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Update changelog for 3.4 release
This adds some missing entries and splits them all into what has already been released and what hasn't.
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README.md
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README.md
@ -121,7 +121,7 @@ guide](https://github.com/glfw/glfw/blob/master/docs/CONTRIBUTING.md) for
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information on what to include when reporting a bug.
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## Changelog
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## Changelog since 3.3.9
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- Added `GLFW_PLATFORM` init hint for runtime platform selection (#1958)
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- Added `GLFW_ANY_PLATFORM`, `GLFW_PLATFORM_WIN32`, `GLFW_PLATFORM_COCOA`,
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@ -155,6 +155,7 @@ information on what to include when reporting a bug.
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values to select ANGLE backend (#1380)
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- Added `GLFW_X11_XCB_VULKAN_SURFACE` init hint for selecting X11 Vulkan
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surface extension (#1793)
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- Added `GLFW_WIN32_KEYBOARD_MENU` window hint for enabling access to the window menu
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- Added `GLFW_NATIVE_INCLUDE_NONE` for disabling inclusion of native headers (#1348)
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- Added `GLFW_BUILD_WIN32` CMake option for enabling Win32 support (#1958)
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- Added `GLFW_BUILD_COCOA` CMake option for enabling Cocoa support (#1958)
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@ -167,10 +168,33 @@ information on what to include when reporting a bug.
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- Made `GLFW_DOUBLEBUFFER` a read-only window attribute
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- Updated the minimum required CMake version to 3.1
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- Updated gamepad mappings from upstream
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- Disabled tests and examples by default when built as a CMake subdirectory
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- Renamed `GLFW_USE_WAYLAND` CMake option to `GLFW_BUILD_WAYLAND` (#1958)
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- Disabled tests and examples by default when built as a CMake subdirectory
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- Removed `GLFW_USE_OSMESA` CMake option enabling the Null platform (#1958)
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- Removed CMake generated configuration header
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- [Win32] Added a version info resource to the GLFW DLL
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- [Win32] Made hidden helper window use its own window class
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- [Win32] Bugfix: The foreground lock timeout was overridden, ignoring the user
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- [Cocoa] Moved main menu creation to GLFW initialization time (#1649)
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- [Cocoa] Bugfix: Touching event queue from secondary thread before main thread
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would abort (#1649)
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- [Wayland] Added dynamic loading of all Wayland libraries
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- [Wayland] Bugfix: `CLOCK_MONOTONIC` was not correctly enabled
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- [X11] Bugfix: Termination would segfault if the IM had been destroyed
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- [X11] Bugfix: Any IM started after initialization would not be detected
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- [POSIX] Removed use of deprecated function `gettimeofday`
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- [POSIX] Bugfix: `CLOCK_MONOTONIC` was not correctly tested for or enabled
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- [WGL] Disabled the DWM swap interval hack for Windows 8 and later (#1072)
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- [NSGL] Removed enforcement of forward-compatible flag for core contexts
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- [EGL] Added platform selection via the `EGL_EXT_platform_base` extension
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(#442)
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- [EGL] Added ANGLE backend selection via `EGL_ANGLE_platform_angle` extension
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(#1380)
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## Changelog since 3.3
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- Added `GLFW_WAYLAND_LIBDECOR` init hint for disabling libdecor support (#1639,#1693)
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- Bugfix: The CMake config-file package used an absolute path and was not
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relocatable (#1470)
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- Bugfix: Video modes with a duplicate screen area were discarded (#1555,#1556)
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@ -187,10 +211,6 @@ information on what to include when reporting a bug.
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- Bugfix: `glfwGetJoystickUserPointer` returned `NULL` during disconnection (#2092)
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- Bugfix: `glfwGetKeyScancode` returned `0` on error when initialized instead of `-1`
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- Bugfix: Failure to make a newly created context current could cause segfault (#2327)
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- [Win32] Added the `GLFW_WIN32_KEYBOARD_MENU` window hint for enabling access
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to the window menu
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- [Win32] Added a version info resource to the GLFW DLL
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- [Win32] Made hidden helper window use its own window class
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- [Win32] Disabled framebuffer transparency on Windows 7 when DWM windows are
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opaque (#1512)
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- [Win32] Bugfix: `GLFW_INCLUDE_VULKAN` plus `VK_USE_PLATFORM_WIN32_KHR` caused
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@ -217,7 +237,6 @@ information on what to include when reporting a bug.
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- [Win32] Bugfix: `USE_MSVC_RUNTIME_LIBRARY_DLL` had no effect on CMake 3.15 or
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later (#1783,#1796)
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- [Win32] Bugfix: Compilation with LLVM for Windows failed (#1807,#1824,#1874)
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- [Win32] Bugfix: The foreground lock timeout was overridden, ignoring the user
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- [Win32] Bugfix: Content scale queries could fail silently (#1615)
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- [Win32] Bugfix: Content scales could have garbage values if monitor was recently
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disconnected (#1615)
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@ -240,7 +259,6 @@ information on what to include when reporting a bug.
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- [Win32] Bugfix: Disabled cursor mode doesn't work right when connected over RDP (#1276,#1279,#2431)
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- [Cocoa] Added support for `VK_EXT_metal_surface` (#1619)
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- [Cocoa] Added locating the Vulkan loader at runtime in an application bundle
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- [Cocoa] Moved main menu creation to GLFW initialization time (#1649)
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- [Cocoa] Changed `EGLNativeWindowType` from `NSView` to `CALayer` (#1169)
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- [Cocoa] Changed F13 key to report Print Screen for cross-platform consistency
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(#1786)
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@ -251,8 +269,6 @@ information on what to include when reporting a bug.
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(#1412)
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- [Cocoa] Bugfix: Event processing before window creation would assert (#1543)
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- [Cocoa] Bugfix: Undecorated windows could not be iconified on recent macOS
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- [Cocoa] Bugfix: Touching event queue from secondary thread before main thread
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would abort (#1649)
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- [Cocoa] Bugfix: Non-BMP Unicode codepoint input was reported as UTF-16
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(#1635)
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- [Cocoa] Bugfix: Failing to retrieve the refresh rate of built-in displays
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@ -296,8 +312,6 @@ information on what to include when reporting a bug.
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- [X11] Bugfix: `glfwFocusWindow` could terminate on older WMs or without a WM
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- [X11] Bugfix: Querying a disconnected monitor could segfault (#1602)
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- [X11] Bugfix: IME input of CJK was broken for "C" locale (#1587,#1636)
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- [X11] Bugfix: Termination would segfault if the IM had been destroyed
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- [X11] Bugfix: Any IM started after initialization would not be detected
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- [X11] Bugfix: Xlib errors caused by other parts of the application could be
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reported as GLFW errors
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- [X11] Bugfix: A handle race condition could cause a `BadWindow` error (#1633)
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@ -325,7 +339,6 @@ information on what to include when reporting a bug.
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- [X11] Bugfix: A malformed response during selection transfer could cause a segfault
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- [X11] Bugfix: Some calls would reset Xlib to the default error handler (#2108)
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- [Wayland] Added improved fallback window decorations via libdecor (#1639,#1693)
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- [Wayland] Added dynamic loading of all Wayland libraries
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- [Wayland] Added support for key names via xkbcommon
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- [Wayland] Added support for file path drop events (#2040)
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- [Wayland] Added support for more human-readable monitor names where available
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@ -333,7 +346,6 @@ information on what to include when reporting a bug.
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`EGL_EXT_present_opaque` (#1895)
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- [Wayland] Removed support for `wl_shell` (#1443)
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- [Wayland] Bugfix: The `GLFW_HAND_CURSOR` shape used the wrong image (#1432)
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- [Wayland] Bugfix: `CLOCK_MONOTONIC` was not correctly enabled
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- [Wayland] Bugfix: Repeated keys could be reported with `NULL` window (#1704)
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- [Wayland] Bugfix: Retrieving partial framebuffer size would segfault
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- [Wayland] Bugfix: Scrolling offsets were inverted compared to other platforms
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@ -398,21 +410,13 @@ information on what to include when reporting a bug.
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- [Wayland] Bugfix: Connecting a mouse after `glfwInit` would segfault (#1450)
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- [Wayland] Bugfix: Joysticks connected after `glfwInit` were not detected (#2198)
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- [Wayland] Bugfix: Fallback decorations emitted `GLFW_CURSOR_UNAVAILABLE` errors
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- [POSIX] Removed use of deprecated function `gettimeofday`
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- [POSIX] Bugfix: `CLOCK_MONOTONIC` was not correctly tested for or enabled
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- [Linux] Bugfix: Joysticks without buttons were ignored (#2042,#2043)
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- [Linux] Bugfix: A small amount of memory could leak if initialization failed (#2229)
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- [WGL] Disabled the DWM swap interval hack for Windows 8 and later (#1072)
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- [NSGL] Removed enforcement of forward-compatible flag for core contexts
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- [NSGL] Bugfix: `GLFW_COCOA_RETINA_FRAMEBUFFER` had no effect on newer
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macOS versions (#1442)
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- [NSGL] Bugfix: Workaround for swap interval on 10.14 broke on 10.12 (#1483)
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- [NSGL] Bugfix: Defining `GL_SILENCE_DEPRECATION` externally caused
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a duplicate definition warning (#1840)
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- [EGL] Added platform selection via the `EGL_EXT_platform_base` extension
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(#442)
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- [EGL] Added ANGLE backend selection via `EGL_ANGLE_platform_angle` extension
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(#1380)
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- [EGL] Added loading of glvnd `libOpenGL.so.0` where available for OpenGL
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- [EGL] Bugfix: The `GLFW_DOUBLEBUFFER` context attribute was ignored (#1843)
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- [EGL] Bugfix: Setting `GLFW_CONTEXT_DEBUG` caused creation to fail (#2348)
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