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https://github.com/glfw/glfw.git
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Merged with master.
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commit
c7a5474bfc
7
.gitignore
vendored
7
.gitignore
vendored
@ -22,13 +22,18 @@ Makefile
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*.resource.txt
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*.resource.txt
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*.so
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*.so
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src/config.h
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src/config.h
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src/libglfw.a
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src/libglfw.pc
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src/libglfw.so
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*.swp
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*.swp
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tests/accuracy
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tests/accuracy
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tests/defaults
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tests/defaults
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tests/dynamic
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tests/events
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tests/events
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tests/fsaa
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tests/fsaa
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tests/fsfocus
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tests/fsfocus
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tests/gamma
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tests/gamma
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tests/glfwinfo
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tests/iconify
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tests/iconify
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tests/joysticks
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tests/joysticks
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tests/listmodes
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tests/listmodes
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@ -38,5 +43,3 @@ tests/sharing
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tests/tearing
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tests/tearing
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tests/version
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tests/version
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tests/windows
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tests/windows
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tests/dynamic
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tests/glfwinfo
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@ -39,16 +39,6 @@ extern "C" {
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* Global definitions
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* Global definitions
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*************************************************************************/
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*************************************************************************/
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/* We need a NULL pointer from time to time */
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#ifndef NULL
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#ifdef __cplusplus
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#define NULL 0
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#else
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#define NULL ((void*) 0)
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#endif
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#endif /* NULL */
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/* ------------------- BEGIN SYSTEM/COMPILER SPECIFIC -------------------- */
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/* ------------------- BEGIN SYSTEM/COMPILER SPECIFIC -------------------- */
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/* Please report any probles that you find with your compiler, which may
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/* Please report any probles that you find with your compiler, which may
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@ -75,7 +65,6 @@ extern "C" {
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#else
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#else
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#define APIENTRY
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#define APIENTRY
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#endif
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#endif
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#define GLFW_APIENTRY_DEFINED
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#endif /* APIENTRY */
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#endif /* APIENTRY */
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@ -640,11 +629,6 @@ GLFWAPI void glfwDisable(GLFWwindow window, int token);
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/* ------------------- BEGIN SYSTEM/COMPILER SPECIFIC -------------------- */
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/* ------------------- BEGIN SYSTEM/COMPILER SPECIFIC -------------------- */
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#ifdef GLFW_APIENTRY_DEFINED
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#undef APIENTRY
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#undef GLFW_APIENTRY_DEFINED
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#endif
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#ifdef GLFW_WINGDIAPI_DEFINED
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#ifdef GLFW_WINGDIAPI_DEFINED
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#undef WINGDIAPI
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#undef WINGDIAPI
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#undef GLFW_WINGDIAPI_DEFINED
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#undef GLFW_WINGDIAPI_DEFINED
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@ -314,6 +314,7 @@ version of GLFW.</p>
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<li>[X11] Added support for the <code>GLX_EXT_swap_control</code> extension as an alternative to <code>GLX_SGI_swap_control</code></li>
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<li>[X11] Added support for the <code>GLX_EXT_swap_control</code> extension as an alternative to <code>GLX_SGI_swap_control</code></li>
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<li>[X11] Added the POSIX <code>CLOCK_MONOTONIC</code> time source as the preferred method</li>
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<li>[X11] Added the POSIX <code>CLOCK_MONOTONIC</code> time source as the preferred method</li>
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<li>[X11] Bugfix: Calling <code>glXCreateContextAttribsARB</code> with an unavailable OpenGL version caused the application to terminate with a <code>BadMatch</code> Xlib error</li>
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<li>[X11] Bugfix: Calling <code>glXCreateContextAttribsARB</code> with an unavailable OpenGL version caused the application to terminate with a <code>BadMatch</code> Xlib error</li>
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<li>[X11] Bugfix: A synchronization point necessary for jitter-free locked cursor mode was incorrectly removed</li>
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<li>[Win32] Removed explicit support for versions of Windows older than Windows XP</li>
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<li>[Win32] Removed explicit support for versions of Windows older than Windows XP</li>
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<li>[Win32] Bugfix: Window activation and iconification did not work as expected</li>
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<li>[Win32] Bugfix: Window activation and iconification did not work as expected</li>
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<li>[Win32] Bugfix: Software rasterizer pixel formats were not discarded by the WGL_ARB_pixel_format code path</li>
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<li>[Win32] Bugfix: Software rasterizer pixel formats were not discarded by the WGL_ARB_pixel_format code path</li>
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@ -48,13 +48,11 @@ void _glfwPlatformGetGammaRamp(GLFWgammaramp* ramp)
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CGGammaValue red[GLFW_GAMMA_RAMP_SIZE];
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CGGammaValue red[GLFW_GAMMA_RAMP_SIZE];
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CGGammaValue green[GLFW_GAMMA_RAMP_SIZE];
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CGGammaValue green[GLFW_GAMMA_RAMP_SIZE];
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CGGammaValue blue[GLFW_GAMMA_RAMP_SIZE];
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CGGammaValue blue[GLFW_GAMMA_RAMP_SIZE];
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// For now, don't support anything that is not GLFW_GAMMA_RAMP_SIZE
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// For now, don't support anything that is not GLFW_GAMMA_RAMP_SIZE
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// i.e. 256. I don't think anyone would want to change the gamma on
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// Mac anyway...
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if (_glfwLibrary.originalRampSize != GLFW_GAMMA_RAMP_SIZE)
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if (_glfwLibrary.originalRampSize != GLFW_GAMMA_RAMP_SIZE)
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return;
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return;
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CGGetDisplayTransferByTable(CGMainDisplayID(), GLFW_GAMMA_RAMP_SIZE, red, green, blue,
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CGGetDisplayTransferByTable(CGMainDisplayID(), GLFW_GAMMA_RAMP_SIZE, red, green, blue,
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&sampleCount);
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&sampleCount);
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@ -78,13 +76,11 @@ void _glfwPlatformSetGammaRamp(const GLFWgammaramp* ramp)
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CGGammaValue red[GLFW_GAMMA_RAMP_SIZE];
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CGGammaValue red[GLFW_GAMMA_RAMP_SIZE];
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CGGammaValue green[GLFW_GAMMA_RAMP_SIZE];
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CGGammaValue green[GLFW_GAMMA_RAMP_SIZE];
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CGGammaValue blue[GLFW_GAMMA_RAMP_SIZE];
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CGGammaValue blue[GLFW_GAMMA_RAMP_SIZE];
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// For now, don't support anything that is not GLFW_GAMMA_RAMP_SIZE
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// For now, don't support anything that is not GLFW_GAMMA_RAMP_SIZE
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// i.e. 256. I don't think anyone would want to change the gamma on
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// Mac anyway...
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if (_glfwLibrary.originalRampSize != GLFW_GAMMA_RAMP_SIZE)
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if (_glfwLibrary.originalRampSize != GLFW_GAMMA_RAMP_SIZE)
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return;
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return;
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// Convert to float & take the difference of the original gamma and
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// Convert to float & take the difference of the original gamma and
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// the linear function.
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// the linear function.
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for (i = 0; i < size; i++)
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for (i = 0; i < size; i++)
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@ -93,6 +89,7 @@ void _glfwPlatformSetGammaRamp(const GLFWgammaramp* ramp)
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green[i] = ramp->green[i] / 65535.f;
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green[i] = ramp->green[i] / 65535.f;
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blue[i] = ramp->blue[i] / 65535.f;
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blue[i] = ramp->blue[i] / 65535.f;
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}
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}
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CGSetDisplayTransferByTable(CGMainDisplayID(), GLFW_GAMMA_RAMP_SIZE, red, green, blue);
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CGSetDisplayTransferByTable(CGMainDisplayID(), GLFW_GAMMA_RAMP_SIZE, red, green, blue);
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}
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}
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@ -261,7 +261,7 @@ int _glfwPlatformTerminate(void)
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const char* _glfwPlatformGetVersionString(void)
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const char* _glfwPlatformGetVersionString(void)
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{
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{
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const char* version = "GLFW " _GLFW_VERSION_FULL " Cocoa";
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const char* version = _GLFW_VERSION_FULL " Cocoa";
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return version;
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return version;
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}
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}
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@ -117,6 +117,7 @@ GLFWAPI const char* glfwErrorString(int error)
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//========================================================================
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//========================================================================
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// Sets the callback function for GLFW errors
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// Sets the callback function for GLFW errors
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// This function may be called without GLFW having been initialized
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//========================================================================
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//========================================================================
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GLFWAPI void glfwSetErrorCallback(GLFWerrorfun cbfun)
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GLFWAPI void glfwSetErrorCallback(GLFWerrorfun cbfun)
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@ -209,7 +209,7 @@ int _glfwPlatformTerminate(void)
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const char* _glfwPlatformGetVersionString(void)
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const char* _glfwPlatformGetVersionString(void)
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{
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{
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const char* version = "GLFW " _GLFW_VERSION_FULL
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const char* version = _GLFW_VERSION_FULL
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#if defined(__MINGW32__)
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#if defined(__MINGW32__)
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" MinGW"
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" MinGW"
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#elif defined(__CYGWIN__)
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#elif defined(__CYGWIN__)
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@ -40,6 +40,11 @@
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#define WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN
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#endif
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#endif
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// This is a workaround for the fact that glfw3.h needs to export APIENTRY (to
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// correctly declare a GL_ARB_debug_output callback, for example) but windows.h
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// thinks it is the only one that gets to do so
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#undef APIENTRY
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#include <windows.h>
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#include <windows.h>
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#include <mmsystem.h>
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#include <mmsystem.h>
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#include <Dbt.h>
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#include <Dbt.h>
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@ -366,7 +366,7 @@ static void updateKeyCodeLUT(void)
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static GLboolean initDisplay(void)
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static GLboolean initDisplay(void)
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{
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{
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_glfwLibrary.X11.display = XOpenDisplay(0);
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_glfwLibrary.X11.display = XOpenDisplay(NULL);
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if (!_glfwLibrary.X11.display)
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if (!_glfwLibrary.X11.display)
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{
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{
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_glfwSetError(GLFW_OPENGL_UNAVAILABLE, "X11/GLX: Failed to open X display");
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_glfwSetError(GLFW_OPENGL_UNAVAILABLE, "X11/GLX: Failed to open X display");
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@ -624,7 +624,7 @@ int _glfwPlatformTerminate(void)
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const char* _glfwPlatformGetVersionString(void)
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const char* _glfwPlatformGetVersionString(void)
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{
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{
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const char* version = "GLFW " _GLFW_VERSION_FULL
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const char* version = _GLFW_VERSION_FULL
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#if defined(_GLFW_HAS_XRANDR)
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#if defined(_GLFW_HAS_XRANDR)
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" XRandR"
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" XRandR"
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#endif
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#endif
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@ -634,6 +634,9 @@ const char* _glfwPlatformGetVersionString(void)
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#if !defined(_GLFW_HAS_XRANDR) && !defined(_GLFW_HAS_XF86VIDMODE)
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#if !defined(_GLFW_HAS_XRANDR) && !defined(_GLFW_HAS_XF86VIDMODE)
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" no-mode-switching-support"
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" no-mode-switching-support"
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#endif
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#endif
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#if defined(_GLFW_HAS_XKB)
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" Xkb"
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#endif
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#if defined(_GLFW_HAS_GLXGETPROCADDRESS)
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#if defined(_GLFW_HAS_GLXGETPROCADDRESS)
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" glXGetProcAddress"
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" glXGetProcAddress"
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#elif defined(_GLFW_HAS_GLXGETPROCADDRESSARB)
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#elif defined(_GLFW_HAS_GLXGETPROCADDRESSARB)
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@ -1736,6 +1736,11 @@ void _glfwPlatformPollEvents(void)
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window->width / 2,
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window->width / 2,
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window->height / 2);
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window->height / 2);
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window->X11.cursorCentered = GL_TRUE;
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window->X11.cursorCentered = GL_TRUE;
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// NOTE: This is a temporary fix. It works as long as you use
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// offsets accumulated over the course of a frame, instead of
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// performing the necessary actions per callback call.
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XFlush( _glfwLibrary.X11.display );
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}
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}
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}
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}
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}
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}
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