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Wayland: Fix mapping failure on wlroots compositor
When showing a window that had already been shown once (and so already
had its shell objects), GLFW would attach a new buffer and commit it
before waiting for the next configure event. This was a violation of
the XDG shell protocol.
This was allowed to work as intended on GNOME and KDE without error.
However wlroots based compositors would (correctly) emit an error.
Unfortunately, I haven't been able to find a way to get both KDE, GNOME
and Sway to send the configure event we need in order to map the
wl_surface again while keeping our existing shell objects, so with this
commit we now create them for each call to glfwShowWindow and destroy
them for each call to glfwHideWindow.
Fixes #1268
(cherry picked from commit 83a134a92f
)
This commit is contained in:
parent
fae1d349d3
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@ -178,6 +178,8 @@ information on what to include when reporting a bug.
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applying the specified ratio
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- [Wayland] Bugfix: `GLFW_MAXIMIZED` window hint had no effect
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- [Wayland] Bugfix: `glfwRestoreWindow` had no effect before first show
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- [Wayland] Bugfix: Hiding and then showing a window caused program abort on
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wlroots compositors (#1268)
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## Contact
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@ -605,6 +605,14 @@ static void xdgSurfaceHandleConfigure(void* userData,
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resizeWindow(window);
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_glfwInputWindowSize(window, width, height);
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if (window->wl.visible)
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_glfwInputWindowDamage(window);
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}
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if (!window->wl.visible)
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{
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window->wl.visible = GLFW_TRUE;
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_glfwInputWindowDamage(window);
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}
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}
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@ -614,7 +622,7 @@ static const struct xdg_surface_listener xdgSurfaceListener =
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xdgSurfaceHandleConfigure
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};
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static GLFWbool createXdgSurface(_GLFWwindow* window)
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static GLFWbool createShellObjects(_GLFWwindow* window)
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{
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window->wl.xdg.surface = xdg_wm_base_get_xdg_surface(_glfw.wl.wmBase,
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window->wl.surface);
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@ -710,6 +718,24 @@ static GLFWbool createXdgSurface(_GLFWwindow* window)
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return GLFW_TRUE;
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}
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static void destroyShellObjects(_GLFWwindow* window)
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{
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destroyFallbackDecorations(window);
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if (window->wl.xdg.decoration)
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zxdg_toplevel_decoration_v1_destroy(window->wl.xdg.decoration);
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if (window->wl.xdg.toplevel)
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xdg_toplevel_destroy(window->wl.xdg.toplevel);
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if (window->wl.xdg.surface)
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xdg_surface_destroy(window->wl.xdg.surface);
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window->wl.xdg.decoration = NULL;
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window->wl.xdg.toplevel = NULL;
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window->wl.xdg.surface = NULL;
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}
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static GLFWbool createNativeSurface(_GLFWwindow* window,
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const _GLFWwndconfig* wndconfig,
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const _GLFWfbconfig* fbconfig)
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@ -749,10 +775,8 @@ static GLFWbool createNativeSurface(_GLFWwindow* window,
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if (window->monitor || wndconfig->visible)
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{
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if (!createXdgSurface(window))
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if (!createShellObjects(window))
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return GLFW_FALSE;
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window->wl.visible = GLFW_TRUE;
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}
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return GLFW_TRUE;
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@ -1882,9 +1906,7 @@ void _glfwPlatformDestroyWindow(_GLFWwindow* window)
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if (window->context.destroy)
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window->context.destroy(window);
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destroyFallbackDecorations(window);
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if (window->wl.xdg.decoration)
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zxdg_toplevel_decoration_v1_destroy(window->wl.xdg.decoration);
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destroyShellObjects(window);
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if (window->wl.decorations.buffer)
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wl_buffer_destroy(window->wl.decorations.buffer);
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@ -1892,12 +1914,6 @@ void _glfwPlatformDestroyWindow(_GLFWwindow* window)
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if (window->wl.egl.window)
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wl_egl_window_destroy(window->wl.egl.window);
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if (window->wl.xdg.toplevel)
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xdg_toplevel_destroy(window->wl.xdg.toplevel);
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if (window->wl.xdg.surface)
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xdg_surface_destroy(window->wl.xdg.surface);
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if (window->wl.surface)
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wl_surface_destroy(window->wl.surface);
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@ -2086,15 +2102,11 @@ void _glfwPlatformMaximizeWindow(_GLFWwindow* window)
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void _glfwPlatformShowWindow(_GLFWwindow* window)
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{
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if (!window->wl.visible)
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if (!window->wl.xdg.toplevel)
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{
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// NOTE: The XDG/shell surface is created here so command-line applications
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// with off-screen windows do not appear in for example the Unity dock
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if (!window->wl.xdg.toplevel)
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createXdgSurface(window);
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window->wl.visible = GLFW_TRUE;
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_glfwInputWindowDamage(window);
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createShellObjects(window);
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}
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}
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@ -2103,6 +2115,8 @@ void _glfwPlatformHideWindow(_GLFWwindow* window)
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if (window->wl.visible)
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{
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window->wl.visible = GLFW_FALSE;
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destroyShellObjects(window);
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wl_surface_attach(window->wl.surface, NULL, 0, 0);
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wl_surface_commit(window->wl.surface);
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}
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