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Fixed window positioning on OS X.
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@ -863,7 +863,7 @@ void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos)
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if (xpos)
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if (xpos)
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*xpos = contentRect.origin.x;
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*xpos = contentRect.origin.x;
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if (ypos)
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if (ypos)
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*ypos = contentRect.origin.y;
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*ypos = transformY(contentRect.origin.y + contentRect.size.height);
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}
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}
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void _glfwPlatformSetWindowPos(_GLFWwindow* window, int x, int y)
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void _glfwPlatformSetWindowPos(_GLFWwindow* window, int x, int y)
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