Updated change log and credit.

This commit is contained in:
Camilla Berglund 2012-09-06 21:42:42 +02:00
parent a3502a7f00
commit c03659e9c3

View File

@ -286,6 +286,7 @@ version of GLFW.</p>
<li>Added <code>windows</code> simple multi-window test program</li>
<li>Added <code>sharing</code> simple OpenGL object sharing test program</li>
<li>Added <code>modes</code> video mode enumeration and setting test program</li>
<li>Added <code>threads</code> simple multi-threaded rendering test program</li>
<li>Added <code>glfw3native.h</code> header and platform-specific functions for explicit access to native display, window and context handles</li>
<li>Added <code>glfwSetGamma</code>, <code>glfwSetGammaRamp</code> and <code>glfwGetGammaRamp</code> functions and <code>GLFWgammaramp</code> type for monitor gamma ramp control</li>
<li>Added window parameter to <code>glfwSwapBuffers</code></li>
@ -926,6 +927,9 @@ their skills. Special thanks go out to:</p>
<li>Arturo J. Pérez, for a bug fix for cursor tracking on Mac OS X 10.6 Snow
Leopard</li>
<li>Riku Salminen, for making the X11 event processing able to support
multi-threaded rendering</li>
<li>Douglas C. Schmidt and Irfan Pyarali, for their excellent article
<a href="http://www.cs.wustl.edu/~schmidt/win32-cv-1.html">Strategies for Implementing POSIX Condition Variables on Win32</a></li>