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    if (joy < 0 || joy > GLFW_JOYSTICK_LAST)
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    {
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        _glfwInputError(GLFW_INVALID_ENUM, NULL);
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        return 0;
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    }
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    return _glfwPlatformJoystickPresent(joy);
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}
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GLFWAPI const float* glfwGetJoystickAxes(int joy, int* count)
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{
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    *count = 0;
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    _GLFW_REQUIRE_INIT_OR_RETURN(NULL);
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    if (joy < 0 || joy > GLFW_JOYSTICK_LAST)
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    {
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        _glfwInputError(GLFW_INVALID_ENUM, NULL);
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        return NULL;
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    }
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    return _glfwPlatformGetJoystickAxes(joy, count);
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}
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GLFWAPI const unsigned char* glfwGetJoystickButtons(int joy, int* count)
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{
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    *count = 0;
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    _GLFW_REQUIRE_INIT_OR_RETURN(NULL);
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    if (joy < 0 || joy > GLFW_JOYSTICK_LAST)
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    {
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        _glfwInputError(GLFW_INVALID_ENUM, NULL);
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        return NULL;
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    }
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    return _glfwPlatformGetJoystickButtons(joy, count);
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}
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GLFWAPI const char* glfwGetJoystickName(int joy)
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{
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    _GLFW_REQUIRE_INIT_OR_RETURN(NULL);
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    if (joy < 0 || joy > GLFW_JOYSTICK_LAST)
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    {
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        _glfwInputError(GLFW_INVALID_ENUM, NULL);
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        return NULL;
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    }
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    return _glfwPlatformGetJoystickName(joy);
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}
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GLFWAPI void glfwSetClipboardString(GLFWwindow* handle, const char* string)
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{
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    _GLFWwindow* window = (_GLFWwindow*) handle;
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@ -1,90 +0,0 @@
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//========================================================================
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// GLFW 3.1 - www.glfw.org
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//------------------------------------------------------------------------
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// Copyright (c) 2002-2006 Marcus Geelnard
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// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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//    claim that you wrote the original software. If you use this software
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//    in a product, an acknowledgment in the product documentation would
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//    be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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//    be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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//    distribution.
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//
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//========================================================================
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#include "internal.h"
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//////////////////////////////////////////////////////////////////////////
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//////                        GLFW public API                       //////
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//////////////////////////////////////////////////////////////////////////
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GLFWAPI int glfwJoystickPresent(int joy)
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{
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    _GLFW_REQUIRE_INIT_OR_RETURN(0);
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    if (joy < 0 || joy > GLFW_JOYSTICK_LAST)
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    {
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        _glfwInputError(GLFW_INVALID_ENUM, NULL);
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        return 0;
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    }
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    return _glfwPlatformJoystickPresent(joy);
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}
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GLFWAPI const float* glfwGetJoystickAxes(int joy, int* count)
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{
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    *count = 0;
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    _GLFW_REQUIRE_INIT_OR_RETURN(NULL);
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    if (joy < 0 || joy > GLFW_JOYSTICK_LAST)
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    {
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        _glfwInputError(GLFW_INVALID_ENUM, NULL);
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        return NULL;
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    }
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    return _glfwPlatformGetJoystickAxes(joy, count);
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}
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GLFWAPI const unsigned char* glfwGetJoystickButtons(int joy, int* count)
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{
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    *count = 0;
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    _GLFW_REQUIRE_INIT_OR_RETURN(NULL);
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    if (joy < 0 || joy > GLFW_JOYSTICK_LAST)
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    {
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        _glfwInputError(GLFW_INVALID_ENUM, NULL);
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        return NULL;
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    }
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    return _glfwPlatformGetJoystickButtons(joy, count);
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}
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GLFWAPI const char* glfwGetJoystickName(int joy)
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{
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    _GLFW_REQUIRE_INIT_OR_RETURN(NULL);
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    if (joy < 0 || joy > GLFW_JOYSTICK_LAST)
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    {
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        _glfwInputError(GLFW_INVALID_ENUM, NULL);
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        return NULL;
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    }
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    return _glfwPlatformGetJoystickName(joy);
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}
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