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https://github.com/glfw/glfw.git
synced 2025-10-04 05:36:35 +00:00
Implement window transparency to mouse events (#1236)
This commit is contained in:
parent
243b1bc292
commit
c2913ad879
@ -832,6 +832,13 @@ extern "C" {
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*/
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*/
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#define GLFW_FOCUS_ON_SHOW 0x0002000C
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#define GLFW_FOCUS_ON_SHOW 0x0002000C
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/*! @brief Forward mouse input to window behind.
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*
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* Mouse input forwarding[window hint](@ref GLFW_MOUSE_PASSTHRU_hint) or
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* [window attribute](@ref GLFW_MOUSE_PASSTHRU_attrib).
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*/
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#define GLFW_MOUSE_PASSTHRU 0x0002000D
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/*! @brief Framebuffer bit depth hint.
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/*! @brief Framebuffer bit depth hint.
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*
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*
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* Framebuffer bit depth [hint](@ref GLFW_RED_BITS).
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* Framebuffer bit depth [hint](@ref GLFW_RED_BITS).
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@ -3499,6 +3506,7 @@ GLFWAPI int glfwGetWindowAttrib(GLFWwindow* window, int attrib);
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* [GLFW_FLOATING](@ref GLFW_FLOATING_attrib),
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* [GLFW_FLOATING](@ref GLFW_FLOATING_attrib),
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* [GLFW_AUTO_ICONIFY](@ref GLFW_AUTO_ICONIFY_attrib) and
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* [GLFW_AUTO_ICONIFY](@ref GLFW_AUTO_ICONIFY_attrib) and
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* [GLFW_FOCUS_ON_SHOW](@ref GLFW_FOCUS_ON_SHOW_attrib).
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* [GLFW_FOCUS_ON_SHOW](@ref GLFW_FOCUS_ON_SHOW_attrib).
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* [GLFW_MOUSE_PASSTHRU](@ref GLFW_MOUSE_PASSTHRU_attrib)
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*
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*
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* Some of these attributes are ignored for full screen windows. The new
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* Some of these attributes are ignored for full screen windows. The new
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* value will take effect if the window is later made windowed.
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* value will take effect if the window is later made windowed.
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@ -1356,6 +1356,14 @@ void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled)
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} // autoreleasepool
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} // autoreleasepool
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}
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}
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void _glfwPlatformSetWindowMousePassthru(_GLFWwindow* window, GLFWbool enabled)
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{
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window->mousePassthru = enabled;
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@autoreleasepool {
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[window->ns.object setIgnoresMouseEvents:enabled];
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}
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}
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float _glfwPlatformGetWindowOpacity(_GLFWwindow* window)
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float _glfwPlatformGetWindowOpacity(_GLFWwindow* window)
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{
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{
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@autoreleasepool {
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@autoreleasepool {
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@ -265,6 +265,7 @@ struct _GLFWwndconfig
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GLFWbool maximized;
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GLFWbool maximized;
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GLFWbool centerCursor;
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GLFWbool centerCursor;
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GLFWbool focusOnShow;
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GLFWbool focusOnShow;
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GLFWbool mousePassthru;
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GLFWbool scaleToMonitor;
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GLFWbool scaleToMonitor;
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struct {
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struct {
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GLFWbool retina;
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GLFWbool retina;
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@ -372,6 +373,7 @@ struct _GLFWwindow
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GLFWbool autoIconify;
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GLFWbool autoIconify;
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GLFWbool floating;
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GLFWbool floating;
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GLFWbool focusOnShow;
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GLFWbool focusOnShow;
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GLFWbool mousePassthru;
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GLFWbool shouldClose;
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GLFWbool shouldClose;
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void* userPointer;
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void* userPointer;
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GLFWvidmode videoMode;
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GLFWvidmode videoMode;
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@ -669,6 +671,7 @@ float _glfwPlatformGetWindowOpacity(_GLFWwindow* window);
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void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled);
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void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled);
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void _glfwPlatformSetWindowDecorated(_GLFWwindow* window, GLFWbool enabled);
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void _glfwPlatformSetWindowDecorated(_GLFWwindow* window, GLFWbool enabled);
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void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled);
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void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled);
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void _glfwPlatformSetWindowMousePassthru(_GLFWwindow* window, GLFWbool enabled);
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void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity);
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void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity);
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void _glfwPlatformPollEvents(void);
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void _glfwPlatformPollEvents(void);
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@ -189,6 +189,10 @@ void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled)
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{
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{
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}
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}
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void _glfwPlatformSetWindowMousePassthru(_GLFWwindow* window, GLFWbool enabled)
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{
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}
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float _glfwPlatformGetWindowOpacity(_GLFWwindow* window)
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float _glfwPlatformGetWindowOpacity(_GLFWwindow* window)
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{
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{
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return 1.f;
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return 1.f;
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@ -1195,6 +1195,13 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
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DragFinish(drop);
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DragFinish(drop);
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return 0;
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return 0;
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}
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}
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case WM_NCHITTEST:
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{
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if (window->mousePassthru)
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return HTTRANSPARENT;
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break;
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}
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}
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}
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return DefWindowProcW(hWnd, uMsg, wParam, lParam);
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return DefWindowProcW(hWnd, uMsg, wParam, lParam);
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@ -1847,6 +1854,11 @@ void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled)
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SWP_NOACTIVATE | SWP_NOMOVE | SWP_NOSIZE);
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SWP_NOACTIVATE | SWP_NOMOVE | SWP_NOSIZE);
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}
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}
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void _glfwPlatformSetWindowMousePassthru(_GLFWwindow* window, GLFWbool enabled)
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{
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window->mousePassthru = enabled;
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}
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float _glfwPlatformGetWindowOpacity(_GLFWwindow* window)
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float _glfwPlatformGetWindowOpacity(_GLFWwindow* window)
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{
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{
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BYTE alpha;
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BYTE alpha;
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@ -243,6 +243,8 @@ GLFWAPI GLFWwindow* glfwCreateWindow(int width, int height,
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}
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}
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}
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}
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_glfwPlatformSetWindowMousePassthru(window, wndconfig.mousePassthru);
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return (GLFWwindow*) window;
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return (GLFWwindow*) window;
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}
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}
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@ -375,6 +377,9 @@ GLFWAPI void glfwWindowHint(int hint, int value)
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case GLFW_FOCUS_ON_SHOW:
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case GLFW_FOCUS_ON_SHOW:
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_glfw.hints.window.focusOnShow = value ? GLFW_TRUE : GLFW_FALSE;
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_glfw.hints.window.focusOnShow = value ? GLFW_TRUE : GLFW_FALSE;
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return;
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return;
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case GLFW_MOUSE_PASSTHRU:
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_glfw.hints.window.mousePassthru = value ? GLFW_TRUE : GLFW_FALSE;
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return;
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case GLFW_CLIENT_API:
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case GLFW_CLIENT_API:
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_glfw.hints.context.client = value;
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_glfw.hints.context.client = value;
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return;
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return;
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@ -819,6 +824,8 @@ GLFWAPI int glfwGetWindowAttrib(GLFWwindow* handle, int attrib)
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return _glfwPlatformWindowHovered(window);
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return _glfwPlatformWindowHovered(window);
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case GLFW_FOCUS_ON_SHOW:
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case GLFW_FOCUS_ON_SHOW:
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return window->focusOnShow;
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return window->focusOnShow;
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case GLFW_MOUSE_PASSTHRU:
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return window->mousePassthru;
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case GLFW_TRANSPARENT_FRAMEBUFFER:
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case GLFW_TRANSPARENT_FRAMEBUFFER:
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return _glfwPlatformFramebufferTransparent(window);
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return _glfwPlatformFramebufferTransparent(window);
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case GLFW_RESIZABLE:
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case GLFW_RESIZABLE:
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@ -897,6 +904,8 @@ GLFWAPI void glfwSetWindowAttrib(GLFWwindow* handle, int attrib, int value)
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}
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}
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else if (attrib == GLFW_FOCUS_ON_SHOW)
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else if (attrib == GLFW_FOCUS_ON_SHOW)
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window->focusOnShow = value;
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window->focusOnShow = value;
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else if (attrib == GLFW_MOUSE_PASSTHRU)
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_glfwPlatformSetWindowMousePassthru(window, value);
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else
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else
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_glfwInputError(GLFW_INVALID_ENUM, "Invalid window attribute 0x%08X", attrib);
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_glfwInputError(GLFW_INVALID_ENUM, "Invalid window attribute 0x%08X", attrib);
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}
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}
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@ -1140,6 +1140,23 @@ void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled)
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"Wayland: Window attribute setting not implemented yet");
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"Wayland: Window attribute setting not implemented yet");
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}
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}
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void _glfwPlatformSetWindowMousePassthru(_GLFWwindow* window, GLFWbool enabled)
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{
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if (enabled == window->mousePassthru)
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return;
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if (enabled)
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{
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struct wl_region* region = wl_compositor_create_region(_glfw.wl.compositor);
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wl_surface_set_input_region(window->wl.surface, region);
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wl_region_destroy(region);
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}
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else
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wl_surface_set_input_region(window->wl.surface, 0);
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wl_surface_commit(window->wl.surface);
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window->mousePassthru = enabled;
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}
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float _glfwPlatformGetWindowOpacity(_GLFWwindow* window)
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float _glfwPlatformGetWindowOpacity(_GLFWwindow* window)
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{
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{
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return 1.f;
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return 1.f;
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@ -707,6 +707,33 @@ static GLFWbool initExtensions(void)
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}
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}
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}
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}
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#if defined(__CYGWIN__)
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_glfw.x11.xshape.handle = _glfw_dlopen("libXext-6.so");
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#else
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_glfw.x11.xshape.handle = _glfw_dlopen("libXext.so.6");
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#endif
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if (_glfw.x11.xshape.handle)
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{
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_glfw.x11.xshape.QueryExtension = (PFN_XShapeQueryExtension)
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_glfw_dlsym(_glfw.x11.xshape.handle, "XShapeQueryExtension");
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_glfw.x11.xshape.ShapeCombineRegion = (PFN_XShapeCombineRegion)
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_glfw_dlsym(_glfw.x11.xshape.handle, "XShapeCombineRegion");
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_glfw.x11.xshape.QueryVersion = (PFN_XShapeQueryVersion)
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_glfw_dlsym(_glfw.x11.xshape.handle, "XShapeQueryVersion");
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if (XShapeQueryExtension(_glfw.x11.display,
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&_glfw.x11.xshape.errorBase,
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&_glfw.x11.xshape.eventBase))
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{
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if (XShapeQueryVersion(_glfw.x11.display,
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&_glfw.x11.xshape.major,
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&_glfw.x11.xshape.minor))
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{
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_glfw.x11.xshape.available = GLFW_TRUE;
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}
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}
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}
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// Update the key code LUT
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// Update the key code LUT
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// FIXME: We should listen to XkbMapNotify events to track changes to
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// FIXME: We should listen to XkbMapNotify events to track changes to
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// the keyboard mapping.
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// the keyboard mapping.
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@ -123,6 +123,13 @@ typedef XRenderPictFormat* (* PFN_XRenderFindVisualFormat)(Display*,Visual const
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#define XRenderQueryVersion _glfw.x11.xrender.QueryVersion
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#define XRenderQueryVersion _glfw.x11.xrender.QueryVersion
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#define XRenderFindVisualFormat _glfw.x11.xrender.FindVisualFormat
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#define XRenderFindVisualFormat _glfw.x11.xrender.FindVisualFormat
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typedef Bool (* PFN_XShapeQueryExtension)(Display*,int*,int*);
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typedef Status (* PFN_XShapeQueryVersion)(Display*dpy,int*,int*);
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typedef void (* PFN_XShapeCombineRegion)(Display*,Window,int,int,int,Region,int);
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#define XShapeQueryExtension _glfw.x11.xshape.QueryExtension
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#define XShapeQueryVersion _glfw.x11.xshape.QueryVersion
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#define XShapeCombineRegion _glfw.x11.xshape.ShapeCombineRegion
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typedef VkFlags VkXlibSurfaceCreateFlagsKHR;
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typedef VkFlags VkXlibSurfaceCreateFlagsKHR;
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typedef VkFlags VkXcbSurfaceCreateFlagsKHR;
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typedef VkFlags VkXcbSurfaceCreateFlagsKHR;
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@ -404,6 +411,18 @@ typedef struct _GLFWlibraryX11
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PFN_XRenderFindVisualFormat FindVisualFormat;
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PFN_XRenderFindVisualFormat FindVisualFormat;
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} xrender;
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} xrender;
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struct {
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GLFWbool available;
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void* handle;
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int major;
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int minor;
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int eventBase;
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int errorBase;
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PFN_XShapeQueryExtension QueryExtension;
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PFN_XShapeCombineRegion ShapeCombineRegion;
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PFN_XShapeQueryVersion QueryVersion;
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} xshape;
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} _GLFWlibraryX11;
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} _GLFWlibraryX11;
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// X11-specific per-monitor data
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// X11-specific per-monitor data
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@ -2630,6 +2630,32 @@ void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled)
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XFlush(_glfw.x11.display);
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XFlush(_glfw.x11.display);
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}
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}
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void _glfwPlatformSetWindowMousePassthru(_GLFWwindow* window, GLFWbool enabled)
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{
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if (!_glfw.x11.xshape.available)
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return;
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if (enabled == window->mousePassthru)
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return;
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int width = 0;
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int height = 0;
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if (!enabled)
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_glfwPlatformGetWindowSize(window, &width, &height);
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XRectangle rect;
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rect.x = 0;
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rect.y = 0;
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rect.width = (unsigned short)width;
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rect.height = (unsigned short)height;
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Region region = XCreateRegion();
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XUnionRectWithRegion(&rect, region, region);
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XShapeCombineRegion(_glfw.x11.display, window->x11.handle, 2/*ShapeInput*/, 0, 0, region, 0/*ShapeSet*/);
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XDestroyRegion(region);
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window->mousePassthru = enabled;
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}
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float _glfwPlatformGetWindowOpacity(_GLFWwindow* window)
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float _glfwPlatformGetWindowOpacity(_GLFWwindow* window)
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{
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{
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float opacity = 1.f;
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float opacity = 1.f;
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