From cdd5ee8d36b20f1b161887da3e25352beea5f42b Mon Sep 17 00:00:00 2001 From: ashishgamedev <66940640+ashishgamedev@users.noreply.github.com> Date: Thu, 10 Dec 2020 19:48:55 +0530 Subject: [PATCH] Fix indentation in internal.h Closes #1818. (cherry picked from commit 761f97d6b600794062bc2c6055d7d09ae6a567fc) --- src/internal.h | 36 ++++++++++++++++++------------------ 1 file changed, 18 insertions(+), 18 deletions(-) diff --git a/src/internal.h b/src/internal.h index 92b9497a..91631c06 100644 --- a/src/internal.h +++ b/src/internal.h @@ -342,9 +342,9 @@ struct _GLFWcontext int robustness; int release; - PFNGLGETSTRINGIPROC GetStringi; + PFNGLGETSTRINGIPROC GetStringi; PFNGLGETINTEGERVPROC GetIntegerv; - PFNGLGETSTRINGPROC GetString; + PFNGLGETSTRINGPROC GetString; _GLFWmakecontextcurrentfun makeCurrent; _GLFWswapbuffersfun swapBuffers; @@ -396,23 +396,23 @@ struct _GLFWwindow _GLFWcontext context; struct { - GLFWwindowposfun pos; - GLFWwindowsizefun size; - GLFWwindowclosefun close; - GLFWwindowrefreshfun refresh; - GLFWwindowfocusfun focus; - GLFWwindowiconifyfun iconify; - GLFWwindowmaximizefun maximize; - GLFWframebuffersizefun fbsize; + GLFWwindowposfun pos; + GLFWwindowsizefun size; + GLFWwindowclosefun close; + GLFWwindowrefreshfun refresh; + GLFWwindowfocusfun focus; + GLFWwindowiconifyfun iconify; + GLFWwindowmaximizefun maximize; + GLFWframebuffersizefun fbsize; GLFWwindowcontentscalefun scale; - GLFWmousebuttonfun mouseButton; - GLFWcursorposfun cursorPos; - GLFWcursorenterfun cursorEnter; - GLFWscrollfun scroll; - GLFWkeyfun key; - GLFWcharfun character; - GLFWcharmodsfun charmods; - GLFWdropfun drop; + GLFWmousebuttonfun mouseButton; + GLFWcursorposfun cursorPos; + GLFWcursorenterfun cursorEnter; + GLFWscrollfun scroll; + GLFWkeyfun key; + GLFWcharfun character; + GLFWcharmodsfun charmods; + GLFWdropfun drop; } callbacks; // This is defined in the window API's platform.h