mirror of
https://github.com/glfw/glfw.git
synced 2024-11-14 06:23:50 +00:00
Fix mappings for gamepads present at init
Joysticks already connected when GLFW was initalized did not get gamepad
mappings applied to them.
Regression introduced by 74a8ba26c3
.
This change was backported without taking into account that 3.3.x does
not have on-demand joystick init.
Fixes #1996
This commit is contained in:
parent
6902435005
commit
bfd9eaf092
@ -209,6 +209,7 @@ video tutorials.
|
|||||||
- Richard A. Wilkes
|
- Richard A. Wilkes
|
||||||
- Tatsuya Yatagawa
|
- Tatsuya Yatagawa
|
||||||
- Ryogo Yoshimura
|
- Ryogo Yoshimura
|
||||||
|
- Rácz Zalán
|
||||||
- Lukas Zanner
|
- Lukas Zanner
|
||||||
- Andrey Zholos
|
- Andrey Zholos
|
||||||
- Aihui Zhu
|
- Aihui Zhu
|
||||||
|
@ -123,6 +123,7 @@ information on what to include when reporting a bug.
|
|||||||
|
|
||||||
## Changelog
|
## Changelog
|
||||||
|
|
||||||
|
- Bugfix: Joysticks connected before init did not get gamepad mappings (#1996)
|
||||||
- [Cocoa] Bugfix: A dependency on an external constant caused crashes on macOS
|
- [Cocoa] Bugfix: A dependency on an external constant caused crashes on macOS
|
||||||
11 and earlier (#1985,#1994)
|
11 and earlier (#1985,#1994)
|
||||||
|
|
||||||
|
@ -401,6 +401,7 @@ void _glfwInputJoystickHat(_GLFWjoystick* js, int hat, char value)
|
|||||||
//
|
//
|
||||||
void _glfwInitGamepadMappings(void)
|
void _glfwInitGamepadMappings(void)
|
||||||
{
|
{
|
||||||
|
int jid;
|
||||||
size_t i;
|
size_t i;
|
||||||
const size_t count = sizeof(_glfwDefaultMappings) / sizeof(char*);
|
const size_t count = sizeof(_glfwDefaultMappings) / sizeof(char*);
|
||||||
_glfw.mappings = calloc(count, sizeof(_GLFWmapping));
|
_glfw.mappings = calloc(count, sizeof(_GLFWmapping));
|
||||||
@ -410,6 +411,13 @@ void _glfwInitGamepadMappings(void)
|
|||||||
if (parseMapping(&_glfw.mappings[_glfw.mappingCount], _glfwDefaultMappings[i]))
|
if (parseMapping(&_glfw.mappings[_glfw.mappingCount], _glfwDefaultMappings[i]))
|
||||||
_glfw.mappingCount++;
|
_glfw.mappingCount++;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
|
||||||
|
{
|
||||||
|
_GLFWjoystick* js = _glfw.joysticks + jid;
|
||||||
|
if (js->present)
|
||||||
|
js->mapping = findValidMapping(js);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Returns an available joystick object with arrays and name allocated
|
// Returns an available joystick object with arrays and name allocated
|
||||||
|
Loading…
Reference in New Issue
Block a user