mirror of
https://github.com/glfw/glfw.git
synced 2025-01-19 06:25:54 +00:00
Formatting.
This commit is contained in:
parent
8c069f3753
commit
c8166e58d3
391
README.md
391
README.md
@ -26,6 +26,7 @@ GLFW 3 API.
|
|||||||
To compile GLFW and the accompanying example programs, you will need the
|
To compile GLFW and the accompanying example programs, you will need the
|
||||||
[CMake](http://www.cmake.org/) build system.
|
[CMake](http://www.cmake.org/) build system.
|
||||||
|
|
||||||
|
|
||||||
### Dependencies
|
### Dependencies
|
||||||
|
|
||||||
#### X11 dependencies
|
#### X11 dependencies
|
||||||
@ -36,12 +37,14 @@ Debian GNU/Linux, you need to install the `xorg-dev` and `libglu1-mesa-dev`
|
|||||||
packages. Note that using header files from Mesa *will not* tie your binary to
|
packages. Note that using header files from Mesa *will not* tie your binary to
|
||||||
the Mesa implementation of OpenGL.
|
the Mesa implementation of OpenGL.
|
||||||
|
|
||||||
|
|
||||||
### CMake options
|
### CMake options
|
||||||
|
|
||||||
There are a number of CMake build options for GLFW, although not all are
|
There are a number of CMake build options for GLFW, although not all are
|
||||||
available on all supported platforms. Some of these are de facto standards
|
available on all supported platforms. Some of these are de facto standards
|
||||||
among CMake users and so have no `GLFW_` prefix.
|
among CMake users and so have no `GLFW_` prefix.
|
||||||
|
|
||||||
|
|
||||||
#### Shared options
|
#### Shared options
|
||||||
|
|
||||||
`BUILD_SHARED_LIBS` determines whether GLFW is built as a static
|
`BUILD_SHARED_LIBS` determines whether GLFW is built as a static
|
||||||
@ -57,6 +60,7 @@ along with the library.
|
|||||||
`GLFW_BUILD_TESTS` determines whether the GLFW test programs are
|
`GLFW_BUILD_TESTS` determines whether the GLFW test programs are
|
||||||
built along with the library.
|
built along with the library.
|
||||||
|
|
||||||
|
|
||||||
#### Mac OS X specific options
|
#### Mac OS X specific options
|
||||||
|
|
||||||
`GLFW_USE_CHDIR` determines whether `glfwInit` changes the current
|
`GLFW_USE_CHDIR` determines whether `glfwInit` changes the current
|
||||||
@ -67,11 +71,13 @@ directory of bundled applications to the `Contents/Resources` directory.
|
|||||||
|
|
||||||
`GLFW_BUILD_UNIVERSAL` determines whether to build Universal Binaries.
|
`GLFW_BUILD_UNIVERSAL` determines whether to build Universal Binaries.
|
||||||
|
|
||||||
|
|
||||||
#### Windows specific options
|
#### Windows specific options
|
||||||
|
|
||||||
`USE_MSVC_RUNTIME_LIBRARY_DLL` determines whether to use the DLL version of the
|
`USE_MSVC_RUNTIME_LIBRARY_DLL` determines whether to use the DLL version of the
|
||||||
Visual C++ runtime library.
|
Visual C++ runtime library.
|
||||||
|
|
||||||
|
|
||||||
#### EGL specific options
|
#### EGL specific options
|
||||||
|
|
||||||
`GLFW_USE_EGL` determines whether to use EGL instead of the platform-specific
|
`GLFW_USE_EGL` determines whether to use EGL instead of the platform-specific
|
||||||
@ -95,8 +101,8 @@ CMake.
|
|||||||
|
|
||||||
There are two aspects to using GLFW:
|
There are two aspects to using GLFW:
|
||||||
|
|
||||||
* Using the GLFW API
|
- Using the GLFW API
|
||||||
* Compiling and linking programs using the GLFW library
|
- Compiling and linking programs using the GLFW library
|
||||||
|
|
||||||
The first point is covered in the WIP
|
The first point is covered in the WIP
|
||||||
[reference manual](http://www.glfw.org/TEMP/3.0/).
|
[reference manual](http://www.glfw.org/TEMP/3.0/).
|
||||||
@ -125,10 +131,10 @@ does not try to redefine those symbols.
|
|||||||
|
|
||||||
In other words:
|
In other words:
|
||||||
|
|
||||||
* Do *not* include the OpenGL headers yourself, as GLFW does this for you
|
- Do *not* include the OpenGL headers yourself, as GLFW does this for you
|
||||||
* Do *not* include `windows.h` or other platform-specific headers unless you
|
- Do *not* include `windows.h` or other platform-specific headers unless you
|
||||||
plan on using those APIs directly
|
plan on using those APIs directly
|
||||||
* If you *do* need to include such headers, do it *before* including
|
- If you *do* need to include such headers, do it *before* including
|
||||||
the GLFW one and it will detect this
|
the GLFW one and it will detect this
|
||||||
|
|
||||||
If you are using an OpenGL extension loading library such as
|
If you are using an OpenGL extension loading library such as
|
||||||
@ -136,6 +142,7 @@ If you are using an OpenGL extension loading library such as
|
|||||||
*before* the GLFW one. The GLEW header defines macros that disable any OpenGL
|
*before* the GLFW one. The GLEW header defines macros that disable any OpenGL
|
||||||
header that the GLFW header includes and GLEW will work as expected.
|
header that the GLFW header includes and GLEW will work as expected.
|
||||||
|
|
||||||
|
|
||||||
#### GLFW header option macros
|
#### GLFW header option macros
|
||||||
|
|
||||||
These macros may be defined before the inclusion of the GLFW header.
|
These macros may be defined before the inclusion of the GLFW header.
|
||||||
@ -162,7 +169,6 @@ sense if you are using OpenGL.
|
|||||||
|
|
||||||
### Link with the right libraries
|
### Link with the right libraries
|
||||||
|
|
||||||
|
|
||||||
#### Using GLFW from CMake
|
#### Using GLFW from CMake
|
||||||
|
|
||||||
The `GLFW_LIBRARIES` cache variable contains all link-time dependencies of GLFW
|
The `GLFW_LIBRARIES` cache variable contains all link-time dependencies of GLFW
|
||||||
@ -197,7 +203,6 @@ dependencies, but you still have to link against `opengl32` if your program uses
|
|||||||
OpenGL and `glu32` if it uses GLU.
|
OpenGL and `glu32` if it uses GLU.
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
#### Unix library
|
#### Unix library
|
||||||
|
|
||||||
GLFW supports [pkg-config](http://www.freedesktop.org/wiki/Software/pkg-config/),
|
GLFW supports [pkg-config](http://www.freedesktop.org/wiki/Software/pkg-config/),
|
||||||
@ -255,180 +260,180 @@ GLFW.
|
|||||||
|
|
||||||
## Changes for version 3.0
|
## Changes for version 3.0
|
||||||
|
|
||||||
* Added `GLFWmonitor` and updated monitor-related functions to take a monitor
|
- Added `GLFWmonitor` and updated monitor-related functions to take a monitor
|
||||||
handle
|
handle
|
||||||
* Added `glfwGetMonitors` and `glfwGetPrimaryMonitor` for enumerating available
|
- Added `glfwGetMonitors` and `glfwGetPrimaryMonitor` for enumerating available
|
||||||
monitors
|
monitors
|
||||||
* Added `glfwGetMonitorPos`, `glfwGetMonitorPhysicalSize` and
|
- Added `glfwGetMonitorPos`, `glfwGetMonitorPhysicalSize` and
|
||||||
`glfwGetMonitorName` for retrieving monitor properties
|
`glfwGetMonitorName` for retrieving monitor properties
|
||||||
* Added `glfwSetMonitorCallback` and `GLFWmonitorfun` for notification of
|
- Added `glfwSetMonitorCallback` and `GLFWmonitorfun` for notification of
|
||||||
changes in the set of available monitors
|
changes in the set of available monitors
|
||||||
* Added `GLFWwindow` and updated window-related functions and callbacks to take
|
- Added `GLFWwindow` and updated window-related functions and callbacks to take
|
||||||
a window handle
|
a window handle
|
||||||
* Added `glfwSetWindowShouldClose` and `glfwWindowShouldClose` for setting and
|
- Added `glfwSetWindowShouldClose` and `glfwWindowShouldClose` for setting and
|
||||||
retrieving the window close flag
|
retrieving the window close flag
|
||||||
* Added `glfwGetWindowPos` for retrieving the position of a window
|
- Added `glfwGetWindowPos` for retrieving the position of a window
|
||||||
* Added `glfwDefaultWindowHints` for resetting all window hints to their
|
- Added `glfwDefaultWindowHints` for resetting all window hints to their
|
||||||
default values
|
default values
|
||||||
* Added `glfwMakeContextCurrent` for making the context of the specified window
|
- Added `glfwMakeContextCurrent` for making the context of the specified window
|
||||||
current
|
current
|
||||||
* Added `glfwSetErrorCallback`, `GLFWerrorfun` and error type tokens for
|
- Added `glfwSetErrorCallback`, `GLFWerrorfun` and error type tokens for
|
||||||
receiving error notifications
|
receiving error notifications
|
||||||
* Added `glfwSetWindowUserPointer` and `glfwGetWindowUserPointer` for
|
- Added `glfwSetWindowUserPointer` and `glfwGetWindowUserPointer` for
|
||||||
per-window user pointers
|
per-window user pointers
|
||||||
* Added `glfwGetVersionString` for determining which code paths were enabled at
|
- Added `glfwGetVersionString` for determining which code paths were enabled at
|
||||||
compile time
|
compile time
|
||||||
* Added `glfwGetWindowMonitor` for querying the monitor, if any, of the
|
- Added `glfwGetWindowMonitor` for querying the monitor, if any, of the
|
||||||
specified window
|
specified window
|
||||||
* Added `glfwGetFramebufferSize` and `glfwSetFramebufferSizeCallback` for
|
- Added `glfwGetFramebufferSize` and `glfwSetFramebufferSizeCallback` for
|
||||||
receiving the current size, in pixels, of the framebuffer
|
receiving the current size, in pixels, of the framebuffer
|
||||||
* Added `glfwSetWindowPosCallback` and `GLFWwindowposfun` for receiving window
|
- Added `glfwSetWindowPosCallback` and `GLFWwindowposfun` for receiving window
|
||||||
position events
|
position events
|
||||||
* Added `glfwSetWindowFocusCallback` and `GLFWwindowfocusfun` for receiving
|
- Added `glfwSetWindowFocusCallback` and `GLFWwindowfocusfun` for receiving
|
||||||
window focus events
|
window focus events
|
||||||
* Added `glfwSetWindowIconifyCallback` and `GLFWwindowiconifyfun` for receiving
|
- Added `glfwSetWindowIconifyCallback` and `GLFWwindowiconifyfun` for receiving
|
||||||
window iconification events
|
window iconification events
|
||||||
* Added `glfwGetClipboardString` and `glfwSetClipboardString` for interacting
|
- Added `glfwGetClipboardString` and `glfwSetClipboardString` for interacting
|
||||||
with the system clipboard
|
with the system clipboard
|
||||||
* Added `glfwGetJoystickName` for retrieving the name of a joystick
|
- Added `glfwGetJoystickName` for retrieving the name of a joystick
|
||||||
* Added `glfwGetCurrentContext` for retrieving the window whose OpenGL context
|
- Added `glfwGetCurrentContext` for retrieving the window whose OpenGL context
|
||||||
is current
|
is current
|
||||||
* Added `GLFW_SRGB_CAPABLE` for requesting sRGB capable framebuffers
|
- Added `GLFW_SRGB_CAPABLE` for requesting sRGB capable framebuffers
|
||||||
* Added `GLFW_CLIENT_API` and its values `GLFW_OPENGL_API` and
|
- Added `GLFW_CLIENT_API` and its values `GLFW_OPENGL_API` and
|
||||||
`GLFW_OPENGL_ES_API` for selecting client API
|
`GLFW_OPENGL_ES_API` for selecting client API
|
||||||
* Added `GLFW_CONTEXT_ROBUSTNESS` and values `GLFW_NO_ROBUSTNESS`,
|
- Added `GLFW_CONTEXT_ROBUSTNESS` and values `GLFW_NO_ROBUSTNESS`,
|
||||||
`GLFW_NO_RESET_NOTIFICATION` and `GLFW_LOSE_CONTEXT_ON_RESET` for
|
`GLFW_NO_RESET_NOTIFICATION` and `GLFW_LOSE_CONTEXT_ON_RESET` for
|
||||||
`GL_ARB_robustness` support
|
`GL_ARB_robustness` support
|
||||||
* Added `GLFW_OPENGL_REVISION` to make up for removal of `glfwGetGLVersion`
|
- Added `GLFW_OPENGL_REVISION` to make up for removal of `glfwGetGLVersion`
|
||||||
* Added `GLFW_INCLUDE_GLCOREARB` macro for including `GL/glcorearb.h` instead of
|
- Added `GLFW_INCLUDE_GLCOREARB` macro for including `GL/glcorearb.h` instead of
|
||||||
`GL/gl.h`
|
`GL/gl.h`
|
||||||
* Added `GLFW_INCLUDE_ES1` macro for telling the GLFW header to use `GLES/gl.h`
|
- Added `GLFW_INCLUDE_ES1` macro for telling the GLFW header to use `GLES/gl.h`
|
||||||
instead of `GL/gl.h`
|
instead of `GL/gl.h`
|
||||||
* Added `GLFW_INCLUDE_ES2` macro for telling the GLFW header to use
|
- Added `GLFW_INCLUDE_ES2` macro for telling the GLFW header to use
|
||||||
`GLES2/gl2.h` instead of `GL/gl.h`
|
`GLES2/gl2.h` instead of `GL/gl.h`
|
||||||
* Added `GLFW_INCLUDE_NONE` macro for telling the GLFW header to not include
|
- Added `GLFW_INCLUDE_NONE` macro for telling the GLFW header to not include
|
||||||
any client API header
|
any client API header
|
||||||
* Added `GLFW_VISIBLE` window hint and parameter for controlling and polling
|
- Added `GLFW_VISIBLE` window hint and parameter for controlling and polling
|
||||||
window visibility
|
window visibility
|
||||||
* Added `GLFW_REPEAT` key action for repeated keys
|
- Added `GLFW_REPEAT` key action for repeated keys
|
||||||
* Added scancode parameter to key callback
|
- Added scancode parameter to key callback
|
||||||
* Added `refreshRate` member to `GLFWvidmode` struct
|
- Added `refreshRate` member to `GLFWvidmode` struct
|
||||||
* Added key modifier parameter to key and mouse button callbacks
|
- Added key modifier parameter to key and mouse button callbacks
|
||||||
* Added `windows` simple multi-window test program
|
- Added `windows` simple multi-window test program
|
||||||
* Added `sharing` simple OpenGL object sharing test program
|
- Added `sharing` simple OpenGL object sharing test program
|
||||||
* Added `modes` video mode enumeration and setting test program
|
- Added `modes` video mode enumeration and setting test program
|
||||||
* Added `threads` simple multi-threaded rendering test program
|
- Added `threads` simple multi-threaded rendering test program
|
||||||
* Added `glfw3native.h` header and platform-specific functions for explicit
|
- Added `glfw3native.h` header and platform-specific functions for explicit
|
||||||
access to native display, window and context handles
|
access to native display, window and context handles
|
||||||
* Added `glfwSetGamma`, `glfwSetGammaRamp` and `glfwGetGammaRamp` functions and
|
- Added `glfwSetGamma`, `glfwSetGammaRamp` and `glfwGetGammaRamp` functions and
|
||||||
`GLFWgammaramp` type for monitor gamma ramp control
|
`GLFWgammaramp` type for monitor gamma ramp control
|
||||||
* Added window parameter to `glfwSwapBuffers`
|
- Added window parameter to `glfwSwapBuffers`
|
||||||
* Changed buffer bit depth parameters of `glfwOpenWindow` to window hints
|
- Changed buffer bit depth parameters of `glfwOpenWindow` to window hints
|
||||||
* Changed `glfwCreateWindow` and `glfwSetWindowTitle` to use UTF-8 encoded
|
- Changed `glfwCreateWindow` and `glfwSetWindowTitle` to use UTF-8 encoded
|
||||||
strings
|
strings
|
||||||
* Changed `glfwGetProcAddress` to return a (generic) function pointer
|
- Changed `glfwGetProcAddress` to return a (generic) function pointer
|
||||||
* Changed `glfwGetVideoModes` to return a dynamic, unlimited number of video
|
- Changed `glfwGetVideoModes` to return a dynamic, unlimited number of video
|
||||||
modes for the specified monitor
|
modes for the specified monitor
|
||||||
* Changed cursor position to double-precision floating-point
|
- Changed cursor position to double-precision floating-point
|
||||||
* Changed default cursor mode for fullscreen to normal
|
- Changed default cursor mode for fullscreen to normal
|
||||||
* Renamed header directory `GL` to `GLFW`
|
- Renamed header directory `GL` to `GLFW`
|
||||||
* Renamed `glfw.h` to `glfw3.h` to avoid conflicts with 2.x series
|
- Renamed `glfw.h` to `glfw3.h` to avoid conflicts with 2.x series
|
||||||
* Renamed `glfwOpenWindowHint` to `glfwWindowHint`
|
- Renamed `glfwOpenWindowHint` to `glfwWindowHint`
|
||||||
* Renamed `glfwGetWindowParam` to `glfwGetWindowAttrib`
|
- Renamed `glfwGetWindowParam` to `glfwGetWindowAttrib`
|
||||||
* Renamed `GLFW_ACTIVE` to `GLFW_FOCUSED`
|
- Renamed `GLFW_ACTIVE` to `GLFW_FOCUSED`
|
||||||
* Renamed `GLFW_FSAA_SAMPLES` to `GLFW_SAMPLES`
|
- Renamed `GLFW_FSAA_SAMPLES` to `GLFW_SAMPLES`
|
||||||
* Renamed `GLFW_WINDOW_NO_RESIZE` to `GLFW_RESIZABLE`
|
- Renamed `GLFW_WINDOW_NO_RESIZE` to `GLFW_RESIZABLE`
|
||||||
* Renamed `GLFW_BUILD_DLL` to `_GLFW_BUILD_DLL`
|
- Renamed `GLFW_BUILD_DLL` to `_GLFW_BUILD_DLL`
|
||||||
* Renamed `version` test to `glfwinfo`
|
- Renamed `version` test to `glfwinfo`
|
||||||
* Renamed `GLFW_NO_GLU` to `GLFW_INCLUDE_GLU` and made it disabled by default
|
- Renamed `GLFW_NO_GLU` to `GLFW_INCLUDE_GLU` and made it disabled by default
|
||||||
* Renamed `glfwGetJoystickPos` to `glfwGetJoystickAxes` to match
|
- Renamed `glfwGetJoystickPos` to `glfwGetJoystickAxes` to match
|
||||||
`glfwGetJoystickButtons`
|
`glfwGetJoystickButtons`
|
||||||
* Renamed mouse position functions to cursor position equivalents
|
- Renamed mouse position functions to cursor position equivalents
|
||||||
* Replaced `glfwOpenWindow` and `glfwCloseWindow` with `glfwCreateWindow` and
|
- Replaced `glfwOpenWindow` and `glfwCloseWindow` with `glfwCreateWindow` and
|
||||||
`glfwDestroyWindow`
|
`glfwDestroyWindow`
|
||||||
* Replaced `glfwGetDesktopMode` width `glfwGetVideoMode`
|
- Replaced `glfwGetDesktopMode` width `glfwGetVideoMode`
|
||||||
* Replaced ad hoc build system with CMake
|
- Replaced ad hoc build system with CMake
|
||||||
* Replaced layout-dependent key codes with single, platform-independent set
|
- Replaced layout-dependent key codes with single, platform-independent set
|
||||||
based on US layout
|
based on US layout
|
||||||
* Replaced mouse wheel interface with two-dimensional, floating point scrolling
|
- Replaced mouse wheel interface with two-dimensional, floating point scrolling
|
||||||
interface
|
interface
|
||||||
* Replaced `glfwEnable` and `glfwDisable` with `glfwGetInputMode` and
|
- Replaced `glfwEnable` and `glfwDisable` with `glfwGetInputMode` and
|
||||||
`glfwSetInputMode`
|
`glfwSetInputMode`
|
||||||
* Replaced `joystick` test with graphical version
|
- Replaced `joystick` test with graphical version
|
||||||
* Replaced automatic closing of windows with the window close flag
|
- Replaced automatic closing of windows with the window close flag
|
||||||
* Removed the `GLFW_KEY_REPEAT` input option
|
- Removed the `GLFW_KEY_REPEAT` input option
|
||||||
* Removed event auto-polling and the `GLFW_AUTO_POLL_EVENTS` window enable
|
- Removed event auto-polling and the `GLFW_AUTO_POLL_EVENTS` window enable
|
||||||
* Removed the Win32 port .def files
|
- Removed the Win32 port .def files
|
||||||
* Removed the entire threading API
|
- Removed the entire threading API
|
||||||
* Removed the entire image loading API
|
- Removed the entire image loading API
|
||||||
* Removed deprecated Carbon port
|
- Removed deprecated Carbon port
|
||||||
* Removed registering `glfwTerminate` with `atexit`
|
- Removed registering `glfwTerminate` with `atexit`
|
||||||
* Removed `glfwSleep` function
|
- Removed `glfwSleep` function
|
||||||
* Removed `glfwGetNumberOfProcessors` function
|
- Removed `glfwGetNumberOfProcessors` function
|
||||||
* Removed `glfwGetGLVersion` function
|
- Removed `glfwGetGLVersion` function
|
||||||
* Removed `GLFW_OPENED` window parameter
|
- Removed `GLFW_OPENED` window parameter
|
||||||
* Removed `GLFW_WINDOW` and `GLFW_FULLSCREEN`
|
- Removed `GLFW_WINDOW` and `GLFW_FULLSCREEN`
|
||||||
* Removed nonsensical key actions for Unicode character input
|
- Removed nonsensical key actions for Unicode character input
|
||||||
* Removed `GLFWCALL` and `GLFWAPIENTRY` macros for stdcall calling convention
|
- Removed `GLFWCALL` and `GLFWAPIENTRY` macros for stdcall calling convention
|
||||||
* Removed `GLFW_ACCELERATED` window parameter
|
- Removed `GLFW_ACCELERATED` window parameter
|
||||||
* Removed default framebuffer attributes from `glfwGetWindowParam`
|
- Removed default framebuffer attributes from `glfwGetWindowParam`
|
||||||
* Bugfix: The default OpenGL version in the `glfwinfo` test was set to 1.1
|
- Bugfix: The default OpenGL version in the `glfwinfo` test was set to 1.1
|
||||||
* Bugfix: The OpenGL profile and forward-compatibility window parameters were
|
- Bugfix: The OpenGL profile and forward-compatibility window parameters were
|
||||||
not saved after context creation
|
not saved after context creation
|
||||||
* Bugfix: The FSAA test did not check for the availability of
|
- Bugfix: The FSAA test did not check for the availability of
|
||||||
`GL_ARB_multisample`
|
`GL_ARB_multisample`
|
||||||
* Bugfix: Cursor centering upon leaving captured cursor mode was reported
|
- Bugfix: Cursor centering upon leaving captured cursor mode was reported
|
||||||
before the mode was changed to non-captured
|
before the mode was changed to non-captured
|
||||||
* [Cocoa] Added support for OpenGL 3.2 core profile in 10.7 Lion and above
|
- [Cocoa] Added support for OpenGL 3.2 core profile in 10.7 Lion and above
|
||||||
* [Cocoa] Added support for high-DPI (Retina) monitors
|
- [Cocoa] Added support for high-DPI (Retina) monitors
|
||||||
* [Cocoa] Added support for joysticks
|
- [Cocoa] Added support for joysticks
|
||||||
* [Cocoa] Postponed menu creation to first window creation
|
- [Cocoa] Postponed menu creation to first window creation
|
||||||
* [Cocoa] Replaced `NSDate` time source with `mach_absolute_time`
|
- [Cocoa] Replaced `NSDate` time source with `mach_absolute_time`
|
||||||
* [Cocoa] Replaced all deprecated CoreGraphics calls with non-deprecated
|
- [Cocoa] Replaced all deprecated CoreGraphics calls with non-deprecated
|
||||||
counterparts
|
counterparts
|
||||||
* [Cocoa] Bugfix: The `NSOpenGLPFAFullScreen` pixel format attribute caused
|
- [Cocoa] Bugfix: The `NSOpenGLPFAFullScreen` pixel format attribute caused
|
||||||
creation to fail on some machines
|
creation to fail on some machines
|
||||||
* [Cocoa] Bugfix: `glfwCreateWindow` did not properly enforce the
|
- [Cocoa] Bugfix: `glfwCreateWindow` did not properly enforce the
|
||||||
forward-compatible and context profile hints
|
forward-compatible and context profile hints
|
||||||
* [Cocoa] Bugfix: The loop condition for saving video modes used the wrong
|
- [Cocoa] Bugfix: The loop condition for saving video modes used the wrong
|
||||||
index variable
|
index variable
|
||||||
* [Cocoa] Bugfix: The OpenGL framework was not retrieved, making
|
- [Cocoa] Bugfix: The OpenGL framework was not retrieved, making
|
||||||
`glfwGetProcAddress` crash
|
`glfwGetProcAddress` crash
|
||||||
* [Cocoa] Bugfix: `glfwInit` changed the current directory for unbundled
|
- [Cocoa] Bugfix: `glfwInit` changed the current directory for unbundled
|
||||||
executables
|
executables
|
||||||
* [Cocoa] Bugfix: The `GLFW_WINDOW_NO_RESIZE` window parameter was always zero
|
- [Cocoa] Bugfix: The `GLFW_WINDOW_NO_RESIZE` window parameter was always zero
|
||||||
* [Cocoa] Bugfix: The cursor position incorrectly rounded during conversion
|
- [Cocoa] Bugfix: The cursor position incorrectly rounded during conversion
|
||||||
* [Cocoa] Bugfix: Cursor positioning led to nonsensical results for fullscreen
|
- [Cocoa] Bugfix: Cursor positioning led to nonsensical results for fullscreen
|
||||||
windows
|
windows
|
||||||
* [Cocoa] Bugfix: The GLFW window was flagged as restorable
|
- [Cocoa] Bugfix: The GLFW window was flagged as restorable
|
||||||
* [X11] Added support for the `GLX_EXT_swap_control` and
|
- [X11] Added support for the `GLX_EXT_swap_control` and
|
||||||
`GLX_MESA_swap_control` extensions as alternatives to
|
`GLX_MESA_swap_control` extensions as alternatives to
|
||||||
`GLX_SGI_swap_control`
|
`GLX_SGI_swap_control`
|
||||||
* [X11] Added the POSIX `CLOCK_MONOTONIC` time source as the preferred method
|
- [X11] Added the POSIX `CLOCK_MONOTONIC` time source as the preferred method
|
||||||
* [X11] Added dependency on libm, where present
|
- [X11] Added dependency on libm, where present
|
||||||
* [X11] Added support for the `_NET_WM_NAME` and `_NET_WM_ICON_NAME` EWMH
|
- [X11] Added support for the `_NET_WM_NAME` and `_NET_WM_ICON_NAME` EWMH
|
||||||
window properties
|
window properties
|
||||||
* [X11] Made client-side RandR and Xf86VidMode extensions required
|
- [X11] Made client-side RandR and Xf86VidMode extensions required
|
||||||
* [X11] Bugfix: Some window properties required by the ICCCM were not set
|
- [X11] Bugfix: Some window properties required by the ICCCM were not set
|
||||||
* [X11] Bugfix: Calling `glXCreateContextAttribsARB` with an unavailable OpenGL
|
- [X11] Bugfix: Calling `glXCreateContextAttribsARB` with an unavailable OpenGL
|
||||||
version caused the application to terminate with a `BadMatch`
|
version caused the application to terminate with a `BadMatch`
|
||||||
Xlib error
|
Xlib error
|
||||||
* [X11] Bugfix: A synchronization point necessary for jitter-free locked cursor
|
- [X11] Bugfix: A synchronization point necessary for jitter-free locked cursor
|
||||||
mode was incorrectly removed
|
mode was incorrectly removed
|
||||||
* [X11] Bugfix: The window size hints were not updated when calling
|
- [X11] Bugfix: The window size hints were not updated when calling
|
||||||
`glfwSetWindowSize` on a non-resizable window
|
`glfwSetWindowSize` on a non-resizable window
|
||||||
* [Win32] Added support for high-DPI monitors
|
- [Win32] Added support for high-DPI monitors
|
||||||
* [Win32] Changed port to use Unicode mode only
|
- [Win32] Changed port to use Unicode mode only
|
||||||
* [Win32] Removed explicit support for versions of Windows older than Windows
|
- [Win32] Removed explicit support for versions of Windows older than Windows
|
||||||
XP
|
XP
|
||||||
* [Win32] Bugfix: Window activation and iconification did not work as expected
|
- [Win32] Bugfix: Window activation and iconification did not work as expected
|
||||||
* [Win32] Bugfix: Software rasterizer pixel formats were not discarded by the
|
- [Win32] Bugfix: Software rasterizer pixel formats were not discarded by the
|
||||||
`WGL_ARB_pixel_format` code path
|
`WGL_ARB_pixel_format` code path
|
||||||
* [Win32] Bugfix: The array for WGL context attributes was too small and could
|
- [Win32] Bugfix: The array for WGL context attributes was too small and could
|
||||||
overflow
|
overflow
|
||||||
* [Win32] Bugfix: Alt+F4 hot key was not translated into `WM_CLOSE`
|
- [Win32] Bugfix: Alt+F4 hot key was not translated into `WM_CLOSE`
|
||||||
* [Win32] Bugfix: The `GLFW_WINDOW_NO_RESIZE` window parameter was always zero
|
- [Win32] Bugfix: The `GLFW_WINDOW_NO_RESIZE` window parameter was always zero
|
||||||
* [Win32] Bugfix: A test was missing for whether all available pixel formats
|
- [Win32] Bugfix: A test was missing for whether all available pixel formats
|
||||||
had been disqualified
|
had been disqualified
|
||||||
|
|
||||||
|
|
||||||
@ -457,72 +462,72 @@ or you could join us on `#glfw`.
|
|||||||
GLFW exists because people around the world donated their time and lent their
|
GLFW exists because people around the world donated their time and lent their
|
||||||
skills.
|
skills.
|
||||||
|
|
||||||
* Bobyshev Alexander
|
- Bobyshev Alexander
|
||||||
* artblanc
|
- artblanc
|
||||||
* Matt Arsenault
|
- Matt Arsenault
|
||||||
* Keith Bauer
|
- Keith Bauer
|
||||||
* John Bartholomew
|
- John Bartholomew
|
||||||
* Niklas Bergström
|
- Niklas Bergström
|
||||||
* blanco
|
- blanco
|
||||||
* Lambert Clara
|
- Lambert Clara
|
||||||
* Noel Cower
|
- Noel Cower
|
||||||
* Jarrod Davis
|
- Jarrod Davis
|
||||||
* Olivier Delannoy
|
- Olivier Delannoy
|
||||||
* Paul R. Deppe
|
- Paul R. Deppe
|
||||||
* Jonathan Dummer
|
- Jonathan Dummer
|
||||||
* Ralph Eastwood
|
- Ralph Eastwood
|
||||||
* Gerald Franz
|
- Gerald Franz
|
||||||
* GeO4d
|
- GeO4d
|
||||||
* Marcus Geelnard
|
- Marcus Geelnard
|
||||||
* Stefan Gustavson
|
- Stefan Gustavson
|
||||||
* Sylvain Hellegouarch
|
- Sylvain Hellegouarch
|
||||||
* heromyth
|
- heromyth
|
||||||
* Toni Jovanoski
|
- Toni Jovanoski
|
||||||
* Osman Keskin
|
- Osman Keskin
|
||||||
* Cameron King
|
- Cameron King
|
||||||
* Peter Knut
|
- Peter Knut
|
||||||
* Robin Leffmann
|
- Robin Leffmann
|
||||||
* Glenn Lewis
|
- Glenn Lewis
|
||||||
* Shane Liesegang
|
- Shane Liesegang
|
||||||
* Дмитри Малышев
|
- Дмитри Малышев
|
||||||
* Martins Mozeiko
|
- Martins Mozeiko
|
||||||
* Tristam MacDonald
|
- Tristam MacDonald
|
||||||
* Hans Mackowiak
|
- Hans Mackowiak
|
||||||
* David Medlock
|
- David Medlock
|
||||||
* Jonathan Mercier
|
- Jonathan Mercier
|
||||||
* Marcel Metz
|
- Marcel Metz
|
||||||
* Kenneth Miller
|
- Kenneth Miller
|
||||||
* Jeff Molofee
|
- Jeff Molofee
|
||||||
* Jon Morton
|
- Jon Morton
|
||||||
* Julian Møller
|
- Julian Møller
|
||||||
* Ozzy at Orkysquad
|
- Ozzy at Orkysquad
|
||||||
* Peoro
|
- Peoro
|
||||||
* Braden Pellett
|
- Braden Pellett
|
||||||
* Arturo J. Pérez
|
- Arturo J. Pérez
|
||||||
* Jorge Rodriguez
|
- Jorge Rodriguez
|
||||||
* Ed Ropple
|
- Ed Ropple
|
||||||
* Riku Salminen
|
- Riku Salminen
|
||||||
* Sebastian Schuberth
|
- Sebastian Schuberth
|
||||||
* Matt Sealey
|
- Matt Sealey
|
||||||
* SephiRok
|
- SephiRok
|
||||||
* Steve Sexton
|
- Steve Sexton
|
||||||
* Dmitri Shuralyov
|
- Dmitri Shuralyov
|
||||||
* Daniel Skorupski
|
- Daniel Skorupski
|
||||||
* Bradley Smith
|
- Bradley Smith
|
||||||
* Julian Squires
|
- Julian Squires
|
||||||
* Johannes Stein
|
- Johannes Stein
|
||||||
* Nathan Sweet
|
- Nathan Sweet
|
||||||
* TTK-Bandit
|
- TTK-Bandit
|
||||||
* Sergey Tikhomirov
|
- Sergey Tikhomirov
|
||||||
* Samuli Tuomola
|
- Samuli Tuomola
|
||||||
* Jari Vetoniemi
|
- Jari Vetoniemi
|
||||||
* Simon Voordouw
|
- Simon Voordouw
|
||||||
* Torsten Walluhn
|
- Torsten Walluhn
|
||||||
* Jay Weisskopf
|
- Jay Weisskopf
|
||||||
* Frank Wille
|
- Frank Wille
|
||||||
* yuriks
|
- yuriks
|
||||||
* Santi Zupancic
|
- Santi Zupancic
|
||||||
* Lasse Öörni
|
- Lasse Öörni
|
||||||
* All the unmentioned and anonymous contributors in the GLFW community, for bug
|
- All the unmentioned and anonymous contributors in the GLFW community, for bug
|
||||||
reports, patches, feedback, testing and encouragement
|
reports, patches, feedback, testing and encouragement
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user