x11_window: don't map the window when announcing Xdnd

This commit is contained in:
arturo 2013-07-23 22:15:46 +02:00
parent 3ca9bb420a
commit ca54d3bdab

View File

@ -289,7 +289,6 @@ static GLboolean createWindow(_GLFWwindow* window,
// Enable Xdnd
{
//Announce XDND support
XMapWindow(_glfw.x11.display, window->x11.handle);
Atom XdndAware = XInternAtom(_glfw.x11.display, "XdndAware", False);
Atom version=5;
XChangeProperty(_glfw.x11.display, window->x11.handle, XdndAware, XA_ATOM, 32, PropModeReplace, (unsigned char*)&version, 1);