mirror of
https://github.com/glfw/glfw.git
synced 2024-11-30 05:47:10 +00:00
Merge branch 'master' of github.com:elmindreda/glfw
This commit is contained in:
commit
cc15dff98c
@ -1,10 +1,19 @@
|
|||||||
This folder contains a collection of toolchains definition in order to
|
This directory contains a collection of toolchain definitions for cross
|
||||||
support cross compilation. The naming scheme is the following:
|
compilation, currently limited to compiling Win32 binaries on Linux.
|
||||||
|
|
||||||
|
The toolchain file naming scheme is as follows:
|
||||||
|
|
||||||
host-system-compiler.cmake
|
host-system-compiler.cmake
|
||||||
|
|
||||||
to use this at the time you run the initial cmake command use the
|
To use these files you add a special parameter when configuring the source tree:
|
||||||
following parameter
|
|
||||||
-DCMAKE_TOOLCHAIN_FILE=./toolchains/XXX-XXX-XXX.cmake
|
cmake -DCMAKE_TOOLCHAIN_FILE=<toolchain-file> .
|
||||||
which maps to file in this folder.
|
|
||||||
|
For example, to use the Debian GNU/Linux MinGW package, run CMake like this:
|
||||||
|
|
||||||
|
cmake -DCMAKE_TOOLCHAIN_FILE=CMake/linux-i586-mingw32msvc.cmake .
|
||||||
|
|
||||||
|
For more details see this article:
|
||||||
|
|
||||||
|
http://www.paraview.org/Wiki/CMake_Cross_Compiling
|
||||||
|
|
||||||
For more details see: http://www.paraview.org/Wiki/CMake_Cross_Compiling
|
|
||||||
|
@ -1,7 +1,6 @@
|
|||||||
project(GLFW C)
|
project(GLFW C)
|
||||||
|
|
||||||
cmake_minimum_required(VERSION 2.4)
|
cmake_minimum_required(VERSION 2.8)
|
||||||
cmake_policy(VERSION 2.4)
|
|
||||||
|
|
||||||
set(GLFW_VERSION_MAJOR "3")
|
set(GLFW_VERSION_MAJOR "3")
|
||||||
set(GLFW_VERSION_MINOR "0")
|
set(GLFW_VERSION_MINOR "0")
|
||||||
@ -27,7 +26,7 @@ if (WIN32)
|
|||||||
# Set up library and include paths
|
# Set up library and include paths
|
||||||
list(APPEND GLFW_INCLUDE_DIR ${OPENGL_INCLUDE_DIR})
|
list(APPEND GLFW_INCLUDE_DIR ${OPENGL_INCLUDE_DIR})
|
||||||
list(APPEND GLFW_LIBRARIES ${OPENGL_gl_LIBRARY})
|
list(APPEND GLFW_LIBRARIES ${OPENGL_gl_LIBRARY})
|
||||||
endif (WIN32)
|
endif()
|
||||||
|
|
||||||
#--------------------------------------------------------------------
|
#--------------------------------------------------------------------
|
||||||
# Set up GLFW for Xlib and GLX on Unix-like systems with X Windows
|
# Set up GLFW for Xlib and GLX on Unix-like systems with X Windows
|
||||||
@ -47,12 +46,12 @@ if (UNIX AND NOT APPLE)
|
|||||||
find_library(MATH_LIBRARY m)
|
find_library(MATH_LIBRARY m)
|
||||||
if (MATH_LIBRARY)
|
if (MATH_LIBRARY)
|
||||||
list(APPEND GLFW_LIBRARIES ${MATH_LIBRARY})
|
list(APPEND GLFW_LIBRARIES ${MATH_LIBRARY})
|
||||||
endif(MATH_LIBRARY)
|
endif()
|
||||||
|
|
||||||
find_library(RT_LIBRARY rt)
|
find_library(RT_LIBRARY rt)
|
||||||
if (RT_LIBRARY)
|
if (RT_LIBRARY)
|
||||||
list(APPEND GLFW_LIBRARIES ${RT_LIBRARY})
|
list(APPEND GLFW_LIBRARIES ${RT_LIBRARY})
|
||||||
endif(RT_LIBRARY)
|
endif()
|
||||||
|
|
||||||
include(CheckFunctionExists)
|
include(CheckFunctionExists)
|
||||||
include(CheckSymbolExists)
|
include(CheckSymbolExists)
|
||||||
@ -83,24 +82,22 @@ if (UNIX AND NOT APPLE)
|
|||||||
|
|
||||||
if (NOT _GLFW_HAS_GLXGETPROCADDRESS)
|
if (NOT _GLFW_HAS_GLXGETPROCADDRESS)
|
||||||
check_function_exists(glXGetProcAddressARB _GLFW_HAS_GLXGETPROCADDRESSARB)
|
check_function_exists(glXGetProcAddressARB _GLFW_HAS_GLXGETPROCADDRESSARB)
|
||||||
endif (NOT _GLFW_HAS_GLXGETPROCADDRESS)
|
endif()
|
||||||
|
|
||||||
if (NOT _GLFW_HAS_GLXGETPROCADDRESS AND NOT _GLFW_HAS_GLXGETPROCADDRESSARB)
|
if (NOT _GLFW_HAS_GLXGETPROCADDRESS AND NOT _GLFW_HAS_GLXGETPROCADDRESSARB)
|
||||||
check_function_exists(glXGetProcAddressEXT _GLFW_HAS_GLXGETPROCADDRESSEXT)
|
check_function_exists(glXGetProcAddressEXT _GLFW_HAS_GLXGETPROCADDRESSEXT)
|
||||||
endif (NOT _GLFW_HAS_GLXGETPROCADDRESS AND NOT _GLFW_HAS_GLXGETPROCADDRESSARB)
|
endif()
|
||||||
|
|
||||||
if (NOT _GLFW_HAS_GLXGETPROCADDRESS AND
|
if (NOT _GLFW_HAS_GLXGETPROCADDRESS AND
|
||||||
NOT _GLFW_HAS_GLXGETPROCADDRESSARB AND
|
NOT _GLFW_HAS_GLXGETPROCADDRESSARB AND
|
||||||
NOT _GLFW_HAS_GLXGETPROCADDRESSEXT)
|
NOT _GLFW_HAS_GLXGETPROCADDRESSEXT)
|
||||||
message(WARNING "No glXGetProcAddressXXX variant found")
|
message(WARNING "No glXGetProcAddressXXX variant found")
|
||||||
endif (NOT _GLFW_HAS_GLXGETPROCADDRESS AND
|
endif()
|
||||||
NOT _GLFW_HAS_GLXGETPROCADDRESSARB AND
|
|
||||||
NOT _GLFW_HAS_GLXGETPROCADDRESSEXT)
|
|
||||||
|
|
||||||
if (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
|
if (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
|
||||||
set(_GLFW_USE_LINUX_JOYSTICKS 1)
|
set(_GLFW_USE_LINUX_JOYSTICKS 1)
|
||||||
endif (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
|
endif()
|
||||||
endif(UNIX AND NOT APPLE)
|
endif()
|
||||||
|
|
||||||
#--------------------------------------------------------------------
|
#--------------------------------------------------------------------
|
||||||
# Set up GLFW for Cocoa and NSOpenGL on Mac OS X
|
# Set up GLFW for Cocoa and NSOpenGL on Mac OS X
|
||||||
@ -121,7 +118,7 @@ if (UNIX AND APPLE)
|
|||||||
set(CMAKE_C_FLAGS "-mmacosx-version-min=10.5")
|
set(CMAKE_C_FLAGS "-mmacosx-version-min=10.5")
|
||||||
else(GLFW_BUILD_UNIVERSAL)
|
else(GLFW_BUILD_UNIVERSAL)
|
||||||
message(STATUS "Building GLFW only for the native architecture")
|
message(STATUS "Building GLFW only for the native architecture")
|
||||||
endif(GLFW_BUILD_UNIVERSAL)
|
endif()
|
||||||
|
|
||||||
# Set up library and include paths
|
# Set up library and include paths
|
||||||
find_library(COCOA_FRAMEWORK Cocoa)
|
find_library(COCOA_FRAMEWORK Cocoa)
|
||||||
@ -131,7 +128,7 @@ if (UNIX AND APPLE)
|
|||||||
list(APPEND GLFW_LIBRARIES ${OPENGL_gl_LIBRARY})
|
list(APPEND GLFW_LIBRARIES ${OPENGL_gl_LIBRARY})
|
||||||
list(APPEND GLFW_LIBRARIES ${IOKIT_FRAMEWORK})
|
list(APPEND GLFW_LIBRARIES ${IOKIT_FRAMEWORK})
|
||||||
list(APPEND GLFW_LIBRARIES ${CORE_FOUNDATION_FRAMEWORK})
|
list(APPEND GLFW_LIBRARIES ${CORE_FOUNDATION_FRAMEWORK})
|
||||||
endif(UNIX AND APPLE)
|
endif()
|
||||||
|
|
||||||
#--------------------------------------------------------------------
|
#--------------------------------------------------------------------
|
||||||
# Add subdirectories
|
# Add subdirectories
|
||||||
@ -140,11 +137,11 @@ add_subdirectory(src)
|
|||||||
|
|
||||||
if (GLFW_BUILD_EXAMPLES)
|
if (GLFW_BUILD_EXAMPLES)
|
||||||
add_subdirectory(examples)
|
add_subdirectory(examples)
|
||||||
endif(GLFW_BUILD_EXAMPLES)
|
endif()
|
||||||
|
|
||||||
if (GLFW_BUILD_TESTS)
|
if (GLFW_BUILD_TESTS)
|
||||||
add_subdirectory(tests)
|
add_subdirectory(tests)
|
||||||
endif(GLFW_BUILD_TESTS)
|
endif()
|
||||||
|
|
||||||
#--------------------------------------------------------------------
|
#--------------------------------------------------------------------
|
||||||
# Create shared configuration header
|
# Create shared configuration header
|
||||||
@ -162,7 +159,7 @@ install(DIRECTORY include/GL DESTINATION include
|
|||||||
install(FILES COPYING.txt readme.html
|
install(FILES COPYING.txt readme.html
|
||||||
DESTINATION share/doc/glfw-${GLFW_VERSION_FULL}/)
|
DESTINATION share/doc/glfw-${GLFW_VERSION_FULL}/)
|
||||||
|
|
||||||
# The respective port's CMakeLists.txt file installs the library
|
# The src directory's CMakeLists.txt file installs the library
|
||||||
|
|
||||||
#--------------------------------------------------------------------
|
#--------------------------------------------------------------------
|
||||||
# -- Documentation generation
|
# -- Documentation generation
|
||||||
|
@ -14,7 +14,7 @@ if(APPLE)
|
|||||||
add_executable("Split View" MACOSX_BUNDLE splitview.c)
|
add_executable("Split View" MACOSX_BUNDLE splitview.c)
|
||||||
add_executable(Triangle MACOSX_BUNDLE triangle.c)
|
add_executable(Triangle MACOSX_BUNDLE triangle.c)
|
||||||
add_executable(Wave MACOSX_BUNDLE wave.c)
|
add_executable(Wave MACOSX_BUNDLE wave.c)
|
||||||
else(APPLE)
|
else()
|
||||||
# Set boring names for executables
|
# Set boring names for executables
|
||||||
add_executable(boing WIN32 boing.c)
|
add_executable(boing WIN32 boing.c)
|
||||||
add_executable(gears WIN32 gears.c)
|
add_executable(gears WIN32 gears.c)
|
||||||
@ -22,7 +22,7 @@ else(APPLE)
|
|||||||
add_executable(splitview WIN32 splitview.c)
|
add_executable(splitview WIN32 splitview.c)
|
||||||
add_executable(triangle WIN32 triangle.c)
|
add_executable(triangle WIN32 triangle.c)
|
||||||
add_executable(wave WIN32 wave.c)
|
add_executable(wave WIN32 wave.c)
|
||||||
endif(APPLE)
|
endif()
|
||||||
|
|
||||||
set(WINDOWS_BINARIES boing gears heightmap splitview triangle wave)
|
set(WINDOWS_BINARIES boing gears heightmap splitview triangle wave)
|
||||||
|
|
||||||
@ -30,5 +30,5 @@ if(MSVC)
|
|||||||
# Tell MSVC to use main instead of WinMain for Windows subsystem executables
|
# Tell MSVC to use main instead of WinMain for Windows subsystem executables
|
||||||
set_target_properties(${WINDOWS_BINARIES} PROPERTIES
|
set_target_properties(${WINDOWS_BINARIES} PROPERTIES
|
||||||
LINK_FLAGS "/ENTRY:mainCRTStartup")
|
LINK_FLAGS "/ENTRY:mainCRTStartup")
|
||||||
endif(MSVC)
|
endif()
|
||||||
|
|
||||||
|
@ -136,10 +136,6 @@ extern "C" {
|
|||||||
|
|
||||||
/* -------------------- END SYSTEM/COMPILER SPECIFIC --------------------- */
|
/* -------------------- END SYSTEM/COMPILER SPECIFIC --------------------- */
|
||||||
|
|
||||||
/* Include the declaration of the size_t type used below.
|
|
||||||
*/
|
|
||||||
#include <stddef.h>
|
|
||||||
|
|
||||||
/* Include standard OpenGL headers: GLFW uses GL_FALSE/GL_TRUE, and it is
|
/* Include standard OpenGL headers: GLFW uses GL_FALSE/GL_TRUE, and it is
|
||||||
* convenient for the user to only have to include <GL/glfw.h>. This also
|
* convenient for the user to only have to include <GL/glfw.h>. This also
|
||||||
* solves the problem with Windows <GL/gl.h> and <GL/glu.h> needing some
|
* solves the problem with Windows <GL/gl.h> and <GL/glu.h> needing some
|
||||||
|
@ -316,6 +316,7 @@ version of GLFW.</p>
|
|||||||
<li>[Cocoa] Bugfix: The loop condition for saving video modes used the wrong index variable</li>
|
<li>[Cocoa] Bugfix: The loop condition for saving video modes used the wrong index variable</li>
|
||||||
<li>[Cocoa] Bugfix: The OpenGL framework was not retrieved, making glfwGetProcAddress crash</li>
|
<li>[Cocoa] Bugfix: The OpenGL framework was not retrieved, making glfwGetProcAddress crash</li>
|
||||||
<li>[Cocoa] Bugfix: <code>glfwInit</code> changed the current directory for unbundled executables</li>
|
<li>[Cocoa] Bugfix: <code>glfwInit</code> changed the current directory for unbundled executables</li>
|
||||||
|
<li>[Cocoa] Bugfix: The <code>GLFW_WINDOW_NO_RESIZE</code> window parameter was always zero</li>
|
||||||
<li>[X11] Added support for the <code>GLX_EXT_swap_control</code> extension as an alternative to <code>GLX_SGI_swap_control</code></li>
|
<li>[X11] Added support for the <code>GLX_EXT_swap_control</code> extension as an alternative to <code>GLX_SGI_swap_control</code></li>
|
||||||
<li>[X11] Added the POSIX <code>CLOCK_MONOTONIC</code> time source as the preferred method</li>
|
<li>[X11] Added the POSIX <code>CLOCK_MONOTONIC</code> time source as the preferred method</li>
|
||||||
<li>[X11] Added dependency on libm, where present</li>
|
<li>[X11] Added dependency on libm, where present</li>
|
||||||
@ -329,6 +330,7 @@ version of GLFW.</p>
|
|||||||
<li>[Win32] Bugfix: Software rasterizer pixel formats were not discarded by the WGL_ARB_pixel_format code path</li>
|
<li>[Win32] Bugfix: Software rasterizer pixel formats were not discarded by the WGL_ARB_pixel_format code path</li>
|
||||||
<li>[Win32] Bugfix: The array for WGL context attributes was too small and could overflow</li>
|
<li>[Win32] Bugfix: The array for WGL context attributes was too small and could overflow</li>
|
||||||
<li>[Win32] Bugfix: Alt+F4 hot key was not translated into <code>WM_CLOSE</code></li>
|
<li>[Win32] Bugfix: Alt+F4 hot key was not translated into <code>WM_CLOSE</code></li>
|
||||||
|
<li>[Win32] Bugfix: The <code>GLFW_WINDOW_NO_RESIZE</code> window parameter was always zero</li>
|
||||||
</ul>
|
</ul>
|
||||||
|
|
||||||
<h3>v2.7</h3>
|
<h3>v2.7</h3>
|
||||||
@ -870,7 +872,8 @@ their skills. Special thanks go out to:</p>
|
|||||||
|
|
||||||
<li>Tristam MacDonald, for his bug reports and feedback on the Cocoa port</li>
|
<li>Tristam MacDonald, for his bug reports and feedback on the Cocoa port</li>
|
||||||
|
|
||||||
<li>Hans 'Hanmac' Mackowiak, for adding UTF-8 window title support on X11</li>
|
<li>Hans 'Hanmac' Mackowiak, for adding UTF-8 window title support on X11 and
|
||||||
|
a fix for the Xkb support</li>
|
||||||
|
|
||||||
<li>David Medlock, for doing the initial Lua port</li>
|
<li>David Medlock, for doing the initial Lua port</li>
|
||||||
|
|
||||||
|
@ -2,14 +2,14 @@
|
|||||||
if(UNIX)
|
if(UNIX)
|
||||||
if (_GLFW_HAS_XRANDR)
|
if (_GLFW_HAS_XRANDR)
|
||||||
set(GLFW_PKGLIBS "${GLFW_PKGLIBS} xrandr")
|
set(GLFW_PKGLIBS "${GLFW_PKGLIBS} xrandr")
|
||||||
endif(_GLFW_HAS_XRANDR)
|
endif()
|
||||||
if (_GLFW_HAS_XF86VIDMODE)
|
if (_GLFW_HAS_XF86VIDMODE)
|
||||||
set(GLFW_PKGLIBS "${GLFW_PKGLIBS} xxf86vm")
|
set(GLFW_PKGLIBS "${GLFW_PKGLIBS} xxf86vm")
|
||||||
endif(_GLFW_HAS_XF86VIDMODE)
|
endif()
|
||||||
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/libglfw.pc.cmake
|
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/libglfw.pc.cmake
|
||||||
${CMAKE_CURRENT_BINARY_DIR}/libglfw.pc @ONLY)
|
${CMAKE_CURRENT_BINARY_DIR}/libglfw.pc @ONLY)
|
||||||
install(FILES ${CMAKE_CURRENT_BINARY_DIR}/libglfw.pc DESTINATION lib/pkgconfig)
|
install(FILES ${CMAKE_CURRENT_BINARY_DIR}/libglfw.pc DESTINATION lib/pkgconfig)
|
||||||
endif(UNIX)
|
endif()
|
||||||
|
|
||||||
include_directories(${GLFW_SOURCE_DIR}/src
|
include_directories(${GLFW_SOURCE_DIR}/src
|
||||||
${GLFW_BINARY_DIR}/src
|
${GLFW_BINARY_DIR}/src
|
||||||
@ -37,7 +37,7 @@ elseif(_GLFW_X11_GLX)
|
|||||||
x11_window.c)
|
x11_window.c)
|
||||||
else()
|
else()
|
||||||
message(FATAL_ERROR "No supported platform was selected")
|
message(FATAL_ERROR "No supported platform was selected")
|
||||||
endif(_GLFW_COCOA_NSGL)
|
endif()
|
||||||
|
|
||||||
add_library(libglfwStatic STATIC ${libglfw_SOURCES})
|
add_library(libglfwStatic STATIC ${libglfw_SOURCES})
|
||||||
add_library(libglfwShared SHARED ${libglfw_SOURCES})
|
add_library(libglfwShared SHARED ${libglfw_SOURCES})
|
||||||
@ -47,22 +47,23 @@ set_target_properties(libglfwStatic libglfwShared PROPERTIES
|
|||||||
OUTPUT_NAME glfw)
|
OUTPUT_NAME glfw)
|
||||||
|
|
||||||
if(WIN32)
|
if(WIN32)
|
||||||
|
target_link_libraries(libglfwShared winmm)
|
||||||
# The GLFW DLL needs a special compile-time macro and import library name
|
# The GLFW DLL needs a special compile-time macro and import library name
|
||||||
set_target_properties(libglfwShared PROPERTIES
|
set_target_properties(libglfwShared PROPERTIES
|
||||||
DEFINE_SYMBOL GLFW_BUILD_DLL
|
COMPILE_DEFINITIONS "GLFW_BUILD_DLL;_GLFW_NO_DLOAD_GDI32;_GLFW_NO_DLOAD_WINMM"
|
||||||
PREFIX ""
|
PREFIX ""
|
||||||
IMPORT_PREFIX ""
|
IMPORT_PREFIX ""
|
||||||
IMPORT_SUFFIX "dll.lib")
|
IMPORT_SUFFIX "dll.lib")
|
||||||
endif(WIN32)
|
endif()
|
||||||
|
|
||||||
if(APPLE)
|
if(APPLE)
|
||||||
# Append -fno-common to the compile flags to work around a bug in the Apple GCC
|
# Append -fno-common to the compile flags to work around a bug in the Apple GCC
|
||||||
get_target_property(CFLAGS libglfwShared COMPILE_FLAGS)
|
get_target_property(CFLAGS libglfwShared COMPILE_FLAGS)
|
||||||
if (NOT CFLAGS)
|
if (NOT CFLAGS)
|
||||||
set(CFLAGS "")
|
set(CFLAGS "")
|
||||||
endif(NOT CFLAGS)
|
endif()
|
||||||
set_target_properties(libglfwShared PROPERTIES COMPILE_FLAGS "${CFLAGS} -fno-common")
|
set_target_properties(libglfwShared PROPERTIES COMPILE_FLAGS "${CFLAGS} -fno-common")
|
||||||
endif(APPLE)
|
endif()
|
||||||
|
|
||||||
install(TARGETS libglfwStatic libglfwShared DESTINATION lib)
|
install(TARGETS libglfwStatic libglfwShared DESTINATION lib)
|
||||||
|
|
||||||
|
@ -814,6 +814,8 @@ int _glfwPlatformOpenWindow(_GLFWwindow* window,
|
|||||||
if (!initializeAppKit())
|
if (!initializeAppKit())
|
||||||
return GL_FALSE;
|
return GL_FALSE;
|
||||||
|
|
||||||
|
window->resizable = wndconfig->resizable;
|
||||||
|
|
||||||
// We can only have one application delegate, but we only allocate it the
|
// We can only have one application delegate, but we only allocate it the
|
||||||
// first time we create a window to keep all window code in this file
|
// first time we create a window to keep all window code in this file
|
||||||
if (_glfwLibrary.NS.delegate == nil)
|
if (_glfwLibrary.NS.delegate == nil)
|
||||||
|
@ -60,11 +60,6 @@
|
|||||||
// Define this to 1 if the Linux joystick API is available
|
// Define this to 1 if the Linux joystick API is available
|
||||||
#cmakedefine _GLFW_USE_LINUX_JOYSTICKS 1
|
#cmakedefine _GLFW_USE_LINUX_JOYSTICKS 1
|
||||||
|
|
||||||
// Define this to 1 to not load gdi32.dll dynamically
|
|
||||||
#cmakedefine _GLFW_NO_DLOAD_GDI32 1
|
|
||||||
// Define this to 1 to not load winmm.dll dynamically
|
|
||||||
#cmakedefine _GLFW_NO_DLOAD_WINMM 1
|
|
||||||
|
|
||||||
// The GLFW version as used by glfwGetVersionString
|
// The GLFW version as used by glfwGetVersionString
|
||||||
#define _GLFW_VERSION_FULL "@GLFW_VERSION_FULL@"
|
#define _GLFW_VERSION_FULL "@GLFW_VERSION_FULL@"
|
||||||
|
|
||||||
|
@ -1441,6 +1441,7 @@ int _glfwPlatformOpenWindow(_GLFWwindow* window,
|
|||||||
GLboolean recreateContext = GL_FALSE;
|
GLboolean recreateContext = GL_FALSE;
|
||||||
|
|
||||||
window->Win32.desiredRefreshRate = wndconfig->refreshRate;
|
window->Win32.desiredRefreshRate = wndconfig->refreshRate;
|
||||||
|
window->resizable = wndconfig->resizable;
|
||||||
|
|
||||||
if (!_glfwLibrary.Win32.classAtom)
|
if (!_glfwLibrary.Win32.classAtom)
|
||||||
{
|
{
|
||||||
|
@ -79,7 +79,11 @@ static int keyCodeToGLFWKeyCode(int keyCode)
|
|||||||
// Note: This way we always force "NumLock = ON", which is intentional
|
// Note: This way we always force "NumLock = ON", which is intentional
|
||||||
// since the returned key code should correspond to a physical
|
// since the returned key code should correspond to a physical
|
||||||
// location.
|
// location.
|
||||||
|
#if defined(_GLFW_HAS_XKB)
|
||||||
|
keySym = XkbKeycodeToKeysym(_glfwLibrary.X11.display, keyCode, 1, 0);
|
||||||
|
#else
|
||||||
keySym = XKeycodeToKeysym(_glfwLibrary.X11.display, keyCode, 1);
|
keySym = XKeycodeToKeysym(_glfwLibrary.X11.display, keyCode, 1);
|
||||||
|
#endif
|
||||||
switch (keySym)
|
switch (keySym)
|
||||||
{
|
{
|
||||||
case XK_KP_0: return GLFW_KEY_KP_0;
|
case XK_KP_0: return GLFW_KEY_KP_0;
|
||||||
@ -102,7 +106,12 @@ static int keyCodeToGLFWKeyCode(int keyCode)
|
|||||||
// Now try pimary keysym for function keys (non-printable keys). These
|
// Now try pimary keysym for function keys (non-printable keys). These
|
||||||
// should not be layout dependent (i.e. US layout and international
|
// should not be layout dependent (i.e. US layout and international
|
||||||
// layouts should give the same result).
|
// layouts should give the same result).
|
||||||
|
#if defined(_GLFW_HAS_XKB)
|
||||||
|
keySym = XkbKeycodeToKeysym(_glfwLibrary.X11.display, keyCode, 0, 0);
|
||||||
|
#else
|
||||||
keySym = XKeycodeToKeysym(_glfwLibrary.X11.display, keyCode, 0);
|
keySym = XKeycodeToKeysym(_glfwLibrary.X11.display, keyCode, 0);
|
||||||
|
#endif
|
||||||
|
|
||||||
switch (keySym)
|
switch (keySym)
|
||||||
{
|
{
|
||||||
case XK_Escape: return GLFW_KEY_ESCAPE;
|
case XK_Escape: return GLFW_KEY_ESCAPE;
|
||||||
|
@ -65,5 +65,5 @@ if(MSVC)
|
|||||||
# Tell MSVC to use main instead of WinMain for Windows subsystem executables
|
# Tell MSVC to use main instead of WinMain for Windows subsystem executables
|
||||||
set_target_properties(${WINDOWS_BINARIES} ${CONSOLE_BINARIES} PROPERTIES
|
set_target_properties(${WINDOWS_BINARIES} ${CONSOLE_BINARIES} PROPERTIES
|
||||||
LINK_FLAGS "/ENTRY:mainCRTStartup")
|
LINK_FLAGS "/ENTRY:mainCRTStartup")
|
||||||
endif(MSVC)
|
endif()
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user