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https://github.com/glfw/glfw.git
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d25b427efe
commit
c873327fe3
@ -119,6 +119,7 @@ information on what to include when reporting a bug.
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OpenGL and OpenGL ES header macros
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OpenGL and OpenGL ES header macros
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- Bugfix: `glfwGetInstanceProcAddress` returned `NULL` for
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- Bugfix: `glfwGetInstanceProcAddress` returned `NULL` for
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`vkGetInstanceProcAddr` when `_GLFW_VULKAN_STATIC` was enabled
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`vkGetInstanceProcAddr` when `_GLFW_VULKAN_STATIC` was enabled
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- Bugfix: Invalid library paths were used in test and example CMake files (#930)
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- [Win32] Bugfix: Undecorated windows could not be iconified by the user (#861)
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- [Win32] Bugfix: Undecorated windows could not be iconified by the user (#861)
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- [Win32] Bugfix: Deadzone logic could underflow with some controllers (#910)
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- [Win32] Bugfix: Deadzone logic could underflow with some controllers (#910)
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- [Win32] Bugfix: Bitness test in `FindVulkan.cmake` was VS specific (#928)
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- [Win32] Bugfix: Bitness test in `FindVulkan.cmake` was VS specific (#928)
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@ -3,7 +3,7 @@ link_libraries(glfw)
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include_directories(${glfw_INCLUDE_DIRS} "${GLFW_SOURCE_DIR}/deps")
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include_directories(${glfw_INCLUDE_DIRS} "${GLFW_SOURCE_DIR}/deps")
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if (BUILD_SHARED_LIBS)
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if (MATH_LIBRARY)
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link_libraries("${MATH_LIBRARY}")
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link_libraries("${MATH_LIBRARY}")
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endif()
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endif()
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@ -39,7 +39,10 @@ add_executable(simple WIN32 MACOSX_BUNDLE simple.c ${ICON} ${GLAD})
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add_executable(splitview WIN32 MACOSX_BUNDLE splitview.c ${ICON} ${GLAD})
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add_executable(splitview WIN32 MACOSX_BUNDLE splitview.c ${ICON} ${GLAD})
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add_executable(wave WIN32 MACOSX_BUNDLE wave.c ${ICON} ${GLAD})
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add_executable(wave WIN32 MACOSX_BUNDLE wave.c ${ICON} ${GLAD})
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target_link_libraries(particles "${CMAKE_THREAD_LIBS_INIT}" "${RT_LIBRARY}")
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target_link_libraries(particles "${CMAKE_THREAD_LIBS_INIT}")
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if (RT_LIBRARY)
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target_link_libraries(particles "${RT_LIBRARY}")
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endif()
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set(WINDOWS_BINARIES boing gears heightmap particles simple splitview wave)
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set(WINDOWS_BINARIES boing gears heightmap particles simple splitview wave)
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set(CONSOLE_BINARIES offscreen)
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set(CONSOLE_BINARIES offscreen)
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@ -3,7 +3,7 @@ link_libraries(glfw)
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include_directories(${glfw_INCLUDE_DIRS} "${GLFW_SOURCE_DIR}/deps")
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include_directories(${glfw_INCLUDE_DIRS} "${GLFW_SOURCE_DIR}/deps")
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if (BUILD_SHARED_LIBS)
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if (MATH_LIBRARY)
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link_libraries("${MATH_LIBRARY}")
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link_libraries("${MATH_LIBRARY}")
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endif()
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endif()
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@ -38,8 +38,12 @@ add_executable(timeout WIN32 MACOSX_BUNDLE timeout.c ${GLAD})
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add_executable(title WIN32 MACOSX_BUNDLE title.c ${GLAD})
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add_executable(title WIN32 MACOSX_BUNDLE title.c ${GLAD})
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add_executable(windows WIN32 MACOSX_BUNDLE windows.c ${GETOPT} ${GLAD})
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add_executable(windows WIN32 MACOSX_BUNDLE windows.c ${GETOPT} ${GLAD})
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target_link_libraries(empty "${CMAKE_THREAD_LIBS_INIT}" "${RT_LIBRARY}")
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target_link_libraries(empty "${CMAKE_THREAD_LIBS_INIT}")
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target_link_libraries(threads "${CMAKE_THREAD_LIBS_INIT}" "${RT_LIBRARY}")
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target_link_libraries(threads "${CMAKE_THREAD_LIBS_INIT}")
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if (RT_LIBRARY)
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target_link_libraries(empty "${RT_LIBRARY}")
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target_link_libraries(threads "${RT_LIBRARY}")
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endif()
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set(WINDOWS_BINARIES empty gamma icon joysticks sharing tearing threads timeout
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set(WINDOWS_BINARIES empty gamma icon joysticks sharing tearing threads timeout
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title windows)
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title windows)
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