mirror of
https://github.com/glfw/glfw.git
synced 2024-11-25 19:42:00 +00:00
Win32: Change transparent framebuffer key color
This is a temporary fix while we determine if the color key workaround should be removed completely. See issue thread for discussion. Related to #1512.
This commit is contained in:
parent
28d8507700
commit
c88ee1c9d3
@ -234,6 +234,13 @@ alpha channel will be used to combine the framebuffer with the background. This
|
|||||||
does not affect window decorations. Possible values are `GLFW_TRUE` and
|
does not affect window decorations. Possible values are `GLFW_TRUE` and
|
||||||
`GLFW_FALSE`.
|
`GLFW_FALSE`.
|
||||||
|
|
||||||
|
@par
|
||||||
|
@win32 GLFW sets a color key for the window to work around repainting issues
|
||||||
|
with a transparent framebuffer. The chosen color value is RGB 255,0,255
|
||||||
|
(magenta). This will make pixels with that exact color fully transparent
|
||||||
|
regardless of their alpha values. If this is a problem, make these pixels any
|
||||||
|
other color before buffer swap.
|
||||||
|
|
||||||
@anchor GLFW_FOCUS_ON_SHOW_hint
|
@anchor GLFW_FOCUS_ON_SHOW_hint
|
||||||
__GLFW_FOCUS_ON_SHOW__ specifies whether the window will be given input
|
__GLFW_FOCUS_ON_SHOW__ specifies whether the window will be given input
|
||||||
focus when @ref glfwShowWindow is called. Possible values are `GLFW_TRUE` and `GLFW_FALSE`.
|
focus when @ref glfwShowWindow is called. Possible values are `GLFW_TRUE` and `GLFW_FALSE`.
|
||||||
|
@ -411,7 +411,7 @@ static void updateFramebufferTransparency(const _GLFWwindow* window)
|
|||||||
// issue. When set to black, something is making the hit test
|
// issue. When set to black, something is making the hit test
|
||||||
// not resize with the window frame.
|
// not resize with the window frame.
|
||||||
SetLayeredWindowAttributes(window->win32.handle,
|
SetLayeredWindowAttributes(window->win32.handle,
|
||||||
RGB(0, 193, 48), 255, LWA_COLORKEY);
|
RGB(255, 0, 255), 255, LWA_COLORKEY);
|
||||||
}
|
}
|
||||||
|
|
||||||
DeleteObject(region);
|
DeleteObject(region);
|
||||||
|
Loading…
Reference in New Issue
Block a user